// draw scale or tape
-// last = FloatToInt(vmax)+1;
-// i = FloatToInt(vmin);
+// last = float_to_int(vmax)+1;
+// i = float_to_int(vmin);
last = (int)vmax + 1; // N
i = (int)vmin; // N
}
lenstr = sprintf(TextScale, "%d",
- FloatToInt(disp_val * data_scaling()/*+.5*/));
+ float_to_int(disp_val * data_scaling()/*+.5*/));
// (int)(disp_val * data_scaling() +.5));
/* if (((marker_ys - 8) > scrn_rect.top) &&
((marker_ys + 8) < (height))){ */
// printf("vmin = %d vmax = %d\n", (int)vmin, (int)vmax);
- // last = FloatToInt(vmax)+1;
- // i = FloatToInt(vmin);
+ // last = float_to_int(vmax)+1;
+ // i = float_to_int(vmin);
if (zoom == 1) {
zoomed_scale((int)vmin,(int)vmax);
// printf("%d\n", (int)(disp_val * (double)data_scaling() + 0.5));
lenstr = sprintf(TextScale, "%d",
// (int)(disp_val * data_scaling() +.5));
- FloatToInt(disp_val * data_scaling()/*+.5*/));
+ float_to_int(disp_val * data_scaling()/*+.5*/));
// Draw major ticks and text only if far enough from the edge.
if (((marker_xs - 10)> scrn_rect.left)