-
#include "hud.hxx"
-
#ifdef USE_HUD_TextList
-#define textString( x , y, text, digit ) TextString( text, x , y,digit ) //suma
+#define textString(x, y, text, digit) TextString(text, x , y ,digit)
#else
-#define textString( x , y, text, digit ) puDrawString ( guiFnt, text, x, y ); //suma
+#define textString(x, y, text, digit) puDrawString(guiFnt, text, x, y)
#endif
-//============== Top of gauge_instr class member definitions ==============
-
-gauge_instr ::
-gauge_instr( int x,
- int y,
- UINT width,
- UINT height,
- FLTFNPTR load_fn,
- UINT options,
- float disp_scale,
- float maxValue,
- float minValue,
- UINT major_divs,
- UINT minor_divs,
- int dp_showing,
- UINT modulus,
- bool working) :
- instr_scale( x, y, width, height,
- load_fn, options,
- (maxValue - minValue), // Always shows span?
- maxValue, minValue,
- disp_scale,
- major_divs, minor_divs,
- modulus, dp_showing,
- working)
-{
- // UINT options = get_options();
- // huds_vert = options & HUDS_VERT;
- // huds_left = options & HUDS_LEFT;
- // huds_right = options & HUDS_RIGHT;
- // huds_both = (options & HUDS_BOTH) == HUDS_BOTH;
- // huds_noticks = options & HUDS_NOTICKS;
- // huds_notext = options & HUDS_NOTEXT;
- // huds_top = options & HUDS_TOP;
- // huds_bottom = options & HUDS_BOTTOM;
-}
-
-gauge_instr ::
-~gauge_instr()
+FLTFNPTR get_func(const char *name); // FIXME
+
+gauge_instr::gauge_instr(const SGPropertyNode *node) :
+ instr_scale(
+ node->getIntValue("x"),
+ node->getIntValue("y"),
+ node->getIntValue("width"),
+ node->getIntValue("height"),
+ 0 /*load_fn*/,
+ node->getIntValue("options"),
+ node->getFloatValue("maxValue") - node->getFloatValue("minValue"), // Always shows span?
+ node->getFloatValue("maxValue"),
+ node->getFloatValue("minValue"),
+ node->getFloatValue("disp_scaling"),
+ node->getIntValue("major_divs"),
+ node->getIntValue("minor_divs"),
+ node->getIntValue("modulator"), // "rollover"
+ 0, /* hud.cxx: static int dp_shoing = 0; */ // FIXME
+ node->getBoolValue("working", true))
{
-}
+ SG_LOG(SG_INPUT, SG_BULK, "Done reading gauge instrument "
+ << node->getStringValue("name", "[unnamed]"));
-gauge_instr ::
-gauge_instr( const gauge_instr & image):
- instr_scale( (instr_scale &) image)
-{
- // UINT options = get_options();
- // huds_vert = options & HUDS_VERT;
- // huds_left = options & HUDS_LEFT;
- // huds_right = options & HUDS_RIGHT;
- // huds_both = (options & HUDS_BOTH) == HUDS_BOTH;
- // huds_noticks = options & HUDS_NOTICKS;
- // huds_notext = options & HUDS_NOTEXT;
- // huds_top = options & HUDS_TOP;
- // huds_bottom = options & HUDS_BOTTOM;
+ set_data_source(get_func(node->getStringValue("loadfn")));
}
-gauge_instr & gauge_instr ::
-operator = (const gauge_instr & rhs )
-{
- if( !(this == &rhs)) {
- instr_scale::operator = (rhs);
- }
- return *this;
-}
// As implemented, draw only correctly draws a horizontal or vertical
// scale. It should contain a variation that permits clock type displays.
// This routine should be worked over before using. Current value would be
// fetched and not used if not commented out. Clearly that is intollerable.
-void gauge_instr :: draw (void)
+void gauge_instr::draw(void)
{
- int marker_xs, marker_xe;
- int marker_ys, marker_ye;
+ float marker_xs, marker_xe;
+ float marker_ys, marker_ye;
int text_x, text_y;
int width, height, bottom_4;
int lenstr;
char TextScale[80];
bool condition;
int disp_val = 0;
- float vmin = min_val();
- float vmax = max_val();
- POINT mid_scr = get_centroid();
- float cur_value = get_value();
- RECT scrn_rect = get_location();
- UINT options = get_options();
+ float vmin = min_val();
+ float vmax = max_val();
+ POINT mid_scr = get_centroid();
+ float cur_value = get_value();
+ RECT scrn_rect = get_location();
+ UINT options = get_options();
width = scrn_rect.left + scrn_rect.right;
- height = scrn_rect.top + scrn_rect.bottom,
- bottom_4 = scrn_rect.bottom / 4;
- // Draw the basic markings for the scale...
