#include <time.h>
#include STL_STRING
-FG_USING_NAMESPACE(std);
+SG_USING_NAMESPACE(std);
/**
* STEAM GAUGES
*
- * This class is a mapping layer, which retrieves information from
- * the BFI (which reports truthful and ideal values) and generates
- * all the instrument errors and inaccuracies that pilots (err)
- * love, of course. Please report any missing flaws (!).
+ * This class is a mapping layer, which retrieves information from the
+ * property manager (which reports truthful and ideal values) and
+ * generates all the instrument errors and inaccuracies that pilots
+ * (err) love, of course. Please report any missing flaws (!).
*
* These should be used to operate cockpit instruments,
* and autopilot features where these are slaved thus.
* They should not be used for other simulation purposes.
- *
*/
class FGSteam
{
public:
- static void update ( int timesteps );
+ static void update ( double dt );
// Position
static double get_ALT_ft ();
static void set_ALT_datum_mb(double datum_mb);
// Hacks ... temporary stuff
- static double get_HackVOR1_deg ();
+ // static double get_HackVOR1_deg ();
static double get_HackOBS1_deg ();
- static double get_HackGS_deg ();
- static double get_HackVOR2_deg ();
+ // static double get_HackGS_deg ();
+ // static double get_HackVOR2_deg ();
static double get_HackOBS2_deg ();
static double get_HackADF_deg ();