#ifndef _CONTROLS_HXX
#define _CONTROLS_HXX
-#include <Main/options.hxx>
+#include <simgear/props/props.hxx>
+#include <simgear/structure/subsystem_mgr.hxx>
+
+#include <Main/globals.hxx>
#ifndef __cplusplus
# error This library requires C++
// Define a structure containing the control parameters
-class FGControls {
+class FGControls : public SGSubsystem
+{
public:
- enum
- {
+ enum {
ALL_ENGINES = -1,
MAX_ENGINES = 10
};
- enum
- {
+ enum {
ALL_WHEELS = -1,
MAX_WHEELS = 3
};
-private:
+ enum {
+ ALL_TANKS = -1,
+ MAX_TANKS = 8
+ };
+
+ enum {
+ ALL_BOOSTPUMPS = -1,
+ MAX_BOOSTPUMPS = 2
+ };
+
+ enum {
+ ALL_HYD_SYSTEMS = -1,
+ MAX_HYD_SYSTEMS = 4
+ };
+
+ enum {
+ ALL_PACKS = -1,
+ MAX_PACKS = 4
+ };
+
+ enum {
+ ALL_LIGHTS = -1,
+ MAX_LIGHTS = 4
+ };
+
+ enum {
+ ALL_STATIONS = -1,
+ MAX_STATIONS = 12
+ };
+
+ enum {
+ ALL_AUTOPILOTS = -1,
+ MAX_AUTOPILOTS = 3
+ };
+ enum {
+ ALL_EJECTION_SEATS = -1,
+ MAX_EJECTION_SEATS = 10
+ };
+
+ enum {
+ SEAT_SAFED = -1,
+ SEAT_ARMED = 0,
+ SEAT_FAIL = 1
+ };
+
+ enum {
+ CMD_SEL_NORM = -1,
+ CMD_SEL_AFT = 0,
+ CMD_SEL_SOLO = 1
+ };
+
+private:
+ // controls/flight/
double aileron;
+ double aileron_trim;
double elevator;
double elevator_trim;
double rudder;
+ double rudder_trim;
double flaps;
+ double slats;
+ bool BLC; // Boundary Layer Control
+ double spoilers;
+ double speedbrake;
+ double wing_sweep;
+ bool wing_fold;
+ bool drag_chute;
+
+ // controls/engines/
+ bool throttle_idle;
+
+ // controls/engines/engine[n]/
double throttle[MAX_ENGINES];
- double trimmed_throttle[MAX_ENGINES];
- double brake[MAX_WHEELS];
+ bool starter[MAX_ENGINES];
+ bool fuel_pump[MAX_ENGINES];
+ bool fire_switch[MAX_ENGINES];
+ bool fire_bottle_discharge[MAX_ENGINES];
+ bool cutoff[MAX_ENGINES];
+ double mixture[MAX_ENGINES];
+ double prop_advance[MAX_ENGINES];
+ int magnetos[MAX_ENGINES];
+ bool nitrous_injection[MAX_ENGINES]; // War Emergency Power
+ double cowl_flaps_norm[MAX_ENGINES];
+ bool feather[MAX_ENGINES];
+ int ignition[MAX_ENGINES];
+ bool augmentation[MAX_ENGINES];
+ bool reverser[MAX_ENGINES];
+ bool water_injection[MAX_ENGINES];
+ int condition[MAX_ENGINES]; // turboprop speed select
+
+ // controls/fuel/
+ bool dump_valve;
+
+ // controls/fuel/tank[n]/
+ bool fuel_selector[MAX_TANKS];
+ int to_engine[MAX_TANKS];
+ int to_tank[MAX_TANKS];
+
+ // controls/fuel/tank[n]/pump[p]/
+ bool boost_pump[MAX_TANKS * MAX_BOOSTPUMPS];
+
+ // controls/gear/
+ double brake_left;
+ double brake_right;
+ double brake_parking;
+ double steering;
+ bool gear_down;
+ bool antiskid;
+ bool tailhook;
+ bool tailwheel_lock;
+
+ // controls/gear/wheel[n]/
+ bool alternate_extension[MAX_WHEELS];
+
+ // controls/anti-ice/
+ bool wing_heat;
+ bool pitot_heat;
+ int wiper;
+ bool window_heat;
+
+ // controls/anti-ice/engine[n]/
+ bool carb_heat[MAX_ENGINES];
+ bool inlet_heat[MAX_ENGINES];
+
+ // controls/hydraulic/system[n]/
+ bool engine_pump[MAX_HYD_SYSTEMS];
+ bool electric_pump[MAX_HYD_SYSTEMS];
+
+ // controls/electric/
+ bool battery_switch;
+ bool external_power;
+ bool APU_generator;
+
+ // controls/electric/engine[n]/
+ bool generator_breaker[MAX_ENGINES];
+ bool bus_tie[MAX_ENGINES];
+
+ // controls/pneumatic/
+ bool APU_bleed;
+
+ // controls/pneumatic/engine[n]/
+ bool engine_bleed[MAX_ENGINES];
+
+ // controls/pressurization/
+ int mode;
+ bool dump;
+ double outflow_valve;
+
+ // controls/pressurization/pack[n]/
+ bool pack_on[MAX_PACKS];
+
+ // controls/lighting/
+ bool landing_lights;
+ bool turn_off_lights;
+ bool taxi_light;
+ bool logo_lights;
+ bool nav_lights;
+ bool beacon;
+ bool strobe;
+ double panel_norm;
+ double instruments_norm;
+ double dome_norm;
+
+ // controls/armament/
