# include <windows.h>
#endif
-#include <GL/glut.h>
#include <stdlib.h>
#include <string.h>
//# include <values.h> // for MAXINT
//#endif
+#include <algorithm> // for_each()
#include <vector> // STL vector
#include <deque> // STL double ended queue
#include STL_FSTREAM