nav_gs_dist = sqrt( dist );
// cout << nav_gs_dist;
- Point3D tmp( nav_gs_x, nav_gs_y, nav_gs_z );
+ // Point3D tmp( nav_gs_x, nav_gs_y, nav_gs_z );
// cout << " (" << aircraft.distance3D( tmp ) << ")" << endl;
// wgs84 heading to glide slope (to determine sign of distance)
if ( power_btn && (bus_power->getDoubleValue() > 1.0)
&& nav_ident_btn && audio_btn )
{
- SimpleSound *sound;
+ SGSimpleSound *sound;
sound = globals->get_soundmgr()->find( nav_fx_name );
if ( sound != NULL ) {
sound->set_volume( nav_vol_btn );
if ( globals->get_soundmgr()->exists( nav_fx_name ) ) {
globals->get_soundmgr()->remove( nav_fx_name );
}
- SimpleSound *sound;
+ SGSimpleSound *sound;
sound = morse.make_ident( nav_trans_ident, LO_FREQUENCY );
sound->set_volume( 0.3 );
globals->get_soundmgr()->add( sound, nav_fx_name );
if ( globals->get_soundmgr()->exists( nav_fx_name ) ) {
globals->get_soundmgr()->remove( nav_fx_name );
}
- SimpleSound *sound;
+ SGSimpleSound *sound;
sound = morse.make_ident( nav_trans_ident, LO_FREQUENCY );
sound->set_volume( 0.3 );
if ( globals->get_soundmgr()->add( sound, nav_fx_name ) ) {