+ bool master_arm;
+ int station_select;
+ bool release_ALL;
+
+ // controls/armament/station[n]/
+ int stick_size[MAX_STATIONS];
+ bool release_stick[MAX_STATIONS];
+ bool release_all[MAX_STATIONS];
+ bool jettison_all[MAX_STATIONS];
+
+ // controls/seat/
+ double vertical_adjust;
+ double fore_aft_adjust;
+ bool eject[MAX_EJECTION_SEATS];
+ int eseat_status[MAX_EJECTION_SEATS];
+ int cmd_selector_valve;
+
+ // controls/APU/
+ int off_start_run;
+ bool APU_fire_switch;
+
+ // controls/autoflight/autopilot[n]/
+ bool autopilot_engage[MAX_AUTOPILOTS];
+
+ // controls/autoflight/
+ bool autothrottle_arm;
+ bool autothrottle_engage;
+ double heading_select;
+ double altitude_select;
+ double bank_angle_select;
+ double vertical_speed_select;
+ double speed_select;
+ double mach_select;
+ int vertical_mode;
+ int lateral_mode;
+
+
+ SGPropertyNode * auto_coordination;
- inline void CLAMP(double *x, double min, double max ) {
- if ( *x < min ) { *x = min; }
- if ( *x > max ) { *x = max; }
- }
-
public:
FGControls();
~FGControls();
+ // Implementation of SGSubsystem.
+ void init ();
+ void bind ();
+ void unbind ();
+ void update (double dt);
+
// Reset function
void reset_all(void);
// Query functions
+ // controls/flight/
inline double get_aileron() const { return aileron; }
+ inline double get_aileron_trim() const { return aileron_trim; }
inline double get_elevator() const { return elevator; }
inline double get_elevator_trim() const { return elevator_trim; }
inline double get_rudder() const { return rudder; }
+ inline double get_rudder_trim() const { return rudder_trim; }
inline double get_flaps() const { return flaps; }
- inline double get_throttle(int engine) const { return throttle[engine]; }
- inline double get_brake(int wheel) const { return brake[wheel]; }
- inline double get_trimmed_throttle(int engine) const {
- return trimmed_throttle[engine];
- }
+ inline double get_slats() const { return slats; }
+ inline bool get_BLC() const { return BLC; }
+ inline double get_spoilers() const { return spoilers; }
+ inline double get_speedbrake() const { return speedbrake; }
+ inline double get_wing_sweep() const { return wing_sweep; }
+ inline bool get_wing_fold() const { return wing_fold; }
+ inline bool get_drag_chute() const { return drag_chute; }
- // Update functions
- inline void set_aileron( double pos ) {
- aileron = pos;
- CLAMP( &aileron, -1.0, 1.0 );
-
- // check for autocoordination
- if ( current_options.get_auto_coordination() ==
- fgOPTIONS::FG_AUTO_COORD_ENABLED )
- {
- set_rudder( aileron / 2.0 );
- }
- }
- inline void move_aileron( double amt ) {
- aileron += amt;
- CLAMP( &aileron, -1.0, 1.0 );
-
- // check for autocoordination
- if ( current_options.get_auto_coordination() ==
- fgOPTIONS::FG_AUTO_COORD_ENABLED )
- {
- set_rudder( aileron / 2.0 );
- }
- }
- inline void set_elevator( double pos ) {
- elevator = pos;
- CLAMP( &elevator, -1.0, 1.0 );
+ // controls/engines/
+ inline bool get_throttle_idle() const { return throttle_idle; }
+
+ // controls/engines/engine[n]/
+ inline double get_throttle(int engine) const { return throttle[engine]; }
+ inline bool get_starter(int engine) const { return starter[engine]; }
+ inline bool get_fuel_pump(int engine) const { return fuel_pump[engine]; }
+ inline bool get_fire_switch(int engine) const { return fire_switch[engine]; }
+ inline bool get_fire_bottle_discharge(int engine) const {
+ return fire_bottle_discharge[engine];
}
- inline void move_elevator( double amt ) {
- elevator += amt;
- CLAMP( &elevator, -1.0, 1.0 );
+ inline bool get_cutoff(int engine) const { return cutoff[engine]; }
+ inline double get_mixture(int engine) const { return mixture[engine]; }
