]> git.mxchange.org Git - flightgear.git/blobdiff - src/Cockpit/od_gauge.cxx
VoiceSynthesizer: add some test/debug properties
[flightgear.git] / src / Cockpit / od_gauge.cxx
index cab2708493c5176905269b7bcd9e3dd5c88cf893..883a17178036aabfa0a814506dca636056fd7cb2 100644 (file)
 
 #include <osgDB/FileNameUtils>
 
+#include <simgear/canvas/CanvasObjectPlacement.hxx>
 #include <simgear/scene/material/EffectGeode.hxx>
 #include <simgear/scene/util/RenderConstants.hxx>
 
-#include <Canvas/FGCanvasSystemAdapter.hxx>
 #include <Main/globals.hxx>
 #include <Scenery/scenery.hxx>
 #include "od_gauge.hxx"
 
 #include <cassert>
 
-static simgear::canvas::SystemAdapterPtr system_adapter(
-  new canvas::FGCanvasSystemAdapter
-);
-
 //------------------------------------------------------------------------------
 FGODGauge::FGODGauge()
 {
-  setSystemAdapter(system_adapter);
+
 }
 
 //------------------------------------------------------------------------------
@@ -78,24 +74,32 @@ class ReplaceStaticTextureVisitor:
 {
   public:
 
+    typedef osg::ref_ptr<osg::Group> GroupPtr;
+    typedef osg::ref_ptr<osg::Material> MaterialPtr;
+
     ReplaceStaticTextureVisitor( const char* name,
                                  osg::Texture2D* new_texture ):
         osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
         _tex_name( osgDB::getSimpleFileName(name) ),
-        _new_texture(new_texture)
+        _new_texture(new_texture),
+        _cull_callback(0)
     {}
 
-    ReplaceStaticTextureVisitor( const SGPropertyNode* placement,
+    ReplaceStaticTextureVisitor( SGPropertyNode* placement,
                                  osg::Texture2D* new_texture,
-                                 osg::NodeCallback* cull_callback = 0 ):
+                                 osg::NodeCallback* cull_callback = 0,
+                                 const simgear::canvas::CanvasWeakPtr& canvas =
+                                   simgear::canvas::CanvasWeakPtr() ):
         osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
         _tex_name( osgDB::getSimpleFileName(
           placement->getStringValue("texture"))
         ),
         _node_name( placement->getStringValue("node") ),
         _parent_name( placement->getStringValue("parent") ),
+        _node(placement),
         _new_texture(new_texture),
-        _cull_callback(cull_callback)
+        _cull_callback(cull_callback),
+        _canvas(canvas)
     {
       if(    _tex_name.empty()
           && _node_name.empty()
@@ -129,7 +133,7 @@ class ReplaceStaticTextureVisitor:
         return;
 
       osg::Group *parent = node.getParent(0);
-      if( !_node_name.empty() && parent->getName() != _node_name )
+      if( !_node_name.empty() && getNodeName(*parent) != _node_name )
         return;
 
       if( !_parent_name.empty() )
@@ -179,7 +183,7 @@ class ReplaceStaticTextureVisitor:
 
         // insert a new group between the geode an it's parent which overrides
         // the texture
-        osg::ref_ptr<osg::Group> group = new osg::Group;
+        GroupPtr group = new osg::Group;
         group->setName("canvas texture group");
         group->addChild(eg);
         parent->removeChild(eg);
@@ -188,16 +192,16 @@ class ReplaceStaticTextureVisitor:
         if( _cull_callback )
           group->setCullCallback(_cull_callback);
 
-        _placements.push_back(
-            simgear::canvas::PlacementPtr(new ObjectPlacement(group))
-        );
-
         osg::StateSet* stateSet = group->getOrCreateStateSet();
         stateSet->setTextureAttribute( unit, _new_texture,
                                              osg::StateAttribute::OVERRIDE );
         stateSet->setTextureMode( unit, GL_TEXTURE_2D,
                                         osg::StateAttribute::ON );
 
+        _placements.push_back( simgear::canvas::PlacementPtr(
+          new simgear::canvas::ObjectPlacement(_node, group, _canvas)
+        ));
+
         SG_LOG
         (
           SG_GL,
@@ -213,65 +217,87 @@ class ReplaceStaticTextureVisitor:
 
   protected:
 
