extern SGSky *thesky; // FIXME: from main.cxx
-#define MAX_CLOUD_LAYERS 5
-
FGEnvironmentMgr::FGEnvironmentMgr ()
: _environment(new FGEnvironment),
_controller->setEnvironment(_environment);
_controller->init();
_update_fdm();
-
- SGPath texture_path(globals->get_fg_root());
- texture_path.append("Textures");
- texture_path.append("Sky");
- for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
- SGCloudLayer * layer = new SGCloudLayer(texture_path.str());
- thesky->add_cloud_layer(layer);
- }
}
void
&FGEnvironment::set_temperature_sea_level_degc);
fgSetArchivable("/environment/temperature-sea-level-degc");
fgTie("/environment/temperature-degc", _environment,
- &FGEnvironment::get_temperature_degc,
- &FGEnvironment::set_temperature_degc);
- fgSetArchivable("/environment/temperature-degc");
+ &FGEnvironment::get_temperature_degc); // FIXME: read-only for now
+ fgTie("/environment/dewpoint-sea-level-degc", _environment,
+ &FGEnvironment::get_dewpoint_sea_level_degc,
+ &FGEnvironment::set_dewpoint_sea_level_degc);
+ fgSetArchivable("/environment/dewpoint-sea-level-degc");
+ fgTie("/environment/dewpoint-degc", _environment,
+ &FGEnvironment::get_dewpoint_degc); // FIXME: read-only for now
fgTie("/environment/pressure-sea-level-inhg", _environment,
&FGEnvironment::get_pressure_sea_level_inhg,
&FGEnvironment::set_pressure_sea_level_inhg);
fgSetArchivable("/environment/pressure-sea-level-inhg");
fgTie("/environment/pressure-inhg", _environment,
- &FGEnvironment::get_pressure_inhg,
- &FGEnvironment::set_pressure_inhg);
- fgSetArchivable("/environment/pressure-inhg");
- fgTie("/environment/density-sea-level-slugft3", _environment,
- &FGEnvironment::get_density_sea_level_slugft3,
- &FGEnvironment::set_density_sea_level_slugft3);
- fgSetArchivable("/environment/density-sea-level-slugft3");
+ &FGEnvironment::get_pressure_inhg); // FIXME: read-only for now
fgTie("/environment/density-slugft3", _environment,
- &FGEnvironment::get_density_slugft3,
- &FGEnvironment::set_density_slugft3);
- fgSetArchivable("/environment/density-inhg");
+ &FGEnvironment::get_density_slugft3); // read-only
fgTie("/environment/wind-from-heading-deg", _environment,
&FGEnvironment::get_wind_from_heading_deg,
&FGEnvironment::set_wind_from_heading_deg);
fgTie(buf, this, i,
&FGEnvironmentMgr::get_cloud_layer_span_m,
&FGEnvironmentMgr::set_cloud_layer_span_m);
+ fgSetArchivable(buf);
sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
fgTie(buf, this, i,
&FGEnvironmentMgr::get_cloud_layer_elevation_ft,
&FGEnvironmentMgr::set_cloud_layer_elevation_ft);
+ fgSetArchivable(buf);
sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
fgTie(buf, this, i,
&FGEnvironmentMgr::get_cloud_layer_thickness_ft,
&FGEnvironmentMgr::set_cloud_layer_thickness_ft);
+ fgSetArchivable(buf);
sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
fgTie(buf, this, i,
&FGEnvironmentMgr::get_cloud_layer_transition_ft,
&FGEnvironmentMgr::set_cloud_layer_transition_ft);
- sprintf(buf, "/environment/clouds/layer[%d]/type", i);
+ fgSetArchivable(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/coverage", i);
fgTie(buf, this, i,
- &FGEnvironmentMgr::get_cloud_layer_type,
- &FGEnvironmentMgr::set_cloud_layer_type);
+ &FGEnvironmentMgr::get_cloud_layer_coverage,
+ &FGEnvironmentMgr::set_cloud_layer_coverage);
+ fgSetArchivable(buf);
}
}
FGEnvironmentMgr::unbind ()
{
fgUntie("/environment/visibility-m");
- fgUntie("/environment/wind-from-heading-deg");
