]> git.mxchange.org Git - flightgear.git/blobdiff - src/Environment/environment_mgr.cxx
Harald JOHSNEN:
[flightgear.git] / src / Environment / environment_mgr.cxx
index 188d73a208402dde1a075393917df821d7188b21..46070066cae7387c28864cda2c135b0341bab51e 100644 (file)
 // $Id$
 
 #include <simgear/debug/logstream.hxx>
+#include <simgear/scene/sky/sky.hxx>
+#include <simgear/environment/visual_enviro.hxx>
 
+#include <Main/main.hxx>
 #include <Main/fg_props.hxx>
 #include <Aircraft/aircraft.hxx>
 
+#include "environment.hxx"
+#include "environment_ctrl.hxx"
 #include "environment_mgr.hxx"
+#include "fgclouds.hxx"
+
+class SGSky;
+extern SGSky *thesky;
+
 
 
 FGEnvironmentMgr::FGEnvironmentMgr ()
+  : _environment(new FGEnvironment)
 {
-  _environment = new FGEnvironment();
+
+   if (fgGetBool("/environment/params/real-world-weather-fetch") == true)
+       _controller = new FGMetarEnvironmentCtrl;
+   else
+       _controller = new FGInterpolateEnvironmentCtrl;
+
+  _controller->setEnvironment(_environment);
+  set_subsystem("controller", _controller, 0.5);
+  fgClouds = new FGClouds( _controller );
 }
 
 FGEnvironmentMgr::~FGEnvironmentMgr ()
 {
   delete _environment;
+  delete _controller;
+  delete fgClouds;
 }
 
 void
 FGEnvironmentMgr::init ()
 {
   SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
+  SGSubsystemGroup::init();
+  _update_fdm();
+}
+
+void
+FGEnvironmentMgr::reinit ()
+{
+  SG_LOG( SG_GENERAL, SG_INFO, "Reinitializing environment subsystem");
+  SGSubsystemGroup::reinit();
+  _update_fdm();
 }
 
 void
@@ -54,10 +85,24 @@ FGEnvironmentMgr::bind ()
        &FGEnvironment::get_temperature_sea_level_degc,
        &FGEnvironment::set_temperature_sea_level_degc);
   fgSetArchivable("/environment/temperature-sea-level-degc");
+  fgTie("/environment/temperature-degc", _environment,
+       &FGEnvironment::get_temperature_degc); // FIXME: read-only for now
+  fgTie("/environment/temperature-degf", _environment,
+       &FGEnvironment::get_temperature_degf); // FIXME: read-only for now
+  fgTie("/environment/dewpoint-sea-level-degc", _environment,
+       &FGEnvironment::get_dewpoint_sea_level_degc,
+       &FGEnvironment::set_dewpoint_sea_level_degc);
+  fgSetArchivable("/environment/dewpoint-sea-level-degc");
+  fgTie("/environment/dewpoint-degc", _environment,
+       &FGEnvironment::get_dewpoint_degc); // FIXME: read-only for now
   fgTie("/environment/pressure-sea-level-inhg", _environment,
        &FGEnvironment::get_pressure_sea_level_inhg,
        &FGEnvironment::set_pressure_sea_level_inhg);
   fgSetArchivable("/environment/pressure-sea-level-inhg");
+  fgTie("/environment/pressure-inhg", _environment,
+       &FGEnvironment::get_pressure_inhg); // FIXME: read-only for now
+  fgTie("/environment/density-slugft3", _environment,
+       &FGEnvironment::get_density_slugft3); // read-only
   fgTie("/environment/wind-from-heading-deg", _environment,
        &FGEnvironment::get_wind_from_heading_deg,
        &FGEnvironment::set_wind_from_heading_deg);
@@ -75,42 +120,269 @@ FGEnvironmentMgr::bind ()
        &FGEnvironment::get_wind_from_down_fps,
        &FGEnvironment::set_wind_from_down_fps);
   fgSetArchivable("/environment/wind-from-down-fps");
+  fgTie("/environment/turbulence/magnitude-norm", _environment,
+        &FGEnvironment::get_turbulence_magnitude_norm,
+        &FGEnvironment::set_turbulence_magnitude_norm);
+  fgSetArchivable("/environment/turbulence/magnitude-norm");
+  fgTie("/environment/turbulence/rate-hz", _environment,
+        &FGEnvironment::get_turbulence_rate_hz,
+        &FGEnvironment::set_turbulence_rate_hz);
+  fgSetArchivable("/environment/turbulence/rate-hz");
+
+  for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
+    char buf[128];
+    sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
+    fgTie(buf, this, i,
+         &FGEnvironmentMgr::get_cloud_layer_span_m,
+         &FGEnvironmentMgr::set_cloud_layer_span_m);
+    fgSetArchivable(buf);
+    sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
+    fgTie(buf, this, i,
+         &FGEnvironmentMgr::get_cloud_layer_elevation_ft,
+         &FGEnvironmentMgr::set_cloud_layer_elevation_ft);
+    fgSetArchivable(buf);
+    sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
+    fgTie(buf, this, i,
+         &FGEnvironmentMgr::get_cloud_layer_thickness_ft,
+         &FGEnvironmentMgr::set_cloud_layer_thickness_ft);
+    fgSetArchivable(buf);
+    sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
+    fgTie(buf, this, i,
+         &FGEnvironmentMgr::get_cloud_layer_transition_ft,
+         &FGEnvironmentMgr::set_cloud_layer_transition_ft);
+    fgSetArchivable(buf);
+    sprintf(buf, "/environment/clouds/layer[%d]/coverage", i);
+    fgTie(buf, this, i,
+         &FGEnvironmentMgr::get_cloud_layer_coverage,
+         &FGEnvironmentMgr::set_cloud_layer_coverage);
+    fgSetArchivable(buf);
+  }
+  fgTie("/sim/rendering/clouds3d-enable", &sgEnviro,
+         &SGEnviro::get_clouds_enable_state,
+         &SGEnviro::set_clouds_enable_state);
+  fgTie("/sim/rendering/clouds3d-vis-range", &sgEnviro,
+         &SGEnviro::get_clouds_visibility,
+         &SGEnviro::set_clouds_visibility);
+  fgTie("/sim/rendering/clouds3d-density", &sgEnviro,
+         &SGEnviro::get_clouds_density,
+         &SGEnviro::set_clouds_density);
+  fgTie("/sim/rendering/clouds3d-cache-size", &sgEnviro,
+         &SGEnviro::get_clouds_CacheSize,
+         &SGEnviro::set_clouds_CacheSize);
+  fgTie("/sim/rendering/clouds3d-cache-resolution", &sgEnviro,
+         &SGEnviro::get_CacheResolution,
+         &SGEnviro::set_CacheResolution);
+  fgTie("/sim/rendering/precipitation-enable", &sgEnviro,
+         &SGEnviro::get_precipitation_enable_state,
+         &SGEnviro::set_precipitation_enable_state);
+  fgTie("/environment/rebuild_layers", fgClouds,
+      &FGClouds::get_update_event,
+      &FGClouds::set_update_event);
+  fgTie("/sim/rendering/lightning-enable", &sgEnviro,
+      &SGEnviro::get_lightning_enable_state,
+      &SGEnviro::set_lightning_enable_state);
+  fgTie("/environment/turbulence/use-cloud-turbulence", &sgEnviro,
+      &SGEnviro::get_turbulence_enable_state,
+      &SGEnviro::set_turbulence_enable_state);
 }
 
