#include <boost/tuple/tuple.hpp>
-#include <simgear/constants.h>
-#include <simgear/debug/logstream.hxx>
-#include <simgear/math/interpolater.hxx>
#include <simgear/props/props.hxx>
-#include <simgear/environment/visual_enviro.hxx>
#include <Main/fg_props.hxx>
-#include <signal.h>
#include "environment.hxx"
#include "atmosphere.hxx"
double
FGEnvironment::get_turbulence_magnitude_norm () const
{
- if( sgEnviro.get_turbulence_enable_state() )
- if (fgGetBool("/environment/params/real-world-weather-fetch") == true)
- return sgEnviro.get_cloud_turbulence();
return turbulence_magnitude_norm;
}