]> git.mxchange.org Git - flightgear.git/blobdiff - src/Cockpit/panel.cxx
Martin Spott: Use standardized Sun directive.
[flightgear.git] / src / Cockpit / panel.cxx
index 52319efd88912dd33d23969feec54a51bf6d5355..03e003c6c218d34375b8975f6c16e3919240849c 100644 (file)
 #include <stdio.h>     // sprintf
 #include <string.h>
 
+#include <simgear/compiler.h>
+
+#include SG_GLU_H
+
 #include <plib/ssg.h>
 #include <plib/fnt.h>
 
@@ -38,7 +42,6 @@
 #include <Main/globals.hxx>
 #include <Main/fg_props.hxx>
 #include <Main/viewmgr.hxx>
-#include <Objects/texload.h>
 #include <Time/light.hxx>
 
 #include "hud.hxx"
@@ -54,7 +57,6 @@
 // my hardware/driver requires many more.
 #define POFF_UNITS 4
 
-\f
 ////////////////////////////////////////////////////////////////////////
 // Local functions.
 ////////////////////////////////////////////////////////////////////////
@@ -166,6 +168,7 @@ FGCroppedTexture::getTexture ()
 static fntRenderer text_renderer;
 static fntTexFont *default_font = 0;
 static fntTexFont *led_font = 0;
+static sgVec4 panel_color;
 
 /**
  * Constructor.
@@ -175,13 +178,14 @@ FGPanel::FGPanel ()
     _mouseInstrument(0),
     _width(WIN_W), _height(int(WIN_H * 0.5768 + 1)),
     _view_height(int(WIN_H * 0.4232)),
-    _xsize_node(fgGetNode("/sim/startup/xsize", true)),
-    _ysize_node(fgGetNode("/sim/startup/ysize", true)),
     _visibility(fgGetNode("/sim/panel/visibility", true)),
     _x_offset(fgGetNode("/sim/panel/x-offset", true)),
     _y_offset(fgGetNode("/sim/panel/y-offset", true)),
     _jitter(fgGetNode("/sim/panel/jitter", true)),
-    _flipx(fgGetNode("/sim/panel/flip-x", true))
+    _flipx(fgGetNode("/sim/panel/flip-x", true)),
+    _xsize_node(fgGetNode("/sim/startup/xsize", true)),
+    _ysize_node(fgGetNode("/sim/startup/ysize", true)),
+    _enable_depth_test(false)
 {
 }
 
@@ -369,7 +373,8 @@ FGPanel::draw()
 
   // save some state
   glPushAttrib( GL_COLOR_BUFFER_BIT | GL_ENABLE_BIT | GL_LIGHTING_BIT
-                | GL_TEXTURE_BIT | GL_PIXEL_MODE_BIT );
+                | GL_TEXTURE_BIT | GL_PIXEL_MODE_BIT | GL_CULL_FACE 
+                | GL_DEPTH_BUFFER_BIT );
 
   // Draw the background
   glEnable(GL_TEXTURE_2D);
@@ -377,8 +382,15 @@ FGPanel::draw()
   glEnable(GL_BLEND);
   glEnable(GL_ALPHA_TEST);
   glEnable(GL_COLOR_MATERIAL);
-  sgVec4 panel_color;
-  sgCopyVec4( panel_color, cur_light_params.scene_diffuse );
+  glEnable(GL_CULL_FACE);
+  glCullFace(GL_BACK);
+  if( _enable_depth_test )
+      glDepthFunc(GL_ALWAYS);
+  else
+    glDisable(GL_DEPTH_TEST);
+
+  FGLight *l = (FGLight *)(globals->get_subsystem("lighting"));
+  sgCopyVec4( panel_color, l->scene_diffuse());
   if ( fgGetDouble("/systems/electrical/outputs/instrument-lights") > 1.0 ) {
       if ( panel_color[0] < 0.7 ) panel_color[0] = 0.7;
       if ( panel_color[1] < 0.2 ) panel_color[1] = 0.2;
@@ -433,20 +445,18 @@ FGPanel::draw()
 
   // Draw yellow "hotspots" if directed to.  This is a panel authoring
   // feature; not intended to be high performance or to look good.
-  if(fgGetBool("/sim/panel-hotspots")) {
-    glPushAttrib(GL_ALL_ATTRIB_BITS);
-    glDisable(GL_DEPTH_TEST);
+  if ( fgGetBool("/sim/panel-hotspots") ) {
     glDisable(GL_TEXTURE_2D);
     glColor3f(1, 1, 0);
     
