bool repeatable)
: _button(button), _x(x), _y(y), _w(w), _h(h), _repeatable(repeatable)
{
- for (unsigned int i = 0; i < 2; i++) {
- for (unsigned int j = 0; j < _bindings[i].size(); j++)
- delete _bindings[i][j];
- }
}
FGPanelAction::~FGPanelAction ()
{
+ for (unsigned int i = 0; i < 2; i++) {
+ for (unsigned int j = 0; j < _bindings[i].size(); j++)
+ delete _bindings[i][j];
+ }
}
void