]> git.mxchange.org Git - flightgear.git/blobdiff - src/Environment/environment_mgr.cxx
Ron Jensen: fixed a potential NaN and Segfault in JSBSim propeller code
[flightgear.git] / src / Environment / environment_mgr.cxx
index fd1804f2f59cb43ea4564dee0fb422bed7fe27c4..606a3e74ccd1088484ff09ff988d3efee5ac8405 100644 (file)
@@ -31,6 +31,7 @@
 #include <simgear/structure/event_mgr.hxx>
 
 #include <Main/main.hxx>
+#include <Main/renderer.hxx>
 #include <Main/fg_props.hxx>
 #include <FDM/flight.hxx>
 
@@ -45,9 +46,6 @@
 #include "Airports/simple.hxx"
 #include "gravity.hxx"
 
-class SGSky;
-extern SGSky *thesky;
-
 class FG3DCloudsListener : public SGPropertyChangeListener {
 public:
   FG3DCloudsListener( FGClouds * fgClouds );
@@ -57,16 +55,12 @@ public:
 
 private:
   FGClouds * _fgClouds;
-  SGPropertyNode_ptr _shaderNode;
   SGPropertyNode_ptr _enableNode;
 };
 
 FG3DCloudsListener::FG3DCloudsListener( FGClouds * fgClouds ) :
     _fgClouds( fgClouds ) 
 {
-  _shaderNode = fgGetNode( "/sim/rendering/shader-effects", true );
-  _shaderNode->addChangeListener( this );
-
   _enableNode = fgGetNode( "/sim/rendering/clouds3d-enable", true );
   _enableNode->addChangeListener( this );
 
@@ -76,12 +70,11 @@ FG3DCloudsListener::FG3DCloudsListener( FGClouds * fgClouds ) :
 FG3DCloudsListener::~FG3DCloudsListener()
 {
   _enableNode->removeChangeListener( this );
-  _shaderNode->removeChangeListener( this );
 }
 
 void FG3DCloudsListener::valueChanged( SGPropertyNode * node )
 {
-  _fgClouds->set_3dClouds( _enableNode->getBoolValue() && _shaderNode->getBoolValue() );
+  _fgClouds->set_3dClouds( _enableNode->getBoolValue() );
 }
 
 FGEnvironmentMgr::FGEnvironmentMgr () :
@@ -91,7 +84,8 @@ FGEnvironmentMgr::FGEnvironmentMgr () :
   _altitude_n(fgGetNode("/position/altitude-ft", true)),
   _longitude_n(fgGetNode( "/position/longitude-deg", true )),
   _latitude_n( fgGetNode( "/position/latitude-deg", true )),
-  _3dCloudsEnableListener(new FG3DCloudsListener(fgClouds) )
+  _3dCloudsEnableListener(new FG3DCloudsListener(fgClouds) ),
+  _sky(globals->get_renderer()->getSky())
 {
   set_subsystem("controller", Environment::LayerInterpolateController::createInstance( fgGetNode("/environment/config", true ) ));
   set_subsystem("realwx", Environment::RealWxController::createInstance( fgGetNode("/environment/realwx", true ) ), 1.0 );
@@ -171,7 +165,7 @@ FGEnvironmentMgr::bind ()
 
   _tiedProperties.setRoot( fgGetNode( "/environment", true ) );
 
-  _tiedProperties.Tie( "effective-visibility-m", thesky,
+  _tiedProperties.Tie( "effective-visibility-m", _sky,
           &SGSky::get_visibility );
 
   _tiedProperties.Tie("rebuild-layers", fgClouds,
@@ -220,18 +214,34 @@ FGEnvironmentMgr::bind ()
 
   _tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) );
 
-  _tiedProperties.Tie( "clouds3d-density", thesky,
+  _tiedProperties.Tie( "clouds3d-density", _sky,
           &SGSky::get_3dCloudDensity,
           &SGSky::set_3dCloudDensity);
 
-  _tiedProperties.Tie("clouds3d-vis-range", thesky,
+  _tiedProperties.Tie("clouds3d-vis-range", _sky,
           &SGSky::get_3dCloudVisRange,
           &SGSky::set_3dCloudVisRange);
 
-  _tiedProperties.Tie("clouds3d-wrap", thesky,
+  _tiedProperties.Tie("clouds3d-impostor-range", _sky,
+          &SGSky::get_3dCloudImpostorDistance,
+          &SGSky::set_3dCloudImpostorDistance);
+
+  _tiedProperties.Tie("clouds3d-lod1-range", _sky,
+          &SGSky::get_3dCloudLoD1Range,
+          &SGSky::set_3dCloudLoD1Range);
+
+  _tiedProperties.Tie("clouds3d-lod2-range", _sky,
+          &SGSky::get_3dCloudLoD2Range,
+          &SGSky::set_3dCloudLoD2Range);
+
+  _tiedProperties.Tie("clouds3d-wrap", _sky,
           &SGSky::get_3dCloudWrap,
           &SGSky::set_3dCloudWrap);
 
