FLTFNPTR data_source,
float data_scaling,
UINT options,
- bool working = true,
+ bool working = true,
int digit = 0);
instr_item( const instr_item & image );
POINT get_centroid ( void ) { return mid_span; }
UINT get_options ( void ) { return opts; }
int get_digits ( void ) { return digits; }
-
- UINT huds_vert (UINT options) { return( options & HUDS_VERT ); }
- UINT huds_left (UINT options) { return( options & HUDS_LEFT ); }
- UINT huds_right (UINT options) { return( options & HUDS_RIGHT ); }
+ inline int get_x() const { return scrn_pos.left; }
+ inline int get_y() const { return scrn_pos.top; }
+ inline int get_width() const { return scrn_pos.right; }
+ inline int get_height() const { return scrn_pos.bottom; }
+
+ UINT huds_vert (UINT options) { return (options & HUDS_VERT); }
+ UINT huds_left (UINT options) { return (options & HUDS_LEFT); }
+ UINT huds_right (UINT options) { return (options & HUDS_RIGHT); }
UINT huds_both (UINT options) {
- return( (options & HUDS_BOTH) == HUDS_BOTH );
+ return ((options & HUDS_BOTH) == HUDS_BOTH);
}
- UINT huds_noticks (UINT options) { return( options & HUDS_NOTICKS ); }
- UINT huds_notext (UINT options) { return( options & HUDS_NOTEXT ); }
- UINT huds_top (UINT options) { return( options & HUDS_TOP ); }
- UINT huds_bottom (UINT options) { return( options & HUDS_BOTTOM ); }
+ UINT huds_noticks (UINT options) { return (options & HUDS_NOTICKS); }
+ UINT huds_notext (UINT options) { return (options & HUDS_NOTEXT); }
+ UINT huds_top (UINT options) { return (options & HUDS_TOP); }
+ UINT huds_bottom (UINT options) { return (options & HUDS_BOTTOM); }
- virtual void display_enable( bool working ) { is_enabled = !! working;}
+ virtual void display_enable( bool working ) { is_enabled = working;}
virtual void update( void );
virtual void break_display ( bool bad );
//
-// fgRunway_instr This class is responsible for rendering the active runway
-// in the hud (if visible).
-class runway_instr : public instr_item
-{
+// fgRunway_instr This class is responsible for rendering the active runway
+// in the hud (if visible).
+class runway_instr : public instr_item {
private:
void boundPoint(const sgdVec3& v, sgdVec3& m);
bool boundOutsidePoints(sgdVec3& v, sgdVec3& m);
- bool drawLine(const sgdVec3& a1, const sgdVec3& a2, const sgdVec3& p1, const sgdVec3& p2);
+ bool drawLine(const sgdVec3& a1, const sgdVec3& a2,
+ const sgdVec3& p1, const sgdVec3& p2);
void drawArrow();
bool get_active_runway(FGRunway& rwy);
void get_rwy_points(sgdVec3 *points);
void setLineWidth(void);
- sgdVec3 points3d[6],points2d[6];
- double mm[16],pm[16], arrowScale, arrowRad, lnScale, scaleDist, default_pitch, default_heading;
+ sgdVec3 points3d[6], points2d[6];
+ double mm[16],pm[16], arrowScale, arrowRad, lnScale;
+ double scaleDist, default_pitch, default_heading;
GLint view[4];
FGRunway runway;
FGViewer* cockpit_view;
- unsigned short stippleOut,stippleCen;
- bool drawIA,drawIAAlways;
+ unsigned short stippleOut, stippleCen;
+ bool drawIA, drawIAAlways;
RECT location;
POINT center;
public:
- runway_instr( int x,
- int y,
- int width,
- int height,
- float scale_data,
- bool working = true);
-
- virtual void draw( void ); // Required method in base class
- void setArrowRotationRadius(double radius);
- void setArrowScale(double scale); // Scales the runway indication arrow
- void setDrawArrow(bool draw); // Draws arrow when runway is not visible in HUD if draw=true
- void setDrawArrowAlways(bool draw); //Always draws arrow if draw=true;
- void setLineScale(double scale); //Sets the maximum line scale
- void setScaleDist(double dist_nm); //Sets the distance where to start scaling the lines
- void setStippleOutline(unsigned short stipple); //Sets the stipple pattern of the outline of the runway
- void setStippleCenterline(unsigned short stipple); //Sets the stipple patter of the center line of the runway
+ runway_instr(const SGPropertyNode *);
+
+ virtual void draw( void );
+ void setArrowRotationRadius(double radius);
+ // Scales the runway indication arrow
+ void setArrowScale(double scale);
+ // Draws arrow when runway is not visible in HUD if draw=true
+ void setDrawArrow(bool draw);
+ //Always draws arrow if draw=true;
+ void setDrawArrowAlways(bool draw);
+ //Sets the maximum line scale
+ void setLineScale(double scale);
+ //Sets the distance where to start scaling the lines
+ void setScaleDist(double dist_nm);
+ //Sets the stipple pattern of the outline of the runway
+ void setStippleOutline(unsigned short stipple);
+ //Sets the stipple patter of the center line of the runway
+ void setStippleCenterline(unsigned short stipple);
};
virtual ~instr_scale();
instr_scale( const instr_scale & image);
- virtual void draw ( void ) {}; // No-op here. Defined in derived classes.
