]> git.mxchange.org Git - flightgear.git/blobdiff - src/Cockpit/panel_io.cxx
Port over remaining Point3D usage to the more type and unit safe SG* classes.
[flightgear.git] / src / Cockpit / panel_io.cxx
index ad33b109d6a87806a1e10d13564579fe10d1a6a3..dd1f1036155c0df275f02c9f1e1ed391a0ebe5e4 100644 (file)
 #  include <config.h>
 #endif
 
-#ifdef HAVE_WINDOWS_H
-#  include <windows.h>
-#endif
-
 #include <string.h>            // for strcmp()
 
 #include <simgear/compiler.h>
@@ -34,9 +30,9 @@
 #include <simgear/misc/sg_path.hxx>
 #include <simgear/props/props.hxx>
 
-#include STL_IOSTREAM
-#include STL_FSTREAM
-#include STL_STRING
+#include <istream>
+#include <fstream>
+#include <string>
 
 #include <Main/globals.hxx>
 #include <Main/fg_props.hxx>
@@ -50,9 +46,9 @@
 //built-in layers
 #include "built_in/FGMagRibbon.hxx"
 
-SG_USING_STD(istream);
-SG_USING_STD(ifstream);
-SG_USING_STD(string);
+using std::istream;
+using std::ifstream;
+using std::string;
 
 
 \f
@@ -680,6 +676,8 @@ readPanel (const SGPropertyNode * root)
   if (!fgHasNode("/sim/panel/y-offset"))
     fgSetInt("/sim/panel/y-offset", root->getIntValue("y-offset", 0));
 
+  panel->setAutohide(root->getBoolValue("autohide", true));
+
   //
   // Assign the background texture, if any, or a bogus chequerboard.
   //