//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-//
-// $Id$
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+#include <cstring>
+
+#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/scene/sky/sky.hxx>
+#include <simgear/environment/visual_enviro.hxx>
+#include <simgear/scene/model/particles.hxx>
#include <Main/main.hxx>
#include <Main/fg_props.hxx>
-#include <Main/renderer.hxx>
-#include <Aircraft/aircraft.hxx>
+#include <FDM/flight.hxx>
#include "environment.hxx"
-#include "environment_ctrl.hxx"
#include "environment_mgr.hxx"
-
-
-FGEnvironmentMgr::FGEnvironmentMgr ()
- : _environment(new FGEnvironment)
+#include "environment_ctrl.hxx"
+#include "realwx_ctrl.hxx"
+#include "fgclouds.hxx"
+#include "precipitation_mgr.hxx"
+#include "ridge_lift.hxx"
+#include "terrainsampler.hxx"
+
+class SGSky;
+extern SGSky *thesky;
+
+FGEnvironmentMgr::FGEnvironmentMgr () :
+ _environment(new FGEnvironment()),
+ fgClouds(new FGClouds()),
+ _altitudeNode(fgGetNode("/position/altitude-ft", true)),
+ _cloudLayersDirty(true)
{
+ set_subsystem("controller", Environment::LayerInterpolateController::createInstance( fgGetNode("/environment/config", true ) ));
+ set_subsystem("realwx", Environment::RealWxController::createInstance( fgGetNode("/environment/realwx", true ) ), 1.0 );
- if (fgGetBool("/environment/params/real-world-weather-fetch") == true)
- _controller = new FGMetarEnvironmentCtrl;
- else
- _controller = new FGInterpolateEnvironmentCtrl;
-
- _controller->setEnvironment(_environment);
- set_subsystem("controller", _controller, 0.5);
+ set_subsystem("precipitation", new FGPrecipitationMgr);
+ set_subsystem("terrainsampler", Environment::TerrainSampler::createInstance( fgGetNode("/environment/terrain", true ) ));
+ set_subsystem("ridgelift", new FGRidgeLift);
}
FGEnvironmentMgr::~FGEnvironmentMgr ()
{
+ SGSubsystem * subsys;
+
+ subsys = get_subsystem( "ridgelift" );
+ remove_subsystem( "ridgelift" );
+ delete subsys;
+
+ subsys = get_subsystem( "terrainsampler" );
+ remove_subsystem( "terrainsampler" );
+ delete subsys;
+
+ subsys = get_subsystem( "precipitation" );
+ remove_subsystem("precipitation");
+ delete subsys;
+
+ subsys = get_subsystem("metarfetcher");
+ remove_subsystem("metarfetcher");
+ delete subsys;
+
+ subsys = get_subsystem("metarcontroller");
+ remove_subsystem("metarcontroller");
+ delete subsys;
+
+ subsys = get_subsystem("controller");
+ remove_subsystem("controller");
+ delete subsys;
+
+ delete fgClouds;
delete _environment;
- delete _controller;
}
void
{
SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
SGSubsystemGroup::init();
- _update_fdm();
}
void
{
SG_LOG( SG_GENERAL, SG_INFO, "Reinitializing environment subsystem");
SGSubsystemGroup::reinit();
- _update_fdm();
}
void
FGEnvironmentMgr::bind ()
{
- fgTie("/environment/visibility-m", _environment,
- &FGEnvironment::get_visibility_m, &FGEnvironment::set_visibility_m);
- fgSetArchivable("/environment/visibility-m");
- fgTie("/environment/temperature-sea-level-degc", _environment,
- &FGEnvironment::get_temperature_sea_level_degc,
- &FGEnvironment::set_temperature_sea_level_degc);
- fgSetArchivable("/environment/temperature-sea-level-degc");
- fgTie("/environment/temperature-degc", _environment,
- &FGEnvironment::get_temperature_degc); // FIXME: read-only for now
- fgTie("/environment/dewpoint-sea-level-degc", _environment,
- &FGEnvironment::get_dewpoint_sea_level_degc,
- &FGEnvironment::set_dewpoint_sea_level_degc);
- fgSetArchivable("/environment/dewpoint-sea-level-degc");
