]> git.mxchange.org Git - flightgear.git/blobdiff - src/Environment/environment_mgr.hxx
Moved some of the low level scene graph construction code over to simgear.
[flightgear.git] / src / Environment / environment_mgr.hxx
index 0ad652e71108c987fcddf15796df09769294898e..08b67e045699ad05ca903db818934a4ed7307551 100644 (file)
@@ -81,8 +81,8 @@ private:
   void set_cloud_layer_thickness_ft (int index, double thickness_ft);
   double get_cloud_layer_transition_ft (int index) const;
   void set_cloud_layer_transition_ft (int index, double transition_ft);
-  const char * get_cloud_layer_type (int index) const;
-  void set_cloud_layer_type (int index, const char * type);
+  const char * get_cloud_layer_coverage (int index) const;
+  void set_cloud_layer_coverage (int index, const char * coverage);
 
   FGEnvironment * _environment;        // always the same, for now
   FGEnvironmentCtrl * _controller; // always the same, for now