nav_gs_dist = sqrt( dist );
// cout << nav_gs_dist;
- Point3D tmp( nav_gs_x, nav_gs_y, nav_gs_z );
+ // Point3D tmp( nav_gs_x, nav_gs_y, nav_gs_z );
// cout << " (" << aircraft.distance3D( tmp ) << ")" << endl;
// wgs84 heading to glide slope (to determine sign of distance)
if ( power_btn && (bus_power->getDoubleValue() > 1.0)
&& nav_ident_btn && audio_btn )
{
- FGSimpleSound *sound;
+ SGSimpleSound *sound;
sound = globals->get_soundmgr()->find( nav_fx_name );
if ( sound != NULL ) {
sound->set_volume( nav_vol_btn );
double tlon, tlat, taz;
geo_direct_wgs_84 ( 0.0, nav_gslat, nav_gslon, nav_radial + 90,
100.0, &tlat, &tlon, &taz );
- cout << nav_gslon << "," << nav_gslat << " "
- << tlon << "," << tlat << " (" << nav_elev << ")" << endl;
+ // cout << nav_gslon << "," << nav_gslat << " "
+ // << tlon << "," << tlat << " (" << nav_elev << ")" << endl;
Point3D p1 = sgGeodToCart( Point3D(tlon*SGD_DEGREES_TO_RADIANS,
tlat*SGD_DEGREES_TO_RADIANS,
nav_elev*SG_FEET_TO_METER) );
- cout << nav_gs_x << "," << nav_gs_y << "," << nav_gs_z << endl;
- cout << p1 << endl;
+ // cout << nav_gs_x << "," << nav_gs_y << "," << nav_gs_z << endl;
+ // cout << p1 << endl;
sgdSetVec3( gs_base_vec,
p1.x()-nav_gs_x, p1.y()-nav_gs_y, p1.z()-nav_gs_z );
- cout << gs_base_vec[0] << "," << gs_base_vec[1] << ","
- << gs_base_vec[2] << endl;
+ // cout << gs_base_vec[0] << "," << gs_base_vec[1] << ","
+ // << gs_base_vec[2] << endl;
if ( globals->get_soundmgr()->exists( nav_fx_name ) ) {
globals->get_soundmgr()->remove( nav_fx_name );
}
- FGSimpleSound *sound;
+ SGSimpleSound *sound;
sound = morse.make_ident( nav_trans_ident, LO_FREQUENCY );
sound->set_volume( 0.3 );
globals->get_soundmgr()->add( sound, nav_fx_name );
if ( globals->get_soundmgr()->exists( nav_fx_name ) ) {
globals->get_soundmgr()->remove( nav_fx_name );
}
- FGSimpleSound *sound;
+ SGSimpleSound *sound;
sound = morse.make_ident( nav_trans_ident, LO_FREQUENCY );
sound->set_volume( 0.3 );
if ( globals->get_soundmgr()->add( sound, nav_fx_name ) ) {