# include <config.h>
#endif
-#ifdef HAVE_WINDOWS_H
-# include <windows.h>
-#endif
-
#include <stdio.h> // sprintf
#include <string.h>
+#include <iostream>
#include <osg/CullFace>
#include <osg/Depth>
#include <simgear/compiler.h>
-#include SG_GLU_H
-
#include <plib/fnt.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/scene/model/model.hxx>
+#include <osg/GLU>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>