-    for(int i=0; i<_instruments.size(); i++)
+    for ( unsigned int i = 0; i < _instruments.size(); i++ )
       _instruments[i]->drawHotspots();
-
-    glPopAttrib();
   }
 
 
   // restore some original state
+  if( _enable_depth_test )
+    glDepthFunc(GL_LESS);
   glPopAttrib();
   glPolygonOffset(0, 0);
   glDisable(GL_POLYGON_OFFSET_FILL);
@@ -580,6 +590,10 @@ FGPanel::doMouseAction (int button, int updown, int x, int y)
   return doLocalMouseAction(button, updown, x, y);
 } 
 
+void FGPanel::setDepthTest (bool enable) {
+    _enable_depth_test = enable;
+}
+
 
 \f
 ////////////////////////////////////////////////////////////////////////.
@@ -594,14 +608,14 @@ FGPanelAction::FGPanelAction (int button, int x, int y, int w, int h,
                               bool repeatable)
     : _button(button), _x(x), _y(y), _w(w), _h(h), _repeatable(repeatable)
 {
-  for (unsigned int i = 0; i < 2; i++) {
-      for (unsigned int j = 0; j < _bindings[i].size(); j++)
-          delete _bindings[i][j];
-  }
 }
 
 FGPanelAction::~FGPanelAction ()
 {
+  for (unsigned int i = 0; i < 2; i++) {
+      for (unsigned int j = 0; j < _bindings[i].size(); j++)
+          delete _bindings[i][j];
+  }
 }
 
 void
@@ -674,7 +688,7 @@ FGPanelInstrument::~FGPanelInstrument ()
 void
 FGPanelInstrument::drawHotspots()
 {
-  for(int i=0; i<_actions.size(); i++) {
+  for ( unsigned int i = 0; i < _actions.size(); i++ ) {
     FGPanelAction* a = _actions[i];
     float x1 = getXPos() + a->getX();
     float x2 = x1 + a->getWidth();
@@ -777,7 +791,6 @@ FGLayeredInstrument::draw ()
   
   for (int i = 0; i < (int)_layers.size(); i++) {
     glPushMatrix();
-    glPolygonOffset(-1, -POFF_UNITS*(i+2));
     _layers[i]->draw();
     glPopMatrix();
   }
@@ -944,13 +957,6 @@ FGTexturedLayer::draw ()
     
                                // From Curt: turn on the panel
                                // lights after sundown.
-    sgVec4 panel_color;
-    sgCopyVec4( panel_color, cur_light_params.scene_diffuse );
-    if ( fgGetDouble("/systems/electrical/outputs/instrument-lights") > 1.0 ) {
-        if ( panel_color[0] < 0.7 ) panel_color[0] = 0.7;
-        if ( panel_color[1] < 0.2 ) panel_color[1] = 0.2;
-        if ( panel_color[2] < 0.2 ) panel_color[2] = 0.2;
-    }
     glColor4fv( panel_color );
 
     glTexCoord2f(_texture.getMinX(), _texture.getMinY()); glVertex2f(-w2, -h2);
@@ -1090,8 +1096,9 @@ FGTextLayer::Chunk::Chunk (const string &text, const string &fmt)
 }
 
 FGTextLayer::Chunk::Chunk (ChunkType type, const SGPropertyNode * node,
-                          const string &fmt, float mult)
-  : _type(type), _fmt(fmt), _mult(mult)
+                          const string &fmt, float mult, float offs,
+                           bool truncation)
+  : _type(type), _fmt(fmt), _mult(mult), _offs(offs), _trunc(truncation)
 {
   if (_fmt.empty()) {
     if (type == TEXT_VALUE)
@@ -1115,7 +1122,9 @@ FGTextLayer::Chunk::getValue () const
       sprintf(_buf, _fmt.c_str(), _node->getStringValue());
       break;
     case DOUBLE_VALUE:
-      sprintf(_buf, _fmt.c_str(), _node->getFloatValue() * _mult);
+      double d = _offs + _node->getFloatValue() * _mult;
+      if (_trunc)  d = (d < 0) ? -floor(-d) : floor(d);
+      sprintf(_buf, _fmt.c_str(), d);
       break;
     }
     return _buf;