- fgUntie("/environment/wind-speed-kt");
+ fgUntie("/environment/temperature-sea-level-degc");
+ fgUntie("/environment/temperature-degc");
+ fgUntie("/environment/dewpoint-sea-level-degc");
+ fgUntie("/environment/dewpoint-degc");
+ fgUntie("/environment/pressure-sea-level-inhg");
+ fgUntie("/environment/pressure-inhg");
+ fgUntie("/environment/density-inhg");
fgUntie("/environment/wind-from-north-fps");
fgUntie("/environment/wind-from-east-fps");
fgUntie("/environment/wind-from-down-fps");
+ for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
+ char buf[128];
+ sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
+ fgUntie(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
+ fgUntie(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
+ fgUntie(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
+ fgUntie(buf);
+ sprintf(buf, "/environment/clouds/layer[%d]/type", i);
+ fgUntie(buf);
+ }
}
void
// convert from Rankine to Celsius
cur_fdm_state
->set_Static_temperature((9.0/5.0)
- * _environment->get_temperature_degc() + 492.0);
+ * (_environment->get_temperature_degc() + 273.15));
// convert from inHG to PSF
cur_fdm_state
->set_Static_pressure(_environment->get_pressure_inhg() * 70.726566);
}
const char *
-FGEnvironmentMgr::get_cloud_layer_type (int index) const
+FGEnvironmentMgr::get_cloud_layer_coverage (int index) const
{
- switch (thesky->get_cloud_layer(index)->getType()) {
+ switch (thesky->get_cloud_layer(index)->getCoverage()) {
case SGCloudLayer::SG_CLOUD_OVERCAST:
return "overcast";
- case SGCloudLayer::SG_CLOUD_MOSTLY_CLOUDY:
- return "mostly-cloudy";
- case SGCloudLayer::SG_CLOUD_MOSTLY_SUNNY:
- return "mostly-sunny";
+ case SGCloudLayer::SG_CLOUD_BROKEN:
+ return "broken";
+ case SGCloudLayer::SG_CLOUD_SCATTERED:
+ return "scattered";
+ case SGCloudLayer::SG_CLOUD_FEW:
+ return "few";
case SGCloudLayer::SG_CLOUD_CIRRUS:
return "cirrus";
case SGCloudLayer::SG_CLOUD_CLEAR:
}
void
-FGEnvironmentMgr::set_cloud_layer_type (int index, const char * type_name)
+FGEnvironmentMgr::set_cloud_layer_coverage (int index,
+ const char * coverage_name)
{
- SGCloudLayer::Type type;
- if (!strcmp(type_name, "overcast"))
- type = SGCloudLayer::SG_CLOUD_OVERCAST;
- else if (!strcmp(type_name, "mostly-cloudy"))
- type = SGCloudLayer::SG_CLOUD_MOSTLY_CLOUDY;
- else if (!strcmp(type_name, "mostly-sunny"))
- type = SGCloudLayer::SG_CLOUD_MOSTLY_SUNNY;
- else if (!strcmp(type_name, "cirrus"))
- type = SGCloudLayer::SG_CLOUD_CIRRUS;
- else if (!strcmp(type_name, "clear"))
- type = SGCloudLayer::SG_CLOUD_CLEAR;
+ SGCloudLayer::Coverage coverage;
+ if (!strcmp(coverage_name, "overcast"))
+ coverage = SGCloudLayer::SG_CLOUD_OVERCAST;
+ else if (!strcmp(coverage_name, "broken"))
+ coverage = SGCloudLayer::SG_CLOUD_BROKEN;
+ else if (!strcmp(coverage_name, "scattered"))
+ coverage = SGCloudLayer::SG_CLOUD_SCATTERED;
+ else if (!strcmp(coverage_name, "few"))
+ coverage = SGCloudLayer::SG_CLOUD_FEW;
+ else if (!strcmp(coverage_name, "cirrus"))
+ coverage = SGCloudLayer::SG_CLOUD_CIRRUS;
+ else if (!strcmp(coverage_name, "clear"))
+ coverage = SGCloudLayer::SG_CLOUD_CLEAR;
else {
- SG_LOG(SG_INPUT, SG_WARN, "Unknown cloud type " << type_name);
- type = SGCloudLayer::SG_CLOUD_CLEAR;
+ SG_LOG(SG_INPUT, SG_WARN, "Unknown cloud type " << coverage_name);
+ coverage = SGCloudLayer::SG_CLOUD_CLEAR;
}
- thesky->get_cloud_layer(index)->setType(type);
+ thesky->get_cloud_layer(index)->setCoverage(coverage);
}