FGEnvironment * _environment; // always the same, for now
FGClouds *fgClouds;
- SGPropertyNode_ptr _altitudeNode;
bool _cloudLayersDirty;
+ SGPropertyNode_ptr _altitude_n;
+ SGPropertyNode_ptr _longitude_n;
+ SGPropertyNode_ptr _latitude_n;
+ double _positionTimeToLive;
simgear::TiedPropertyList _tiedProperties;
};