+ height = scrn_rect.top + scrn_rect.bottom;
+ bottom_4 = scrn_rect.bottom / 4;
- if( huds_vert(options) ) { // Vertical scale
- drawOneLine( scrn_rect.left, // Bottom tick bar
- scrn_rect.top,
- width,
- scrn_rect.top);
-
- drawOneLine( scrn_rect.left, // Top tick bar
- height,
- width,
- height );
-
- marker_xs = scrn_rect.left;
- marker_xe = width;
-
- if( huds_left(options) ) { // Read left, so line down right side
- drawOneLine( width,
- scrn_rect.top,
- width,
- height);
-
- marker_xs = marker_xe - scrn_rect.right / 3; // Adjust tick xs
- }
-
- if( huds_right(options) ) { // Read right, so down left sides
- drawOneLine( scrn_rect.left,
- scrn_rect.top,
- scrn_rect.left,
- height);
-
- marker_xe = scrn_rect.left + scrn_rect.right / 3; // Adjust tick xe
- }
-
- // At this point marker x_start and x_end values are transposed.
- // To keep this from confusing things they are now interchanged.
- if( huds_both(options) ) {
- marker_ye = marker_xs;
- marker_xs = marker_xe;
- marker_xe = marker_ye;
- }
-
- // Work through from bottom to top of scale. Calculating where to put
- // minor and major ticks.
-
- if( !huds_noticks(options)) { // If not no ticks...:)
- // Calculate x marker offsets
- int last = (int)vmax + 1; //FloatToInt(vmax)+1;
- i = (int)vmin; //FloatToInt(vmin);
- for(; i <last ; i++ ) {
- // for( i = (int)vmin; i <= (int)vmax; i++ ) {
-
- // Calculate the location of this tick
- marker_ys = scrn_rect.top + FloatToInt((i - vmin) * factor()/* +.5f*/);
-
- // We compute marker_ys even though we don't know if we will use
- // either major or minor divisions. Simpler.
-
- if( div_min()) { // Minor tick marks
- if( !(i%(int)div_min()) ) {
- if( huds_left(options) && huds_right(options) ) {
- drawOneLine( scrn_rect.left, marker_ys,
- marker_xs - 3, marker_ys );
- drawOneLine( marker_xe + 3, marker_ys,
- width, marker_ys );
- }
- else {
- if( huds_left(options) ) {
- drawOneLine( marker_xs + 3, marker_ys, marker_xe, marker_ys );
- }
- else {
- drawOneLine( marker_xs, marker_ys, marker_xe - 3, marker_ys );
- }
- }
- }
- }
-
- // Now we work on the major divisions. Since these are also labeled
- // and no labels are drawn otherwise, we label inside this if
- // statement.
-
- if( div_max()) { // Major tick mark
- if( !(i%(int)div_max()) ) {
- if( huds_left(options) && huds_right(options) ) {
- drawOneLine( scrn_rect.left, marker_ys,
- marker_xs, marker_ys );
- drawOneLine( marker_xe, marker_ys,
- width, marker_ys );
- }
- else {
- drawOneLine( marker_xs, marker_ys, marker_xe, marker_ys );
- }
-
- if( !huds_notext(options) ) {
- disp_val = i;
- sprintf( TextScale, "%d",
- FloatToInt(disp_val * data_scaling()/*+.5*/ ));
-
- lenstr = getStringWidth( TextScale );
-
- if( huds_left(options) && huds_right(options) ) {
- text_x = mid_scr.x - lenstr/2 ;
- }
- else {
- if( huds_left(options) ) {
- text_x = marker_xs - lenstr;
- }
- else {
- text_x = marker_xe - lenstr;
- }
- }
- // Now we know where to put the text.
