#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/scene/sky/sky.hxx>
-#include <simgear/environment/visual_enviro.hxx>
#include <simgear/scene/model/particles.hxx>
+#include <simgear/structure/event_mgr.hxx>
#include <Main/main.hxx>
+#include <Main/renderer.hxx>
#include <Main/fg_props.hxx>
#include <FDM/flight.hxx>
#include "precipitation_mgr.hxx"
#include "ridge_lift.hxx"
#include "terrainsampler.hxx"
+#include "Airports/simple.hxx"
+#include "gravity.hxx"
-class SGSky;
-extern SGSky *thesky;
+class FG3DCloudsListener : public SGPropertyChangeListener {
+public:
+ FG3DCloudsListener( FGClouds * fgClouds );
+ virtual ~FG3DCloudsListener();
+
+ virtual void valueChanged (SGPropertyNode * node);
+
+private:
+ FGClouds * _fgClouds;
+ SGPropertyNode_ptr _shaderNode;
+ SGPropertyNode_ptr _enableNode;
+};
+
+FG3DCloudsListener::FG3DCloudsListener( FGClouds * fgClouds ) :
+ _fgClouds( fgClouds )
+{
+ _shaderNode = fgGetNode( "/sim/rendering/shader-effects", true );
+ _shaderNode->addChangeListener( this );
+
+ _enableNode = fgGetNode( "/sim/rendering/clouds3d-enable", true );
+ _enableNode->addChangeListener( this );
+
+ valueChanged( _enableNode );
+}
+
+FG3DCloudsListener::~FG3DCloudsListener()
+{
+ _enableNode->removeChangeListener( this );
+ _shaderNode->removeChangeListener( this );
+}
+
+void FG3DCloudsListener::valueChanged( SGPropertyNode * node )
+{
+ _fgClouds->set_3dClouds( _enableNode->getBoolValue() && _shaderNode->getBoolValue() );
+}
FGEnvironmentMgr::FGEnvironmentMgr () :
_environment(new FGEnvironment()),
fgClouds(new FGClouds()),
- _altitudeNode(fgGetNode("/position/altitude-ft", true)),
- _cloudLayersDirty(true)
+ _cloudLayersDirty(true),
+ _altitude_n(fgGetNode("/position/altitude-ft", true)),
+ _longitude_n(fgGetNode( "/position/longitude-deg", true )),
+ _latitude_n( fgGetNode( "/position/latitude-deg", true )),
+ _3dCloudsEnableListener(new FG3DCloudsListener(fgClouds) ),
+ _sky(globals->get_renderer()->getSky())
{
set_subsystem("controller", Environment::LayerInterpolateController::createInstance( fgGetNode("/environment/config", true ) ));
set_subsystem("realwx", Environment::RealWxController::createInstance( fgGetNode("/environment/realwx", true ) ), 1.0 );
remove_subsystem("precipitation");
delete subsys;
- subsys = get_subsystem("metarfetcher");
- remove_subsystem("metarfetcher");
- delete subsys;
-
- subsys = get_subsystem("metarcontroller");
- remove_subsystem("metarcontroller");
+ subsys = get_subsystem("realwx");
+ remove_subsystem("realwx");
delete subsys;
subsys = get_subsystem("controller");
delete fgClouds;
delete _environment;
+
+ delete _3dCloudsEnableListener;
}
void
FGEnvironmentMgr::init ()
{
- SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
+ SG_LOG( SG_ENVIRONMENT, SG_INFO, "Initializing environment subsystem");
SGSubsystemGroup::init();
+ fgClouds->Init();
+
+ // FIXME: is this really part of the environment_mgr?
+ // Initialize the longitude, latitude and altitude to the initial position
+ // of the aircraft so that the atmospheric properties (pressure, temperature
+ // and density) can be initialized accordingly.
