#include <simgear/scene/material/EffectGeode.hxx>
#include <simgear/scene/util/RenderConstants.hxx>
-#include <Canvas/FGCanvasSystemAdapter.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include "od_gauge.hxx"
#include <cassert>
-static simgear::canvas::SystemAdapterPtr system_adapter(
- new canvas::FGCanvasSystemAdapter
-);
-
//------------------------------------------------------------------------------
FGODGauge::FGODGauge()
{
- setSystemAdapter(system_adapter);
+
}
//------------------------------------------------------------------------------