- text_y = marker_ys;
- textString( text_x, text_y, TextScale, 0 ); //suma
- }
- }
- } //
- } //
- } //
- // Now that the scale is drawn, we draw in the pointer(s). Since labels
- // have been drawn, text_x and text_y may be recycled. This is used
- // with the marker start stops to produce a pointer for each side reading
-
- text_y = scrn_rect.top + FloatToInt((cur_value - vmin) * factor() /*+.5f*/);
- // text_x = marker_xs - scrn_rect.left;
-
- if( huds_right(options) ) {
- glBegin(GL_LINE_STRIP);
- glVertex2f( scrn_rect.left, text_y + 5);
- glVertex2f( marker_xe, text_y);
- glVertex2f( scrn_rect.left, text_y - 5);
- glEnd();
- }
- if( huds_left(options) ) {
- glBegin(GL_LINE_STRIP);
- glVertex2f( width, text_y + 5);
- glVertex2f( marker_xs, text_y);
- glVertex2f( width, text_y - 5);
- glEnd();
- }
- } // End if VERTICAL SCALE TYPE
- else { // Horizontal scale by default
- drawOneLine( scrn_rect.left, // left tick bar
- scrn_rect.top,
- scrn_rect.left,
- height);
-
- drawOneLine( width, // right tick bar
- scrn_rect.top,
- width,
- height );
-
- marker_ys = scrn_rect.top; // Starting point for
- marker_ye = height; // tick y location calcs
- marker_xs = scrn_rect.left + FloatToInt((cur_value - vmin) * factor() /*+ .5f*/);
-
- if( huds_top(options) ) {
- drawOneLine( scrn_rect.left,
- scrn_rect.top,
- width,
- scrn_rect.top); // Bottom box line
-
- marker_ye = scrn_rect.top + scrn_rect.bottom / 2; // Tick point adjust
- // Bottom arrow
- glBegin(GL_LINE_STRIP);
- glVertex2f( marker_xs - bottom_4, scrn_rect.top);
- glVertex2f( marker_xs, marker_ye);
- glVertex2f( marker_xs + bottom_4, scrn_rect.top);
- glEnd();
- }
- if( huds_bottom(options) ) {
- // Top box line
- drawOneLine( scrn_rect.left, height, width, height);
- // Tick point adjust
- marker_ys = height - scrn_rect.bottom / 2;
-
- // Top arrow
- glBegin(GL_LINE_STRIP);
- glVertex2f( marker_xs + bottom_4, height);
- glVertex2f( marker_xs, marker_ys );
- glVertex2f( marker_xs - bottom_4, height);
- glEnd();
- }
-
-
- int last = (int)vmax + 1; //FloatToInt(vmax)+1;
- i = (int)vmin; //FloatToInt(vmin);
- for( ; i <last ; i++ ) {
- condition = true;
- if( !modulo()) {
- if( i < min_val()) {
- condition = false;
- }
- }
- if( condition ) {
- marker_xs = scrn_rect.left + FloatToInt((i - vmin) * factor()/* +.5f*/);
- // marker_xs = scrn_rect.left + (int)((i - vmin) * factor() + .5f);
- if( div_min()){
- if( !(i%(int)div_min()) ) {
- // draw in ticks only if they aren't too close to the edge.
- if((( marker_xs + 5) > scrn_rect.left ) ||
- (( marker_xs - 5 )< (width))){
-
- if( huds_both(options) ) {
- drawOneLine( marker_xs, scrn_rect.top,
- marker_xs, marker_ys - 4);
- drawOneLine( marker_xs, marker_ye + 4,
- marker_xs, height);
- }
- else {
- if( huds_top(options) ) {
- drawOneLine( marker_xs, marker_ys,
- marker_xs, marker_ye - 4);
- }
- else {
- drawOneLine( marker_xs, marker_ys + 4,
- marker_xs, marker_ye);
- }
- }
- }
- }
- }
- if( div_max()) {
- if( !(i%(int)div_max()) ) {
- if(modulo()) {
- if( disp_val < 0) {
- while( disp_val < 0 ) {
- disp_val += modulo();
- }
- }
- disp_val = i % (int)modulo();
- } else {
- disp_val = i;
- }
- sprintf( TextScale, "%d",
- FloatToInt(disp_val * data_scaling()/* +.5*/ ));
- lenstr = getStringWidth( TextScale);
-
- // Draw major ticks and text only if far enough from the edge.
- if(( (marker_xs - 10)> scrn_rect.left ) &&
- ( (marker_xs + 10) < width )){
- if( huds_both(options) ) {
- drawOneLine( marker_xs, scrn_rect.top,
- marker_xs, marker_ys);
- drawOneLine( marker_xs, marker_ye,
- marker_xs, height);
-
- if( !huds_notext(options) ) {
- textString ( marker_xs - lenstr, marker_ys + 4,
- TextScale ,0); //suma
- }
- }
- else {
- drawOneLine( marker_xs, marker_ys,
- marker_xs, marker_ye );
-
- if( !huds_notext(options) ) {
- if( huds_top(options) ) {
- textString ( marker_xs - lenstr,
- height - 10,
- TextScale, 0 ); //suma
- }
- else {
- textString( marker_xs - lenstr, scrn_rect.top,
- TextScale, 0 ); //suma
- }
- }
- }
- }
- }
- }
- }
- }
+ // Draw the basic markings for the scale...