+  _tiedProperties.Tie("clouds3d-use-impostors", _sky,
+          &SGSky::get_3dCloudUseImpostors,
+          &SGSky::set_3dCloudUseImpostors);
+
 //  _tiedProperties.Tie("lightning-enable", &sgEnviro,
 //          &SGEnviro::get_lightning_enable_state,
 //          &SGEnviro::set_lightning_enable_state);
@@ -325,19 +335,19 @@ FGEnvironmentMgr::getEnvironment(const SGGeod& aPos) const
 double
 FGEnvironmentMgr::get_cloud_layer_span_m (int index) const
 {
-  return thesky->get_cloud_layer(index)->getSpan_m();
+  return _sky->get_cloud_layer(index)->getSpan_m();
 }
 
 void
 FGEnvironmentMgr::set_cloud_layer_span_m (int index, double span_m)
 {
-  thesky->get_cloud_layer(index)->setSpan_m(span_m);
+  _sky->get_cloud_layer(index)->setSpan_m(span_m);
 }
 
 double
 FGEnvironmentMgr::get_cloud_layer_elevation_ft (int index) const
 {
-  return thesky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
+  return _sky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
 }
 
 void
@@ -346,88 +356,88 @@ FGEnvironmentMgr::set_cloud_layer_elevation_ft (int index, double elevation_ft)
   FGEnvironment env = *_environment;
   env.set_elevation_ft(elevation_ft);
 
-  thesky->get_cloud_layer(index)
+  _sky->get_cloud_layer(index)
     ->setElevation_m(elevation_ft * SG_FEET_TO_METER);
 
-  thesky->get_cloud_layer(index)
+  _sky->get_cloud_layer(index)
     ->setSpeed(env.get_wind_speed_kt() * 0.5151);      // 1 kt = 0.5151 m/s
 
-  thesky->get_cloud_layer(index)
+  _sky->get_cloud_layer(index)
     ->setDirection(env.get_wind_from_heading_deg());
 }
 
 double
 FGEnvironmentMgr::get_cloud_layer_thickness_ft (int index) const
 {
-  return thesky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
+  return _sky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
 }
 
 void
 FGEnvironmentMgr::set_cloud_layer_thickness_ft (int index, double thickness_ft)
 {
-  thesky->get_cloud_layer(index)
+  _sky->get_cloud_layer(index)
     ->setThickness_m(thickness_ft * SG_FEET_TO_METER);
 }
 
 double
 FGEnvironmentMgr::get_cloud_layer_transition_ft (int index) const
 {
-  return thesky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
+  return _sky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
 }
 
 void
 FGEnvironmentMgr::set_cloud_layer_transition_ft (int index,
                                                 double transition_ft)
 {
-  thesky->get_cloud_layer(index)
+  _sky->get_cloud_layer(index)
     ->setTransition_m(transition_ft * SG_FEET_TO_METER);
 }
 
 const char *
 FGEnvironmentMgr::get_cloud_layer_coverage (int index) const
 {
-  return thesky->get_cloud_layer(index)->getCoverageString().c_str();
+  return _sky->get_cloud_layer(index)->getCoverageString().c_str();
 }
 
 void
 FGEnvironmentMgr::set_cloud_layer_coverage (int index,
                                             const char * coverage_name)
 {
-  if( thesky->get_cloud_layer(index)->getCoverageString() == coverage_name )
+  if( _sky->get_cloud_layer(index)->getCoverageString() == coverage_name )
     return;
 
-  thesky->get_cloud_layer(index)->setCoverageString(coverage_name);
+  _sky->get_cloud_layer(index)->setCoverageString(coverage_name);
   _cloudLayersDirty = true;
 }
 
 int
 FGEnvironmentMgr::get_cloud_layer_coverage_type (int index) const
 {
-  return thesky->get_cloud_layer(index)->getCoverage();
+  return _sky->get_cloud_layer(index)->getCoverage();
 }
 
 double
 FGEnvironmentMgr::get_cloud_layer_visibility_m (int index) const
 {
-    return thesky->get_cloud_layer(index)->getVisibility_m();
+    return _sky->get_cloud_layer(index)->getVisibility_m();
 }
 
 void
 FGEnvironmentMgr::set_cloud_layer_visibility_m (int index, double visibility_m)
 {
-    thesky->get_cloud_layer(index)->setVisibility_m(visibility_m);
+    _sky->get_cloud_layer(index)->setVisibility_m(visibility_m);
 }
 
 double
 FGEnvironmentMgr::get_cloud_layer_maxalpha (int index ) const
 {
-    return thesky->get_cloud_layer(index)->getMaxAlpha();
+    return _sky->get_cloud_layer(index)->getMaxAlpha();
 }
 
 void
 FGEnvironmentMgr::set_cloud_layer_maxalpha (int index, double maxalpha)
 {
-    thesky->get_cloud_layer(index)->setMaxAlpha(maxalpha);
+    _sky->get_cloud_layer(index)->setMaxAlpha(maxalpha);
 }
 
 void
@@ -438,10 +448,10 @@ FGEnvironmentMgr::set_cloud_layer_coverage_type (int index, int type )
     return;
   }
 
-  if( static_cast<SGCloudLayer::Coverage>(type) == thesky->get_cloud_layer(index)->getCoverage() )
+  if( static_cast<SGCloudLayer::Coverage>(type) == _sky->get_cloud_layer(index)->getCoverage() )
     return;
 
-  thesky->get_cloud_layer(index)->setCoverage(static_cast<SGCloudLayer::Coverage>(type));
+  _sky->get_cloud_layer(index)->setCoverage(static_cast<SGCloudLayer::Coverage>(type));
   _cloudLayersDirty = true;
 }