- UINT div_min ( void ) { return Min_div;}
- UINT div_max ( void ) { return Maj_div;}
- float min_val ( void ) { return Minimum_value;}
- float max_val ( void ) { return Maximum_value;}
- UINT modulo ( void ) { return Modulo; }
- float factor ( void ) { return scale_factor;}
- float range_to_show ( void ) { return range_shown;}
+ virtual void draw ( void ) {}; // No-op here. Defined in derived classes.
+ UINT div_min ( void ) { return Min_div;}
+ UINT div_max ( void ) { return Maj_div;}
+ float min_val ( void ) { return Minimum_value;}
+ float max_val ( void ) { return Maximum_value;}
+ UINT modulo ( void ) { return Modulo; }
+ float factor ( void ) { return scale_factor;}
+ float range_to_show ( void ) { return range_shown;}
};
-// hud_card_ This class displays the indicated quantity on
+// hud_card This class displays the indicated quantity on
// a scale that moves past the pointer. It may be
// horizontal or vertical, read above(left) or below(right) of the base
// line.
UINT Maj_div;
UINT Min_div;
-
public:
- hud_card( int x,
- int y,
- UINT width,
- UINT height,
- FLTFNPTR load_fn,
- UINT options,
- float maxValue,
- float minValue,
- float disp_scaling,
- UINT major_divs,
- UINT minor_divs,
- UINT modulator,
- int dp_showing,
- float value_span,
- string type,
- bool draw_tick_bottom,
- bool draw_tick_top,
- bool draw_tick_right,
- bool draw_tick_left,
- bool draw_cap_bottom,
- bool draw_cap_top,
- bool draw_cap_right,
- bool draw_cap_left,
- float marker_offset,
- bool pointer,
- string pointer_type,
- string tick_type,
- string tick_length,
- bool working,
- float radius,
- int divisions,
- int zoom
- );
-
-
- ~hud_card();
- hud_card( const hud_card & image);
- // virtual void display_enable( bool setting );
- virtual void draw( void ); // Required method in base class
- void circles(float,float,float);
- void fixed(float,float,float,float,float,float);
- void zoomed_scale(int,int);
+ hud_card(const SGPropertyNode *);
+ // virtual void display_enable( bool setting ); // FIXME
+ virtual void draw(void);
+ void circles(float, float, float);
+ void fixed(float, float, float, float, float, float);
+ void zoomed_scale(int, int);
};
class gauge_instr : public instr_scale {
public:
- gauge_instr( int x,
- int y,
- UINT width,
- UINT height,
- FLTFNPTR load_fn,
- UINT options,
- float disp_scaling,
- float maxValue,
- float minValue,
- UINT major_divs,
- UINT minor_divs,
- int dp_showing,
- UINT modulus,
- bool working);
-
- ~gauge_instr();
- gauge_instr( const gauge_instr & image);
+ gauge_instr(const SGPropertyNode *);
virtual void draw( void ); // Required method in base class
};
virtual void draw( void ) { }
};
-class fgTBI_instr : public dual_instr_item
-{
+
+class fgTBI_instr : public dual_instr_item {
private:
UINT BankLimit;
UINT SlewLimit;
float rad;
public:
- fgTBI_instr( int x,
- int y,
- UINT width,
- UINT height,
- FLTFNPTR chn1_source,
- FLTFNPTR chn2_source,
- float maxBankAngle,
- float maxSlipAngle,
- UINT gap_width,
- bool working,
- bool tsi,
- float rad);
-
- fgTBI_instr( const fgTBI_instr & image);
-
- ~fgTBI_instr();
-
- UINT bank_limit( void ) { return BankLimit;}
- UINT slew_limit( void ) { return SlewLimit;}
+ fgTBI_instr(const SGPropertyNode *);
- virtual void draw( void ); // Required method in base class
+ UINT bank_limit(void) { return BankLimit; }
+ UINT slew_limit(void) { return SlewLimit; }
+
+ virtual void draw(void);
};