+ if (huds_vert(options)) { // Vertical scale
+ // Bottom tick bar
+ drawOneLine(scrn_rect.left, scrn_rect.top, width, scrn_rect.top);
+
+ // Top tick bar
+ drawOneLine( scrn_rect.left, height, width, height);
+
+ marker_xs = scrn_rect.left;
+ marker_xe = width;
+
+ if (huds_left(options)) { // Read left, so line down right side
+ drawOneLine(width, scrn_rect.top, width, height);
+ marker_xs = marker_xe - scrn_rect.right / 3.0; // Adjust tick
+ }
+
+ if (huds_right(options)) { // Read right, so down left sides
+ drawOneLine(scrn_rect.left, scrn_rect.top, scrn_rect.left, height);
+ marker_xe = scrn_rect.left + scrn_rect.right / 3.0; // Adjust tick
+ }
+
+ // At this point marker x_start and x_end values are transposed.
+ // To keep this from confusing things they are now interchanged.
+ if (huds_both(options)) {
+ marker_ye = marker_xs;
+ marker_xs = marker_xe;
+ marker_xe = marker_ye;
+ }
+
+ // Work through from bottom to top of scale. Calculating where to put
+ // minor and major ticks.
+
+ if (!huds_noticks(options)) { // If not no ticks...:)
+ // Calculate x marker offsets
+ int last = (int)vmax + 1; // float_to_int(vmax)+1;
+ i = (int)vmin; //float_to_int(vmin);
+
+ for (; i < last; i++) {
+ // Calculate the location of this tick
+ marker_ys = scrn_rect.top + (i - vmin) * factor()/* +.5f*/;
+
+ // We compute marker_ys even though we don't know if we will use
+ // either major or minor divisions. Simpler.
+
+ if (div_min()) { // Minor tick marks
+ if (!(i % (int)div_min())) {
+ if (huds_left(options) && huds_right(options)) {
+ drawOneLine(scrn_rect.left, marker_ys, marker_xs - 3, marker_ys);
+ drawOneLine(marker_xe + 3, marker_ys, width, marker_ys);
+
+ } else if (huds_left(options)) {
+ drawOneLine(marker_xs + 3, marker_ys, marker_xe, marker_ys);
+ } else {
+ drawOneLine(marker_xs, marker_ys, marker_xe - 3, marker_ys);
+ }
+ }
+ }
+
+ // Now we work on the major divisions. Since these are also labeled
+ // and no labels are drawn otherwise, we label inside this if
+ // statement.
+
+ if (div_max()) { // Major tick mark
+ if (!(i % (int)div_max())) {
+ if (huds_left(options) && huds_right(options)) {
+ drawOneLine(scrn_rect.left, marker_ys, marker_xs, marker_ys);
+ drawOneLine(marker_xe, marker_ys, width, marker_ys);
+ } else {
+ drawOneLine(marker_xs, marker_ys, marker_xe, marker_ys);
+ }
+
+ if (!huds_notext(options)) {
+ disp_val = i;
+ sprintf(TextScale, "%d",
+ float_to_int(disp_val * data_scaling()/*+.5*/));
+
+ lenstr = getStringWidth(TextScale);
+
+ if (huds_left(options) && huds_right(options)) {
+ text_x = mid_scr.x - lenstr/2 ;
+
+ } else if (huds_left(options)) {
+ text_x = float_to_int(marker_xs - lenstr);
+ } else {
+ text_x = float_to_int(marker_xe - lenstr);
+ }
+ // Now we know where to put the text.
