////////////////////////////////////////////////////////////////////////
FGSteam::FGSteam ()
- : the_STATIC_inhg(29.92),
+ :
the_ALT_ft(0.0),
the_ALT_datum_mb(1013.0),
- the_VSI_case(29.92),
- the_VSI_fps(0.0),
+ the_TC_rad(0.0),
+ the_TC_std(0.0),
+ the_STATIC_inhg(29.92),
the_VACUUM_inhg(0.0),
- the_MH_err(0.0),
+ the_VSI_fps(0.0),
+ the_VSI_case(29.92),
the_MH_deg(0.0),
the_MH_degps(0.0),
- the_DG_err(0.0),
+ the_MH_err(0.0),
the_DG_deg(0.0),
the_DG_degps(0.0),
the_DG_inhg(0.0),
- the_TC_rad(0.0),
- the_TC_std(0.0),
+ the_DG_err(0.0),
_UpdateTimePending(1000000)
{
}
More subtle flaw is having it not move or a travel limit
occasionally due to some dirt in the tube or on the ball.
*/
- d = - current_aircraft.fdm_state->get_A_Z_pilot();
+ d = -current_aircraft.fdm_state->get_A_Z_pilot();
if ( d < 1 ) d = 1;
set_lowpass ( & the_TC_rad,
current_aircraft.fdm_state->get_A_Y_pilot () / d,
double FGSteam::get_HackOBS1_deg () const
{
- return current_radiostack->get_nav1_radial();
+ return current_radiostack->get_navcom1()->get_nav_radial();
}
double FGSteam::get_HackOBS2_deg () const
{
- return current_radiostack->get_nav2_radial();
+ return current_radiostack->get_navcom2()->get_nav_radial();
}