//
// $Id$
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
#include <simgear/debug/logstream.hxx>
#include <simgear/scene/sky/sky.hxx>
#include <simgear/environment/visual_enviro.hxx>
#include "environment.hxx"
#include "environment_ctrl.hxx"
#include "environment_mgr.hxx"
-
+#include "fgclouds.hxx"
class SGSky;
extern SGSky *thesky;
_controller->setEnvironment(_environment);
set_subsystem("controller", _controller, 0.5);
+ fgClouds = new FGClouds( _controller );
}
FGEnvironmentMgr::~FGEnvironmentMgr ()
{
delete _environment;
delete _controller;
+ delete fgClouds;
}
void
fgSetArchivable("/environment/temperature-sea-level-degc");
fgTie("/environment/temperature-degc", _environment,
&FGEnvironment::get_temperature_degc); // FIXME: read-only for now
+ fgTie("/environment/temperature-degf", _environment,
+ &FGEnvironment::get_temperature_degf); // FIXME: read-only for now
fgTie("/environment/dewpoint-sea-level-degc", _environment,
&FGEnvironment::get_dewpoint_sea_level_degc,
&FGEnvironment::set_dewpoint_sea_level_degc);
fgTie("/sim/rendering/precipitation-enable", &sgEnviro,
&SGEnviro::get_precipitation_enable_state,
&SGEnviro::set_precipitation_enable_state);
+ fgTie("/environment/rebuild_layers", fgClouds,
+ &FGClouds::get_update_event,
+ &FGClouds::set_update_event);
+ fgTie("/sim/rendering/lightning-enable", &sgEnviro,
+ &SGEnviro::get_lightning_enable_state,
+ &SGEnviro::set_lightning_enable_state);
+ fgTie("/environment/turbulence/use-cloud-turbulence", &sgEnviro,
+ &SGEnviro::get_turbulence_enable_state,
+ &SGEnviro::set_turbulence_enable_state);
}
void
sprintf(buf, "/environment/clouds/layer[%d]/type", i);
fgUntie(buf);
}
+ fgUntie("/sim/rendering/clouds3d-enable");
+ fgUntie("/sim/rendering/clouds3d-vis-range");
+ fgUntie("/sim/rendering/clouds3d-density");
+ fgUntie("/sim/rendering/clouds3d-cache-size");
+ fgUntie("/sim/rendering/clouds3d-cache-resolution");
+ fgUntie("/sim/rendering/precipitation-enable");
+ fgUntie("/environment/rebuild_layers");
+ fgUntie("/sim/rendering/lightning-enable");
+ fgUntie("/environment/turbulence/use-cloud-turbulence");
}
void