- fgTie("/environment/dewpoint-degc", _environment,
- &FGEnvironment::get_dewpoint_degc); // FIXME: read-only for now
- fgTie("/environment/pressure-sea-level-inhg", _environment,
- &FGEnvironment::get_pressure_sea_level_inhg,
- &FGEnvironment::set_pressure_sea_level_inhg);
- fgSetArchivable("/environment/pressure-sea-level-inhg");
- fgTie("/environment/pressure-inhg", _environment,
- &FGEnvironment::get_pressure_inhg); // FIXME: read-only for now
- fgTie("/environment/density-slugft3", _environment,
- &FGEnvironment::get_density_slugft3); // read-only
- fgTie("/environment/wind-from-heading-deg", _environment,
- &FGEnvironment::get_wind_from_heading_deg,
- &FGEnvironment::set_wind_from_heading_deg);
- fgTie("/environment/wind-speed-kt", _environment,
- &FGEnvironment::get_wind_speed_kt, &FGEnvironment::set_wind_speed_kt);
- fgTie("/environment/wind-from-north-fps", _environment,
- &FGEnvironment::get_wind_from_north_fps,
- &FGEnvironment::set_wind_from_north_fps);
- fgSetArchivable("/environment/wind-from-north-fps");
- fgTie("/environment/wind-from-east-fps", _environment,
- &FGEnvironment::get_wind_from_east_fps,
- &FGEnvironment::set_wind_from_east_fps);
- fgSetArchivable("/environment/wind-from-east-fps");
- fgTie("/environment/wind-from-down-fps", _environment,
- &FGEnvironment::get_wind_from_down_fps,
- &FGEnvironment::set_wind_from_down_fps);
- fgSetArchivable("/environment/wind-from-down-fps");
- fgTie("/environment/turbulence/magnitude-norm", _environment,
- &FGEnvironment::get_turbulence_magnitude_norm,
- &FGEnvironment::set_turbulence_magnitude_norm);
- fgSetArchivable("/environment/turbulence/magnitude-norm");
- fgTie("/environment/turbulence/rate-hz", _environment,
- &FGEnvironment::get_turbulence_rate_hz,
- &FGEnvironment::set_turbulence_rate_hz);
- fgSetArchivable("/environment/turbulence/rate-hz");
+ SGSubsystemGroup::bind();
+ _environment->Tie( fgGetNode("/environment", true ) );
+
+ _tiedProperties.setRoot( fgGetNode( "/environment", true ) );
+
+ _tiedProperties.Tie( "effective-visibility-m", thesky,
+ &SGSky::get_visibility );
+
+ _tiedProperties.Tie("rebuild-layers", fgClouds,
+ &FGClouds::get_update_event,
+ &FGClouds::set_update_event);
+
+ _tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro,
+ &SGEnviro::get_turbulence_enable_state,
+ &SGEnviro::set_turbulence_enable_state);
for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
- char buf[128];
- sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
- fgTie(buf, this, i,
+ SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
+
+ _tiedProperties.Tie( layerNode->getNode("span-m",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_span_m,
&FGEnvironmentMgr::set_cloud_layer_span_m);
- fgSetArchivable(buf);
- sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
- fgTie(buf, this, i,
+
+ _tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_elevation_ft,
&FGEnvironmentMgr::set_cloud_layer_elevation_ft);
- fgSetArchivable(buf);
- sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
- fgTie(buf, this, i,
+
+ _tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_thickness_ft,
&FGEnvironmentMgr::set_cloud_layer_thickness_ft);
- fgSetArchivable(buf);
- sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
- fgTie(buf, this, i,
+
+ _tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_transition_ft,
&FGEnvironmentMgr::set_cloud_layer_transition_ft);
- fgSetArchivable(buf);
- sprintf(buf, "/environment/clouds/layer[%d]/coverage", i);
- fgTie(buf, this, i,
+
+ _tiedProperties.Tie( layerNode->getNode("coverage",true), this, i,
