#ifdef USE_HUD_TextList
-#define textString( x , y, text, font,digit ) TextString( text, x , y,digit ) //suma
+#define textString( x , y, text, digit ) TextString( text, x , y,digit ) //suma
#else
-#define textString( x , y, text, font,digit ) puDrawString ( guiFnt, text, x, y ); //suma
+#define textString( x , y, text, digit ) puDrawString ( guiFnt, text, x, y ); //suma
#endif
//======================= Top of instr_label class =========================
if( fontSize == HUD_FONT_SMALL ) {
textString( scrn_rect.left + posincr, scrn_rect.top,
- label_buffer, GLUT_BITMAP_8_BY_13, get_digits()); //suma
+ label_buffer, get_digits()); //suma
}
else {
if( fontSize == HUD_FONT_LARGE ) {
textString( scrn_rect.left + posincr, scrn_rect.top,
- label_buffer, GLUT_BITMAP_9_BY_15, get_digits()); //suma
+ label_buffer, get_digits()); //suma
}
}
}