#define _OD_GAUGE_HXX
#include <Canvas/canvas_fwd.hpp>
-#include <Canvas/placement.hxx>
#include <simgear/canvas/ODGauge.hxx>
+#include <simgear/canvas/CanvasPlacement.hxx>
class SGPropertyNode;
* Owner Drawn Gauge helper class
*/
class FGODGauge:
- public simgear::ODGauge
+ public simgear::canvas::ODGauge
{
public:
FGODGauge();
* @return A list of groups which override the given texture
*/
static
- canvas::Placements set_texture( const char * name,
- osg::Texture2D* new_texture );
+ simgear::canvas::Placements set_texture( const char * name,
+ osg::Texture2D* new_texture );
/**
* Replace an opengl texture name inside the aircraft scene graph.
* @return A list of groups which override the given texture
*/
static
- canvas::Placements set_texture( const SGPropertyNode* placement,
- osg::Texture2D* new_texture,
- osg::NodeCallback* cull_callback = 0 );
+ simgear::canvas::Placements
+ set_texture( const SGPropertyNode* placement,
+ osg::Texture2D* new_texture,
+ osg::NodeCallback* cull_callback = 0 );
};