+ inline double get_prop_advance(int engine) const {
+ return prop_advance[engine];
}
- inline void set_elevator_trim( double pos ) {
- elevator_trim = pos;
- CLAMP( &elevator_trim, -1.0, 1.0 );
+ inline int get_magnetos(int engine) const { return magnetos[engine]; }
+ inline bool get_nitrous_injection(int engine) const {
+ return nitrous_injection[engine];
}
- inline void move_elevator_trim( double amt ) {
- elevator_trim += amt;
- CLAMP( &elevator_trim, -1.0, 1.0 );
+ inline double get_cowl_flaps_norm(int engine) const {
+ return cowl_flaps_norm[engine];
}
- inline void set_rudder( double pos ) {
- rudder = pos;
- CLAMP( &rudder, -1.0, 1.0 );
+ inline bool get_feather(int engine) const { return feather[engine]; }
+ inline int get_ignition(int engine) const { return ignition[engine]; }
+ inline bool get_augmentation(int engine) const { return augmentation[engine]; }
+ inline bool get_reverser(int engine) const { return reverser[engine]; }
+ inline bool get_water_injection(int engine) const {
+ return water_injection[engine];
}
- inline void move_rudder( double amt ) {
- rudder += amt;
- CLAMP( &rudder, -1.0, 1.0 );
+ inline int get_condition(int engine) const { return condition[engine]; }
+
+ // controls/fuel/
+ inline bool get_dump_valve() const { return dump_valve; }
+
+ // controls/fuel/tank[n]/
+ inline bool get_fuel_selector(int tank) const {
+ return fuel_selector[tank];
}
- inline void set_flaps( double pos ) {
- flaps = pos;
- CLAMP( &flaps, 0.0, 1.0 );
+ inline int get_to_engine(int tank) const { return to_engine[tank]; }
+ inline int get_to_tank(int tank) const { return to_tank[tank]; }
+
+ // controls/fuel/tank[n]/pump[p]/
+ inline bool get_boost_pump(int index) const {
+ return boost_pump[index];
}
- inline void move_flaps( double amt ) {
- flaps += amt;
- CLAMP( &flaps, 0.0, 1.0 );
+
+ // controls/gear/
+ inline double get_brake_left() const { return brake_left; }
+ inline double get_brake_right() const { return brake_right; }
+ inline double get_brake_parking() const { return brake_parking; }
+ inline double get_steering() const { return steering; }
+ inline bool get_gear_down() const { return gear_down; }
+ inline bool get_antiskid() const { return antiskid; }
+ inline bool get_tailhook() const { return tailhook; }
+ inline bool get_tailwheel_lock() const { return tailwheel_lock; }
+
+ // controls/gear/wheel[n]/
+ inline bool get_alternate_extension(int wheel) const {
+ return alternate_extension[wheel];
}
- inline void set_throttle( int engine, double pos ) {
- if ( engine == ALL_ENGINES ) {
- for ( int i = 0; i < MAX_ENGINES; i++ ) {
- throttle[i] = pos;
- CLAMP( &throttle[i], 0.0, 1.0 );
- }
- } else {
- if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
- throttle[engine] = pos;
- CLAMP( &throttle[engine], 0.0, 1.0 );
- }
- }
+
+ // controls/anti-ice/
+ inline bool get_wing_heat() const { return wing_heat; }
+ inline bool get_pitot_heat() const { return pitot_heat; }
+ inline int get_wiper() const { return wiper; }
+ inline bool get_window_heat() const { return window_heat; }
+
+ // controls/anti-ice/engine[n]/
+ inline bool get_carb_heat(int engine) const { return carb_heat[engine]; }
+ inline bool get_inlet_heat(int engine) const { return inlet_heat[engine]; }
+
+ // controls/hydraulic/system[n]/
+ inline bool get_engine_pump(int system) const { return engine_pump[system]; }
+ inline bool get_electric_pump(int system) const { return electric_pump[system]; }
+
+ // controls/electric/
+ inline bool get_battery_switch() const { return battery_switch; }
+ inline bool get_external_power() const { return external_power; }
+ inline bool get_APU_generator() const { return APU_generator; }