+ _altitude_n->setDoubleValue(fgGetDouble("/sim/presets/altitude-ft"));
+ _longitude_n->setDoubleValue(fgGetDouble("/sim/presets/longitude-deg"));
+ _latitude_n->setDoubleValue(fgGetDouble("/sim/presets/latitude-deg"));
+
+ globals->get_event_mgr()->addTask("updateClosestAirport", this,
+ &FGEnvironmentMgr::updateClosestAirport, 30 );
+}
+
+void
+FGEnvironmentMgr::shutdown()
+{
+ globals->get_event_mgr()->removeTask("updateClosestAirport");
}
void
FGEnvironmentMgr::reinit ()
{
- SG_LOG( SG_GENERAL, SG_INFO, "Reinitializing environment subsystem");
+ SG_LOG( SG_ENVIRONMENT, SG_INFO, "Reinitializing environment subsystem");
SGSubsystemGroup::reinit();
}
{
SGSubsystemGroup::bind();
_environment->Tie( fgGetNode("/environment", true ) );
-
+
_tiedProperties.setRoot( fgGetNode( "/environment", true ) );
- _tiedProperties.Tie( "effective-visibility-m", thesky,
- &SGSky::get_visibility );
+ _tiedProperties.Tie( "effective-visibility-m", _sky,
+ &SGSky::get_visibility );
_tiedProperties.Tie("rebuild-layers", fgClouds,
- &FGClouds::get_update_event,
- &FGClouds::set_update_event);
+ &FGClouds::get_update_event,
+ &FGClouds::set_update_event);
- _tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro,
- &SGEnviro::get_turbulence_enable_state,
- &SGEnviro::set_turbulence_enable_state);
+// _tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro,
+// &SGEnviro::get_turbulence_enable_state,
+// &SGEnviro::set_turbulence_enable_state);
for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
- SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
+ SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
- _tiedProperties.Tie( layerNode->getNode("span-m",true), this, i,
- &FGEnvironmentMgr::get_cloud_layer_span_m,
- &FGEnvironmentMgr::set_cloud_layer_span_m);
+ _tiedProperties.Tie( layerNode->getNode("span-m",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_span_m,
+ &FGEnvironmentMgr::set_cloud_layer_span_m);
- _tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i,
- &FGEnvironmentMgr::get_cloud_layer_elevation_ft,
- &FGEnvironmentMgr::set_cloud_layer_elevation_ft);
+ _tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_elevation_ft,
+ &FGEnvironmentMgr::set_cloud_layer_elevation_ft);
- _tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i,
- &FGEnvironmentMgr::get_cloud_layer_thickness_ft,
- &FGEnvironmentMgr::set_cloud_layer_thickness_ft);
+ _tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_thickness_ft,
+ &FGEnvironmentMgr::set_cloud_layer_thickness_ft);
- _tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i,
- &FGEnvironmentMgr::get_cloud_layer_transition_ft,
- &FGEnvironmentMgr::set_cloud_layer_transition_ft);
+ _tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_transition_ft,
+ &FGEnvironmentMgr::set_cloud_layer_transition_ft);
- _tiedProperties.Tie( layerNode->getNode("coverage",true), this, i,
- &FGEnvironmentMgr::get_cloud_layer_coverage,
- &FGEnvironmentMgr::set_cloud_layer_coverage);
+ _tiedProperties.Tie( layerNode->getNode("coverage",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_coverage,
+ &FGEnvironmentMgr::set_cloud_layer_coverage);
- _tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i,
- &FGEnvironmentMgr::get_cloud_layer_coverage_type,
- &FGEnvironmentMgr::set_cloud_layer_coverage_type);
-
- _tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i,
- &FGEnvironmentMgr::get_cloud_layer_visibility_m,
- &FGEnvironmentMgr::set_cloud_layer_visibility_m);
+ _tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_coverage_type,