 void
 FGEnvironmentMgr::unbind ()
 {
   fgUntie("/environment/visibility-m");
-  fgUntie("/environment/wind-from-heading-deg");
-  fgUntie("/environment/wind-speed-kt");
+  fgUntie("/environment/temperature-sea-level-degc");
+  fgUntie("/environment/temperature-degc");
+  fgUntie("/environment/dewpoint-sea-level-degc");
+  fgUntie("/environment/dewpoint-degc");
+  fgUntie("/environment/pressure-sea-level-inhg");
+  fgUntie("/environment/pressure-inhg");
+  fgUntie("/environment/density-inhg");
   fgUntie("/environment/wind-from-north-fps");
   fgUntie("/environment/wind-from-east-fps");
   fgUntie("/environment/wind-from-down-fps");
+  for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
+    char buf[128];
+    sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
+    fgUntie(buf);
+    sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
+    fgUntie(buf);
+    sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
+    fgUntie(buf);
+    sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
+    fgUntie(buf);
+    sprintf(buf, "/environment/clouds/layer[%d]/type", i);
+    fgUntie(buf);
+  }
+  fgUntie("/sim/rendering/clouds3d-enable");
+  fgUntie("/sim/rendering/clouds3d-vis-range");
+  fgUntie("/sim/rendering/clouds3d-density");
+  fgUntie("/sim/rendering/clouds3d-cache-size");
+  fgUntie("/sim/rendering/clouds3d-cache-resolution");
+  fgUntie("/sim/rendering/precipitation-enable");
+  fgUntie("/environment/rebuild_layers");
+  fgUntie("/sim/rendering/lightning-enable");
+  fgUntie("/environment/turbulence/use-cloud-turbulence");
 }
 
 void
-FGEnvironmentMgr::update (int dt)
+FGEnvironmentMgr::update (double dt)
 {
+  SGSubsystemGroup::update(dt);
+
                                // FIXME: the FDMs should update themselves
   current_aircraft.fdm_state
     ->set_Velocities_Local_Airmass(_environment->get_wind_from_north_fps(),
                                   _environment->get_wind_from_east_fps(),
                                   _environment->get_wind_from_down_fps());
+  _environment->set_elevation_ft(fgGetDouble("/position/altitude-ft"));
+
+  _update_fdm();
 }
 