+
+ // controls/electric/engine[n]/
+ inline bool get_generator_breaker(int engine) const {
+ return generator_breaker[engine];
}
- inline void set_trimmed_throttle( int engine, double pos ) {
- if ( engine == ALL_ENGINES ) {
- for ( int i = 0; i < MAX_ENGINES; i++ ) {
- trimmed_throttle[i] = pos;
- CLAMP( &trimmed_throttle[i], 0.0, 1.0 );
- }
- } else {
- if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
- trimmed_throttle[engine] = pos;
- CLAMP( &trimmed_throttle[engine], 0.0, 1.0 );
- }
- }
+ inline bool get_bus_tie(int engine) const { return bus_tie[engine]; }
+
+ // controls/pneumatic/
+ inline bool get_APU_bleed() const { return APU_bleed; }
+
+ // controls/pneumatic/engine[n]/
+ inline bool get_engine_bleed(int engine) const { return engine_bleed[engine]; }
+
+ // controls/pressurization/
+ inline int get_mode() const { return mode; }
+ inline double get_outflow_valve() const { return outflow_valve; }
+ inline bool get_dump() const { return dump; }
+
+ // controls/pressurization/pack[n]/
+ inline bool get_pack_on(int pack) const { return pack_on[pack]; }
+
+ // controls/lighting/
+ inline bool get_landing_lights() const { return landing_lights; }
+ inline bool get_turn_off_lights() const { return turn_off_lights; }
+ inline bool get_taxi_light() const { return taxi_light; }
+ inline bool get_logo_lights() const { return logo_lights; }
+ inline bool get_nav_lights() const { return nav_lights; }
+ inline bool get_beacon() const { return beacon; }
+ inline bool get_strobe() const { return strobe; }
+ inline double get_panel_norm() const { return panel_norm; }
+ inline double get_instruments_norm() const { return instruments_norm; }
+ inline double get_dome_norm() const { return dome_norm; }
+
+#ifdef FG_HAVE_ARMAMENT
+ // controls/armament/
+ inline bool get_master_arm() const { return master_arm; }
+ inline int get_station_select() const { return station_select; }
+ inline bool get_release_ALL() const { return release_ALL; }
+
+ // controls/armament/station[n]/
+ inline int get_stick_size(int station) const { return stick_size[station]; }
+ inline bool get_release_stick(int station) const { return release_stick[station]; }
+ inline bool get_release_all(int station) const { return release_all[station]; }
+ inline bool get_jettison_all(int station) const { return jettison_all[station]; }
+#endif
+
+ // controls/seat/
+ inline double get_vertical_adjust() const { return vertical_adjust; }
+ inline double get_fore_aft_adjust() const { return fore_aft_adjust; }
+ inline bool get_ejection_seat( int which_seat ) const {
+ return eject[which_seat];
}
- inline void move_throttle( int engine, double amt ) {
- if ( engine == ALL_ENGINES ) {
- for ( int i = 0; i < MAX_ENGINES; i++ ) {
- throttle[i] += amt;
- CLAMP( &throttle[i], 0.0, 1.0 );
- }
- } else {
- if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
- throttle[engine] += amt;
- CLAMP( &throttle[engine], 0.0, 1.0 );
- }
- }
+ inline int get_eseat_status( int which_seat ) const {
+ return eseat_status[which_seat];
}
- inline void set_brake( int wheel, double pos ) {
- if ( wheel == ALL_WHEELS ) {
- for ( int i = 0; i < MAX_WHEELS; i++ ) {
- brake[i] = pos;
- CLAMP( &brake[i], 0.0, 1.0 );
- }
- } else {
- if ( (wheel >= 0) && (wheel < MAX_WHEELS) ) {
- brake[wheel] = pos;
- CLAMP( &brake[wheel], 0.0, 1.0 );
- }
- }
+ inline int get_cmd_selector_valve() const { return cmd_selector_valve; }
+
+
+ // controls/APU/
+ inline int get_off_start_run() const { return off_start_run; }
+ inline bool get_APU_fire_switch() const { return APU_fire_switch; }
+
+ // controls/autoflight/
+ inline bool get_autothrottle_arm() const { return autothrottle_arm; }
