#include <simgear/constants.h>
#include <Include/fg_typedefs.h>
-#include <Aircraft/aircraft.hxx>
#include <Aircraft/controls.hxx>
#include <FDM/flight.hxx>
#include <GUI/gui.h>
};
-extern int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ );
-extern int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ );
+extern int fgHUDInit();
+extern int fgHUDInit2();
extern void fgUpdateHUD( osg::State* );
extern void fgUpdateHUD( osg::State*, GLfloat x_start, GLfloat y_start,
GLfloat x_end, GLfloat y_end );