double mixture[MAX_ENGINES];
double prop_advance[MAX_ENGINES];
double brake[MAX_WHEELS];
+ int magnetos[MAX_ENGINES];
bool throttle_idle;
+ bool starter[MAX_ENGINES];
+ bool gear_down;
SGPropertyNode * auto_coordination;
if ( *x < min ) { *x = min; }
if ( *x > max ) { *x = max; }
}
-
+
+ inline void CLAMP(int *i, int min, int max ) {
+ if ( *i < min ) { *i = min; }
+ if ( *i > max ) { *i = max; }
+ }
+
public:
FGControls();
return prop_advance[engine];
}
inline double get_brake(int wheel) const { return brake[wheel]; }
+ inline int get_magnetos(int engine) const { return magnetos[engine]; }
+ inline bool get_starter(int engine) const { return starter[engine]; }
+ inline bool get_gear_down() const { return gear_down; }
// Update functions
inline void set_aileron( double pos ) {
CLAMP( &rudder, -1.0, 1.0 );
}
inline void set_flaps( double pos ) {
- if ( flaps != pos ) {
- globals->get_soundmgr()->play_once( "flaps" );
- }
flaps = pos;
CLAMP( &flaps, 0.0, 1.0 );
}
inline void move_flaps( double amt ) {
- if ( fabs(amt) > 0.0 ) {
- globals->get_soundmgr()->play_once( "flaps" );
- }
flaps += amt;
CLAMP( &flaps, 0.0, 1.0 );
}
}
}
}
+ inline void set_magnetos( int engine, int pos ) {
+ if ( engine == ALL_ENGINES ) {
+ for ( int i = 0; i < MAX_ENGINES; i++ ) {
+ magnetos[i] = pos;
+ CLAMP( &magnetos[i], 0, 3 );
+ }
+ } else {
+ if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
+ magnetos[engine] = pos;
+ CLAMP( &magnetos[engine], 0, 3 );
+ }
+ }
+ }
+ inline void move_magnetos( int engine, int amt ) {
+ if ( engine == ALL_ENGINES ) {
+ for ( int i = 0; i < MAX_ENGINES; i++ ) {
+ magnetos[i] += amt;
+ CLAMP( &magnetos[i], 0, 3 );
+ }
+ } else {
+ if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
+ magnetos[engine] += amt;
+ CLAMP( &magnetos[engine], 0, 3 );
+ }
+ }
+ }
+ inline void set_starter( int engine, bool flag ) {
+ if ( engine == ALL_ENGINES ) {
+ for ( int i = 0; i < MAX_ENGINES; i++ ) {
+ starter[i] = flag;
+ }
+ } else {
+ if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
+ starter[engine] = flag;
+ }
+ }
+ }
inline void set_brake( int wheel, double pos ) {
if ( wheel == ALL_WHEELS ) {
for ( int i = 0; i < MAX_WHEELS; i++ ) {
}
}
}
+ inline void set_gear_down( bool gear ) { gear_down = gear; }
};
-extern FGControls controls;
-
-
#endif // _CONTROLS_HXX