-const FGEnvironment *
+FGEnvironment
 FGEnvironmentMgr::getEnvironment () const
 {
-  return _environment;
+  return *_environment;
 }
 
-const FGEnvironment *
+FGEnvironment
 FGEnvironmentMgr::getEnvironment (double lat, double lon, double alt) const
 {
                                // Always returns the same environment
                                // for now; we'll make it interesting
                                // later.
-  return _environment;
+  FGEnvironment env = *_environment;
+  env.set_elevation_ft(alt);
+  return env;
+}
+
+void
+FGEnvironmentMgr::_update_fdm () const
+{
+  //
+  // Pass atmosphere on to FDM
+  // FIXME: have FDMs read properties directly.
+  //
+  if (fgGetBool("/environment/params/control-fdm-atmosphere")) {
+                               // convert from Rankine to Celsius
+    cur_fdm_state
+      ->set_Static_temperature((9.0/5.0)
+                              * (_environment->get_temperature_degc() + 273.15));
+                               // convert from inHG to PSF
+    cur_fdm_state
+      ->set_Static_pressure(_environment->get_pressure_inhg() * 70.726566);
+                               // keep in slugs/ft^3
+    cur_fdm_state
+      ->set_Density(_environment->get_density_slugft3());
+  }
+}
+
+double
+FGEnvironmentMgr::get_cloud_layer_span_m (int index) const
+{
+  return thesky->get_cloud_layer(index)->getSpan_m();
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_span_m (int index, double span_m)
+{
+  thesky->get_cloud_layer(index)->setSpan_m(span_m);
+}
+
+double
+FGEnvironmentMgr::get_cloud_layer_elevation_ft (int index) const
+{
+  return thesky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
 }
 
+void
+FGEnvironmentMgr::set_cloud_layer_elevation_ft (int index, double elevation_ft)
+{
+  FGEnvironment env = *_environment;
+  env.set_elevation_ft(elevation_ft);
+
+  thesky->get_cloud_layer(index)
+    ->setElevation_m(elevation_ft * SG_FEET_TO_METER);
+
+  thesky->get_cloud_layer(index)
+    ->setSpeed(env.get_wind_speed_kt() * 0.5151);      // 1 kt = 0.5151 m/s
+
+  thesky->get_cloud_layer(index)
+    ->setDirection(env.get_wind_from_heading_deg());
+}
+
+double
+FGEnvironmentMgr::get_cloud_layer_thickness_ft (int index) const
+{
+  return thesky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_thickness_ft (int index, double thickness_ft)
+{
+  thesky->get_cloud_layer(index)
+    ->setThickness_m(thickness_ft * SG_FEET_TO_METER);
+}
+
+double
+FGEnvironmentMgr::get_cloud_layer_transition_ft (int index) const
+{
+  return thesky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_transition_ft (int index,
+                                                double transition_ft)
+{
+  thesky->get_cloud_layer(index)
+    ->setTransition_m(transition_ft * SG_FEET_TO_METER);
+}
+
+const char *
+FGEnvironmentMgr::get_cloud_layer_coverage (int index) const
+{
+  switch (thesky->get_cloud_layer(index)->getCoverage()) {
+  case SGCloudLayer::SG_CLOUD_OVERCAST:
+    return "overcast";
+  case SGCloudLayer::SG_CLOUD_BROKEN:
+    return "broken";
+  case SGCloudLayer::SG_CLOUD_SCATTERED:
+    return "scattered";
+  case SGCloudLayer::SG_CLOUD_FEW:
+    return "few";
+  case SGCloudLayer::SG_CLOUD_CIRRUS:
+    return "cirrus";
+  case SGCloudLayer::SG_CLOUD_CLEAR:
+    return "clear";
+  default:
+    return "unknown";
+  }
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_coverage (int index,
+                                            const char * coverage_name)
+{
+  SGCloudLayer::Coverage coverage;
+  if (!strcmp(coverage_name, "overcast"))
+    coverage = SGCloudLayer::SG_CLOUD_OVERCAST;
+  else if (!strcmp(coverage_name, "broken"))
+    coverage = SGCloudLayer::SG_CLOUD_BROKEN;
+  else if (!strcmp(coverage_name, "scattered"))
+    coverage = SGCloudLayer::SG_CLOUD_SCATTERED;
+  else if (!strcmp(coverage_name, "few"))
+    coverage = SGCloudLayer::SG_CLOUD_FEW;
+  else if (!strcmp(coverage_name, "cirrus"))
+    coverage = SGCloudLayer::SG_CLOUD_CIRRUS;
+  else if (!strcmp(coverage_name, "clear"))
+    coverage = SGCloudLayer::SG_CLOUD_CLEAR;
+  else {
+    SG_LOG(SG_INPUT, SG_WARN, "Unknown cloud type " << coverage_name);
+    coverage = SGCloudLayer::SG_CLOUD_CLEAR;
+  }
+  thesky->get_cloud_layer(index)->setCoverage(coverage);
+}
+
+
+
 // end of environment-mgr.cxx