#include "hud.hxx"
#include "panel.hxx"
-
+#include <Main/viewer.hxx>
// FIXME
extern float get_roll(void);
if (fgGetBool("/sim/hud/enable3d", true) && HUD_style == 1)
factor = 640.0 / 55.0;
- SG_LOG(SG_INPUT, SG_INFO, "Done reading HudLadder instrument"
+ SG_LOG(SG_INPUT, SG_BULK, "Done reading HudLadder instrument"
<< node->getStringValue("name", "[unnamed]"));
if (!width_units)