+ inline bool get_autothrottle_engage() const { return autothrottle_engage; }
+ inline double get_heading_select() const { return heading_select; }
+ inline double get_altitude_select() const { return altitude_select; }
+ inline double get_bank_angle_select() const { return bank_angle_select; }
+ inline double get_vertical_speed_select() const {
+ return vertical_speed_select;
}
- inline void move_brake( int wheel, double amt ) {
- if ( wheel == ALL_WHEELS ) {
- for ( int i = 0; i < MAX_WHEELS; i++ ) {
- brake[i] += amt;
- CLAMP( &brake[i], 0.0, 1.0 );
- }
- } else {
- if ( (wheel >= 0) && (wheel < MAX_WHEELS) ) {
- brake[wheel] += amt;
- CLAMP( &brake[wheel], 0.0, 1.0 );
- }
- }
+ inline double get_speed_select() const { return speed_select; }
+ inline double get_mach_select() const { return mach_select; }
+ inline int get_vertical_mode() const { return vertical_mode; }
+ inline int get_lateral_mode() const { return lateral_mode; }
+
+ // controls/autoflight/autopilot[n]/
+ inline bool get_autopilot_engage(int ap) const {
+ return autopilot_engage[ap];
}
-};
+
+ // Update functions
+ // controls/flight/
+ void set_aileron( double pos );
+ void move_aileron( double amt );
+ void set_aileron_trim( double pos );
+ void move_aileron_trim( double amt );
+ void set_elevator( double pos );
+ void move_elevator( double amt );
+ void set_elevator_trim( double pos );
+ void move_elevator_trim( double amt );
+ void set_rudder( double pos );
+ void move_rudder( double amt );
+ void set_rudder_trim( double pos );
+ void move_rudder_trim( double amt );
+ void set_flaps( double pos );
+ void move_flaps( double amt );
+ void set_slats( double pos );
+ void move_slats( double amt );
+ void set_BLC( bool val );
+ void set_spoilers( double pos );
+ void move_spoilers( double amt );
+ void set_speedbrake( double pos );
+ void move_speedbrake( double amt );
+ void set_wing_sweep( double pos );
+ void move_wing_sweep( double amt );
+ void set_wing_fold( bool val );
+ void set_drag_chute( bool val );
-extern FGControls controls;
+ // controls/engines/
+ void set_throttle_idle( bool val );
+
+ // controls/engines/engine[n]/
+ void set_throttle( int engine, double pos );
+ void move_throttle( int engine, double amt );
+ void set_starter( int engine, bool flag );
+ void set_fuel_pump( int engine, bool val );
+ void set_fire_switch( int engine, bool val );
+ void set_fire_bottle_discharge( int engine, bool val );
+ void set_cutoff( int engine, bool val );
+ void set_mixture( int engine, double pos );
+ void move_mixture( int engine, double amt );
+ void set_prop_advance( int engine, double pos );
+ void move_prop_advance( int engine, double amt );
+ void set_magnetos( int engine, int pos );
+ void move_magnetos( int engine, int amt );
+ void set_nitrous_injection( int engine, bool val );
+ void set_cowl_flaps_norm( int engine, double pos );
+ void move_cowl_flaps_norm( int engine, double amt );
+ void set_feather( int engine, bool val );
+ void set_ignition( int engine, int val );
+ void set_augmentation( int engine, bool val );
+ void set_reverser( int engine, bool val );
+ void set_water_injection( int engine, bool val );
+ void set_condition( int engine, int val );
+
+ // controls/fuel
+ void set_dump_valve( bool val );
+
+ // controls/fuel/tank[n]/
+ void set_fuel_selector( int tank, bool pos );
+ void set_to_engine( int tank, int engine );
+ void set_to_tank( int tank, int dest_tank );
+
+ // controls/fuel/tank[n]/pump[p]
+ void set_boost_pump( int index, bool val );
+
+ // controls/gear/
+ void set_brake_left( double pos );
+ void move_brake_left( double amt );
+ void set_brake_right( double pos );