&FGEnvironmentMgr::get_cloud_layer_coverage,
&FGEnvironmentMgr::set_cloud_layer_coverage);
- fgSetArchivable(buf);
+
+ _tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_coverage_type,
+ &FGEnvironmentMgr::set_cloud_layer_coverage_type);
+
+ _tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i,
+ &FGEnvironmentMgr::get_cloud_layer_visibility_m,
+ &FGEnvironmentMgr::set_cloud_layer_visibility_m);
+
+
}
+
+ _tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) );
+
+ _tiedProperties.Tie( "clouds3d-enable", fgClouds,
+ &FGClouds::get_3dClouds,
+ &FGClouds::set_3dClouds);
+
+ _tiedProperties.Tie( "clouds3d-density", thesky,
+ &SGSky::get_3dCloudDensity,
+ &SGSky::set_3dCloudDensity);
+
+ _tiedProperties.Tie("clouds3d-vis-range", thesky,
+ &SGSky::get_3dCloudVisRange,
+ &SGSky::set_3dCloudVisRange);
+
+ _tiedProperties.Tie("precipitation-enable", &sgEnviro,
+ &SGEnviro::get_precipitation_enable_state,
+ &SGEnviro::set_precipitation_enable_state);
+
+ _tiedProperties.Tie("lightning-enable", &sgEnviro,
+ &SGEnviro::get_lightning_enable_state,
+ &SGEnviro::set_lightning_enable_state);
+
+ sgEnviro.config(fgGetNode("/sim/rendering/precipitation"));
}
void
FGEnvironmentMgr::unbind ()
{
- fgUntie("/environment/visibility-m");
- fgUntie("/environment/temperature-sea-level-degc");
- fgUntie("/environment/temperature-degc");
- fgUntie("/environment/dewpoint-sea-level-degc");
- fgUntie("/environment/dewpoint-degc");
- fgUntie("/environment/pressure-sea-level-inhg");
- fgUntie("/environment/pressure-inhg");
- fgUntie("/environment/density-inhg");
- fgUntie("/environment/wind-from-north-fps");
- fgUntie("/environment/wind-from-east-fps");
- fgUntie("/environment/wind-from-down-fps");
- for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
- char buf[128];
- sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
- fgUntie(buf);
- sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
- fgUntie(buf);
- sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
- fgUntie(buf);
- sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
- fgUntie(buf);
- sprintf(buf, "/environment/clouds/layer[%d]/type", i);
- fgUntie(buf);
- }
+ _tiedProperties.Untie();
+ _environment->Untie();
+ SGSubsystemGroup::unbind();
}
void
FGEnvironmentMgr::update (double dt)
{
SGSubsystemGroup::update(dt);
-
- // FIXME: the FDMs should update themselves
- current_aircraft.fdm_state
- ->set_Velocities_Local_Airmass(_environment->get_wind_from_north_fps(),
- _environment->get_wind_from_east_fps(),
- _environment->get_wind_from_down_fps());
- _environment->set_elevation_ft(fgGetDouble("/position/altitude-ft"));
-
- _update_fdm();
+
+ _environment->set_elevation_ft( _altitudeNode->getDoubleValue() );
+
+ simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(),
+ _environment->get_wind_speed_kt() );
+ if( _cloudLayersDirty ) {
+ _cloudLayersDirty = false;
+ fgClouds->set_update_event( fgClouds->get_update_event()+1 );
+ }
}
FGEnvironment
FGEnvironment
FGEnvironmentMgr::getEnvironment (double lat, double lon, double alt) const
{
- // Always returns the same environment
- // for now; we'll make it interesting
- // later.
+ // Always returns the same environment
+ // for now; we'll make it interesting
+ // later.
FGEnvironment env = *_environment;
env.set_elevation_ft(alt);
return env;
}
-void
-FGEnvironmentMgr::_update_fdm () const
+FGEnvironment
+FGEnvironmentMgr::getEnvironment(const SGGeod& aPos) const
{
- //
- // Pass atmosphere on to FDM
- // FIXME: have FDMs read properties directly.