-    class ObjectPlacement:
-      public simgear::canvas::Placement
-    {
-      public:
-        ObjectPlacement(osg::ref_ptr<osg::Group> group):
-          _group(group)
-        {}
-
-        /**
-         * Remove placement from the scene
-         */
-        virtual ~ObjectPlacement()
-        {
-          assert( _group->getNumChildren() == 1 );
-          osg::Node *child = _group->getChild(0);
-
-          if( _group->getNumParents() )
-          {
-            osg::Group *parent = _group->getParent(0);
-            parent->addChild(child);
-            parent->removeChild(_group);
-          }
-
-          _group->removeChild(child);
-        }
-
-      private:
-        osg::ref_ptr<osg::Group> _group;
-    };
-
     std::string _tex_name,      ///<! Name of texture to be replaced
                 _node_name,     ///<! Only replace if node name matches
                 _parent_name;   ///<! Only replace if any parent node matches
                                 ///   given name (all the tree upwards)
+
+    SGPropertyNode_ptr  _node;
     osg::Texture2D     *_new_texture;
     osg::NodeCallback  *_cull_callback;
 
-    simgear::canvas::Placements _placements;
+    simgear::canvas::CanvasWeakPtr  _canvas;
+    simgear::canvas::Placements     _placements;
+
+    const std::string& getNodeName(const osg::Node& node) const
+    {
+      if( !node.getName().empty() )
+        return node.getName();
+
+      // Special handling for pick animation which clears the name of the object
+      // and instead sets the name of a parent group with one or two groups
+      // attached (one for normal rendering and one for the picking highlight).
+      osg::Group const* parent = node.getParent(0);
+      if( parent->getName() == "pick render group" )
+        return parent->getParent(0)->getName();
+
+      return node.getName();
+    }
 };
 
 //------------------------------------------------------------------------------
 simgear::canvas::Placements
-FGODGauge::set_texture( const char* name,
+FGODGauge::set_texture( osg::Node* branch,
+                        const char * name,
                         osg::Texture2D* new_texture )
 {
-  osg::Group* root = globals->get_scenery()->get_aircraft_branch();
   ReplaceStaticTextureVisitor visitor(name, new_texture);
-  root->accept(visitor);
+  branch->accept(visitor);
   return visitor.getPlacements();
 }
 
 //------------------------------------------------------------------------------
 simgear::canvas::Placements
-FGODGauge::set_texture( const SGPropertyNode* placement,
+FGODGauge::set_aircraft_texture( const char* name,
+                                 osg::Texture2D* new_texture )
+{
+  return set_texture
+  (
+    globals->get_scenery()->get_aircraft_branch(),
+    name,
+    new_texture
+  );
+}
+
+//------------------------------------------------------------------------------
+simgear::canvas::Placements
+FGODGauge::set_texture( osg::Node* branch,
+                        SGPropertyNode* placement,
                         osg::Texture2D* new_texture,
-                        osg::NodeCallback* cull_callback )
+                        osg::NodeCallback* cull_callback,
+                        const simgear::canvas::CanvasWeakPtr& canvas )
 {
-  osg::Group* root = globals->get_scenery()->get_aircraft_branch();
-  ReplaceStaticTextureVisitor visitor(placement, new_texture, cull_callback);
-  root->accept(visitor);
+  ReplaceStaticTextureVisitor visitor( placement,
+                                       new_texture,
+                                       cull_callback,
+                                       canvas );
+  branch->accept(visitor);
   return visitor.getPlacements();
 }
+
+//------------------------------------------------------------------------------
+simgear::canvas::Placements
+FGODGauge::set_aircraft_texture( SGPropertyNode* placement,
+                                 osg::Texture2D* new_texture,
+                                 osg::NodeCallback* cull_callback,
+                                 const simgear::canvas::CanvasWeakPtr& canvas )
+{
+  return set_texture
+  (
+    globals->get_scenery()->get_aircraft_branch(),
+    placement,
+    new_texture,
+    cull_callback,
+    canvas
+  );
+}