+ void move_brake_right( double amt );
+ void set_brake_parking( double pos );
+ void set_steering( double pos );
+ void move_steering( double amt );
+ void set_gear_down( bool gear );
+ void set_antiskid( bool val );
+ void set_tailhook( bool val );
+ void set_tailwheel_lock( bool val );
+
+ // controls/gear/wheel[n]/
+ void set_alternate_extension( int wheel, bool val );
+
+ // controls/anti-ice/
+ void set_wing_heat( bool val );
+ void set_pitot_heat( bool val );
+ void set_wiper( int speed );
+ void set_window_heat( bool val );
+
+ // controls/anti-ice/engine[n]/
+ void set_carb_heat( int engine, bool val );
+ void set_inlet_heat( int engine, bool val );
+
+ // controls/hydraulic/system[n]/
+ void set_engine_pump( int system, bool val );
+ void set_electric_pump( int system, bool val );
+
+ // controls/electric/
+ void set_battery_switch( bool val );
+ void set_external_power( bool val );
+ void set_APU_generator( bool val );
+
+ // controls/electric/engine[n]/
+ void set_generator_breaker( int engine, bool val );
+ void set_bus_tie( int engine, bool val );
+
+ // controls/pneumatic/
+ void set_APU_bleed( bool val );
+
+ // controls/pneumatic/engine[n]/
+ void set_engine_bleed( int engine, bool val );
+
+ // controls/pressurization/
+ void set_mode( int mode );
+ void set_outflow_valve( double pos );
+ void move_outflow_valve( double amt );
+ void set_dump( bool val );
+
+ // controls/pressurization/pack[n]/
+ void set_pack_on( int pack, bool val );
+
+ // controls/lighting/
+ void set_landing_lights( bool val );
+ void set_turn_off_lights( bool val );
+ void set_taxi_light( bool val );
+ void set_logo_lights( bool val );
+ void set_nav_lights( bool val );
+ void set_beacon( bool val );
+ void set_strobe( bool val );
+ void set_panel_norm( double intensity );
+ void move_panel_norm( double amt );
+ void set_instruments_norm( double intensity );
+ void move_instruments_norm( double amt );
+ void set_dome_norm( double intensity );
+ void move_dome_norm( double amt );
+
+#ifdef FG_HAVE_ARMAMENT
+ // controls/armament/
+ void set_master_arm( bool val );
+ void set_station_select( int station );
+ void set_release_ALL( bool val );
+
+ // controls/armament/station[n]/
+ void set_stick_size( int station, int size );
+ void set_release_stick( int station, bool val );
+ void set_release_all( int station, bool val );
+ void set_jettison_all( int station, bool val );
+#endif
+
+ // controls/seat/
+ void set_vertical_adjust( double pos );
+ void move_vertical_adjust( double amt );
+ void set_fore_aft_adjust( double pos );
+ void move_fore_aft_adjust( double amt );
+ void set_ejection_seat( int which_seat, bool val );
+ void set_eseat_status( int which_seat, int val );
+ void set_cmd_selector_valve( int val );
+
+ // controls/APU/
+ void set_off_start_run( int pos );
+ void set_APU_fire_switch( bool val );
+
+ // controls/autoflight/
+ void set_autothrottle_arm( bool val );
+ void set_autothrottle_engage( bool val );
+ void set_heading_select( double heading );
+ void move_heading_select( double amt );
+ void set_altitude_select( double altitude );
+ void move_altitude_select( double amt );
+ void set_bank_angle_select( double angle );
+ void move_bank_angle_select( double amt );
+ void set_vertical_speed_select( double vs );
+ void move_vertical_speed_select( double amt );
+ void set_speed_select( double speed );
+ void move_speed_select( double amt );
+ void set_mach_select( double mach );
+ void move_mach_select( double amt );
+ void set_vertical_mode( int mode );
+ void set_lateral_mode( int mode );
+
+ // controls/autoflight/autopilot[n]/
+ void set_autopilot_engage( int ap, bool val );
+
+};
#endif // _CONTROLS_HXX