+ text_y = float_to_int(marker_ys);
+ textString(text_x, text_y, TextScale, 0);
+ }
+ }
+ }
+ }
+ }
+
+ // Now that the scale is drawn, we draw in the pointer(s). Since labels
+ // have been drawn, text_x and text_y may be recycled. This is used
+ // with the marker start stops to produce a pointer for each side reading
+
+ text_y = scrn_rect.top + float_to_int((cur_value - vmin) * factor() /*+.5f*/);
+ // text_x = marker_xs - scrn_rect.left;
+
+ if (huds_right(options)) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(scrn_rect.left, text_y + 5);
+ glVertex2f(float_to_int(marker_xe), text_y);
+ glVertex2f(scrn_rect.left, text_y - 5);
+ glEnd();
+ }
+ if (huds_left(options)) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(width, text_y + 5);
+ glVertex2f(float_to_int(marker_xs), text_y);
+ glVertex2f(width, text_y - 5);
+ glEnd();
+ }
+ // End if VERTICAL SCALE TYPE
+
+ } else { // Horizontal scale by default
+ // left tick bar
+ drawOneLine(scrn_rect.left, scrn_rect.top, scrn_rect.left, height);
+
+ // right tick bar
+ drawOneLine(width, scrn_rect.top, width, height );
+
+ marker_ys = scrn_rect.top; // Starting point for
+ marker_ye = height; // tick y location calcs
+ marker_xs = scrn_rect.left + (cur_value - vmin) * factor() /*+ .5f*/;
+
+ if (huds_top(options)) {
+ // Bottom box line
+ drawOneLine(scrn_rect.left, scrn_rect.top, width, scrn_rect.top);
+
+ marker_ye = scrn_rect.top + scrn_rect.bottom / 2.0; // Tick point adjust
+ // Bottom arrow
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(marker_xs - bottom_4, scrn_rect.top);
+ glVertex2f(marker_xs, marker_ye);
+ glVertex2f(marker_xs + bottom_4, scrn_rect.top);
+ glEnd();
+ }
+
+ if (huds_bottom(options)) {
+ // Top box line
+ drawOneLine(scrn_rect.left, height, width, height);
+ // Tick point adjust
+ marker_ys = height - scrn_rect.bottom / 2.0;
+
+ // Top arrow
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(marker_xs + bottom_4, height);
+ glVertex2f(marker_xs, marker_ys );
+ glVertex2f(marker_xs - bottom_4, height);
+ glEnd();
+ }
+
+
+ int last = (int)vmax + 1; //float_to_int(vmax)+1;
+ i = (int)vmin; //float_to_int(vmin);
+ for (; i <last ; i++) {
+ condition = true;
+ if (!modulo() && i < min_val())
+ condition = false;
+
+ if (condition) {
+ marker_xs = scrn_rect.left + (i - vmin) * factor()/* +.5f*/;
+ // marker_xs = scrn_rect.left + (int)((i - vmin) * factor() + .5f);
+ if (div_min()) {
+ if (!(i % (int)div_min())) {
+ // draw in ticks only if they aren't too close to the edge.
+ if (((marker_xs + 5) > scrn_rect.left)
+ || ((marker_xs - 5) < (width))) {
+
+ if (huds_both(options)) {
+ drawOneLine(marker_xs, scrn_rect.top, marker_xs, marker_ys - 4);
+ drawOneLine(marker_xs, marker_ye + 4, marker_xs, height);
+
+ } else if (huds_top(options)) {
+ drawOneLine(marker_xs, marker_ys, marker_xs, marker_ye - 4);
+ } else {
+ drawOneLine(marker_xs, marker_ys + 4, marker_xs, marker_ye);
+ }
+ }
+ }
+ }
+
+ if (div_max()) {
+ if (!(i % (int)div_max())) {
+ if (modulo()) {
+ if (disp_val < 0) {
+ while (disp_val < 0)
+ disp_val += modulo();
+ }
+ disp_val = i % (int)modulo();
+ } else {
+ disp_val = i;
+ }
+ sprintf(TextScale, "%d",
+ float_to_int(disp_val * data_scaling()/* +.5*/));
+ lenstr = getStringWidth(TextScale);
+
+ // Draw major ticks and text only if far enough from the edge.
+ if (((marker_xs - 10) > scrn_rect.left)
+ && ((marker_xs + 10) < width)) {
+ if (huds_both(options)) {
+ drawOneLine(marker_xs, scrn_rect.top, marker_xs, marker_ys);
+ drawOneLine(marker_xs, marker_ye, marker_xs, height);
+
+ if (!huds_notext(options))
+ textString(marker_xs - lenstr, marker_ys + 4, TextScale, 0);
+
+ } else {
+ drawOneLine(marker_xs, marker_ys, marker_xs, marker_ye);
+
+ if (!huds_notext(options)) {
+ if (huds_top(options))
+ textString(marker_xs - lenstr, height - 10, TextScale, 0);
+ else
+ textString(marker_xs - lenstr, scrn_rect.top, TextScale, 0);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
}
}