+ &FGEnvironmentMgr::set_cloud_layer_coverage_type);
+ _tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_visibility_m,
+ &FGEnvironmentMgr::set_cloud_layer_visibility_m);
+ _tiedProperties.Tie( layerNode->getNode( "alpha",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_maxalpha,
+ &FGEnvironmentMgr::set_cloud_layer_maxalpha);
}
_tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) );
- _tiedProperties.Tie( "clouds3d-enable", fgClouds,
- &FGClouds::get_3dClouds,
- &FGClouds::set_3dClouds);
+ _tiedProperties.Tie( "clouds3d-density", _sky,
+ &SGSky::get_3dCloudDensity,
+ &SGSky::set_3dCloudDensity);
- _tiedProperties.Tie( "clouds3d-density", thesky,
- &SGSky::get_3dCloudDensity,
- &SGSky::set_3dCloudDensity);
+ _tiedProperties.Tie("clouds3d-vis-range", _sky,
+ &SGSky::get_3dCloudVisRange,
+ &SGSky::set_3dCloudVisRange);
- _tiedProperties.Tie("clouds3d-vis-range", thesky,
- &SGSky::get_3dCloudVisRange,
- &SGSky::set_3dCloudVisRange);
-
- _tiedProperties.Tie("precipitation-enable", &sgEnviro,
- &SGEnviro::get_precipitation_enable_state,
- &SGEnviro::set_precipitation_enable_state);
+ _tiedProperties.Tie("clouds3d-wrap", _sky,
+ &SGSky::get_3dCloudWrap,
+ &SGSky::set_3dCloudWrap);
- _tiedProperties.Tie("lightning-enable", &sgEnviro,
- &SGEnviro::get_lightning_enable_state,
- &SGEnviro::set_lightning_enable_state);
+// _tiedProperties.Tie("lightning-enable", &sgEnviro,
+// &SGEnviro::get_lightning_enable_state,
+// &SGEnviro::set_lightning_enable_state);
- sgEnviro.config(fgGetNode("/sim/rendering/precipitation"));
}
void
FGEnvironmentMgr::update (double dt)
{
SGSubsystemGroup::update(dt);
-
- _environment->set_elevation_ft( _altitudeNode->getDoubleValue() );
+
+ _environment->set_elevation_ft( _altitude_n->getDoubleValue() );
simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(),
- _environment->get_wind_speed_kt() );
+ _environment->get_wind_speed_kt() );
if( _cloudLayersDirty ) {
_cloudLayersDirty = false;
fgClouds->set_update_event( fgClouds->get_update_event()+1 );
}
+
+
+ fgSetDouble( "/environment/gravitational-acceleration-mps2",
+ Environment::Gravity::instance()->getGravity(SGGeod::fromDegFt(
+ _longitude_n->getDoubleValue(),
+ _latitude_n->getDoubleValue(),
+ _altitude_n->getDoubleValue()
+ )));
+}
+
+void
+FGEnvironmentMgr::updateClosestAirport()
+{
+ SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "FGEnvironmentMgr::update: updating closest airport");
+
+ SGGeod pos = globals->get_aircraft_position();
+ FGAirport * nearestAirport = FGAirport::findClosest(pos, 100.0);
+ if( nearestAirport == NULL )
+ {
+ SG_LOG(SG_ENVIRONMENT,SG_WARN,"FGEnvironmentMgr::update: No airport within 100NM range");
+ }
+ else
+ {
+ const string currentId = fgGetString("/sim/airport/closest-airport-id", "");
+ if (currentId != nearestAirport->ident())
+ {
+ SG_LOG(SG_ENVIRONMENT, SG_INFO, "FGEnvironmentMgr::updateClosestAirport: selected:" << nearestAirport->ident());
+ fgSetString("/sim/airport/closest-airport-id",
+ nearestAirport->ident().c_str());
+ }
+ }
+
}
FGEnvironment
double
FGEnvironmentMgr::get_cloud_layer_span_m (int index) const
{
- return thesky->get_cloud_layer(index)->getSpan_m();
+ return _sky->get_cloud_layer(index)->getSpan_m();
}
void
FGEnvironmentMgr::set_cloud_layer_span_m (int index, double span_m)
{
- thesky->get_cloud_layer(index)->setSpan_m(span_m);
+ _sky->get_cloud_layer(index)->setSpan_m(span_m);
}
double
FGEnvironmentMgr::get_cloud_layer_elevation_ft (int index) const
{
- return thesky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