- //
- if (fgGetBool("/environment/params/control-fdm-atmosphere")) {
- // convert from Rankine to Celsius
- cur_fdm_state
- ->set_Static_temperature((9.0/5.0)
- * (_environment->get_temperature_degc() + 273.15));
- // convert from inHG to PSF
- cur_fdm_state
- ->set_Static_pressure(_environment->get_pressure_inhg() * 70.726566);
- // keep in slugs/ft^3
- cur_fdm_state
- ->set_Density(_environment->get_density_slugft3());
- }
+ // Always returns the same environment
+ // for now; we'll make it interesting
+ // later.
+ FGEnvironment env = *_environment;
+ env.set_elevation_ft(aPos.getElevationFt());
+ return env;
+
}
double
const char *
FGEnvironmentMgr::get_cloud_layer_coverage (int index) const
{
- switch (thesky->get_cloud_layer(index)->getCoverage()) {
- case SGCloudLayer::SG_CLOUD_OVERCAST:
- return "overcast";
- case SGCloudLayer::SG_CLOUD_BROKEN:
- return "broken";
- case SGCloudLayer::SG_CLOUD_SCATTERED:
- return "scattered";
- case SGCloudLayer::SG_CLOUD_FEW:
- return "few";
- case SGCloudLayer::SG_CLOUD_CIRRUS:
- return "cirrus";
- case SGCloudLayer::SG_CLOUD_CLEAR:
- return "clear";
- default:
- return "unknown";
- }
+ return thesky->get_cloud_layer(index)->getCoverageString().c_str();
}
void
FGEnvironmentMgr::set_cloud_layer_coverage (int index,
const char * coverage_name)
{
- SGCloudLayer::Coverage coverage;
- if (!strcmp(coverage_name, "overcast"))
- coverage = SGCloudLayer::SG_CLOUD_OVERCAST;
- else if (!strcmp(coverage_name, "broken"))
- coverage = SGCloudLayer::SG_CLOUD_BROKEN;
- else if (!strcmp(coverage_name, "scattered"))
- coverage = SGCloudLayer::SG_CLOUD_SCATTERED;
- else if (!strcmp(coverage_name, "few"))
- coverage = SGCloudLayer::SG_CLOUD_FEW;
- else if (!strcmp(coverage_name, "cirrus"))
- coverage = SGCloudLayer::SG_CLOUD_CIRRUS;
- else if (!strcmp(coverage_name, "clear"))
- coverage = SGCloudLayer::SG_CLOUD_CLEAR;
- else {
- SG_LOG(SG_INPUT, SG_WARN, "Unknown cloud type " << coverage_name);
- coverage = SGCloudLayer::SG_CLOUD_CLEAR;
- }
- thesky->get_cloud_layer(index)->setCoverage(coverage);
+ if( thesky->get_cloud_layer(index)->getCoverageString() == coverage_name )
+ return;
+
+ thesky->get_cloud_layer(index)->setCoverageString(coverage_name);
+ _cloudLayersDirty = true;
}
+int
+FGEnvironmentMgr::get_cloud_layer_coverage_type (int index) const
+{
+ return thesky->get_cloud_layer(index)->getCoverage();
+}
+
+double
+FGEnvironmentMgr::get_cloud_layer_visibility_m (int index) const
+{
+ return thesky->get_cloud_layer(index)->getVisibility_m();
+}
+
+void
+FGEnvironmentMgr::set_cloud_layer_visibility_m (int index, double visibility_m)
+{
+ thesky->get_cloud_layer(index)->setVisibility_m(visibility_m);
+}
+
+
+
+void
+FGEnvironmentMgr::set_cloud_layer_coverage_type (int index, int type )
+{
+ if( type < 0 || type >= SGCloudLayer::SG_MAX_CLOUD_COVERAGES ) {
+ SG_LOG(SG_ALL,SG_WARN,"Unknown cloud layer type " << type << " ignored" );
+ return;
+ }
+
+ if( static_cast<SGCloudLayer::Coverage>(type) == thesky->get_cloud_layer(index)->getCoverage() )
+ return;
+
+ thesky->get_cloud_layer(index)->setCoverage(static_cast<SGCloudLayer::Coverage>(type));
+ _cloudLayersDirty = true;
+}
// end of environment-mgr.cxx