+ return _sky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
}
void
FGEnvironment env = *_environment;
env.set_elevation_ft(elevation_ft);
- thesky->get_cloud_layer(index)
+ _sky->get_cloud_layer(index)
->setElevation_m(elevation_ft * SG_FEET_TO_METER);
- thesky->get_cloud_layer(index)
+ _sky->get_cloud_layer(index)
->setSpeed(env.get_wind_speed_kt() * 0.5151); // 1 kt = 0.5151 m/s
- thesky->get_cloud_layer(index)
+ _sky->get_cloud_layer(index)
->setDirection(env.get_wind_from_heading_deg());
}
double
FGEnvironmentMgr::get_cloud_layer_thickness_ft (int index) const
{
- return thesky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
+ return _sky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
}
void
FGEnvironmentMgr::set_cloud_layer_thickness_ft (int index, double thickness_ft)
{
- thesky->get_cloud_layer(index)
+ _sky->get_cloud_layer(index)
->setThickness_m(thickness_ft * SG_FEET_TO_METER);
}
double
FGEnvironmentMgr::get_cloud_layer_transition_ft (int index) const
{
- return thesky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
+ return _sky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
}
void
FGEnvironmentMgr::set_cloud_layer_transition_ft (int index,
double transition_ft)
{
- thesky->get_cloud_layer(index)
+ _sky->get_cloud_layer(index)
->setTransition_m(transition_ft * SG_FEET_TO_METER);
}
const char *
FGEnvironmentMgr::get_cloud_layer_coverage (int index) const
{
- return thesky->get_cloud_layer(index)->getCoverageString().c_str();
+ return _sky->get_cloud_layer(index)->getCoverageString().c_str();
}
void
FGEnvironmentMgr::set_cloud_layer_coverage (int index,
const char * coverage_name)
{
- if( thesky->get_cloud_layer(index)->getCoverageString() == coverage_name )
+ if( _sky->get_cloud_layer(index)->getCoverageString() == coverage_name )
return;
- thesky->get_cloud_layer(index)->setCoverageString(coverage_name);
+ _sky->get_cloud_layer(index)->setCoverageString(coverage_name);
_cloudLayersDirty = true;
}
int
FGEnvironmentMgr::get_cloud_layer_coverage_type (int index) const
{
- return thesky->get_cloud_layer(index)->getCoverage();
+ return _sky->get_cloud_layer(index)->getCoverage();
}
-double
+double
FGEnvironmentMgr::get_cloud_layer_visibility_m (int index) const
{
- return thesky->get_cloud_layer(index)->getVisibility_m();
+ return _sky->get_cloud_layer(index)->getVisibility_m();
}
-void
+void
FGEnvironmentMgr::set_cloud_layer_visibility_m (int index, double visibility_m)
{
- thesky->get_cloud_layer(index)->setVisibility_m(visibility_m);
+ _sky->get_cloud_layer(index)->setVisibility_m(visibility_m);
}
+double
+FGEnvironmentMgr::get_cloud_layer_maxalpha (int index ) const
+{
+ return _sky->get_cloud_layer(index)->getMaxAlpha();
+}
+void
+FGEnvironmentMgr::set_cloud_layer_maxalpha (int index, double maxalpha)
+{
+ _sky->get_cloud_layer(index)->setMaxAlpha(maxalpha);
+}
-void
+void
FGEnvironmentMgr::set_cloud_layer_coverage_type (int index, int type )
{
if( type < 0 || type >= SGCloudLayer::SG_MAX_CLOUD_COVERAGES ) {
- SG_LOG(SG_ALL,SG_WARN,"Unknown cloud layer type " << type << " ignored" );
+ SG_LOG(SG_ENVIRONMENT,SG_WARN,"Unknown cloud layer type " << type << " ignored" );
return;
}
- if( static_cast<SGCloudLayer::Coverage>(type) == thesky->get_cloud_layer(index)->getCoverage() )
+ if( static_cast<SGCloudLayer::Coverage>(type) == _sky->get_cloud_layer(index)->getCoverage() )
return;
- thesky->get_cloud_layer(index)->setCoverage(static_cast<SGCloudLayer::Coverage>(type));
+ _sky->get_cloud_layer(index)->setCoverage(static_cast<SGCloudLayer::Coverage>(type));
_cloudLayersDirty = true;
}