]> git.mxchange.org Git - flightgear.git/blobdiff - src/Environment/fgclouds.cxx
Give the FGAirport class a sane filename.
[flightgear.git] / src / Environment / fgclouds.cxx
index e6e32e43559792ac1545062eccc106cc6cb55fb0..f19d9d6fc5738255c943cf2bb81586a6fd688ce7 100644 (file)
 #  include "config.h"
 #endif
 
+#include <cstring>
+#include <cstdio>
 #include <Main/fg_props.hxx>
 
 #include <simgear/constants.h>
 #include <simgear/sound/soundmgr_openal.hxx>
 #include <simgear/scene/sky/sky.hxx>
-#include <simgear/environment/visual_enviro.hxx>
+//#include <simgear/environment/visual_enviro.hxx>
 #include <simgear/scene/sky/cloudfield.hxx>
 #include <simgear/scene/sky/newcloud.hxx>
-#include <simgear/math/sg_random.h>
+#include <simgear/structure/commands.hxx>
 #include <simgear/props/props_io.hxx>
 
 #include <Main/globals.hxx>
-#include <Airports/simple.hxx>
 #include <Main/util.hxx>
+#include <Viewer/renderer.hxx>
+#include <Airports/airport.hxx>
 
-#include "environment_ctrl.hxx"
-#include "environment_mgr.hxx"
-#include "fgmetar.hxx"
 #include "fgclouds.hxx"
 
-extern SGSky *thesky;
+static bool do_delete_3Dcloud (const SGPropertyNode *arg);
+static bool do_move_3Dcloud (const SGPropertyNode *arg);
+static bool do_add_3Dcloud (const SGPropertyNode *arg);
 
+// RNG seed to ensure cloud synchronization across multi-process
+// deployments
+static mt seed;
 
-FGClouds::FGClouds(FGEnvironmentCtrl * controller) :
+FGClouds::FGClouds() :
+#if 0
     snd_lightning(0),
-    _controller(controller),
-    station_elevation_ft(0.0),
+#endif
     clouds_3d_enabled(false),
-    last_scenario( "unset" ),
-    last_env_config( new SGPropertyNode ),
-    last_env_clouds( new SGPropertyNode )
+    index(0)
 {
        update_event = 0;
 }
 
-FGClouds::~FGClouds() {
+FGClouds::~FGClouds()
+{
 }
 
 int FGClouds::get_update_event(void) const {
@@ -71,107 +75,134 @@ void FGClouds::set_update_event(int count) {
        buildCloudLayers();
 }
 
-void FGClouds::init(void) {
+void FGClouds::Init(void) {
+#if 0
        if( snd_lightning == NULL ) {
-               snd_lightning = new SGSoundSample(globals->get_fg_root().c_str(), "Sounds/thunder.wav");
+               snd_lightning = new SGSoundSample("Sounds/thunder.wav", SGPath());
                snd_lightning->set_max_dist(7000.0f);
                snd_lightning->set_reference_dist(3000.0f);
-               SGSoundMgr *soundMgr = globals->get_soundmgr();
-               soundMgr->add( snd_lightning, "thunder" );
-               sgEnviro.set_soundMgr( soundMgr );
+               SGSoundMgr *smgr = globals->get_soundmgr();
+               SGSampleGroup *sgr = smgr->find("weather", true);
+               sgr->add( snd_lightning, "thunder" );
        }
+#endif
+
+       mt_init_time_10(&seed);
+
+       globals->get_commands()->addCommand("add-cloud", do_add_3Dcloud);
+       globals->get_commands()->addCommand("del-cloud", do_delete_3Dcloud);
+       globals->get_commands()->addCommand("move-cloud", do_move_3Dcloud);
 }
 
-void FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode  *box_def_root, const string& name, sgVec3 pos, SGCloudField *layer) {
+// Build an invidual cloud. Returns the extents of the cloud for coverage calculations
+double FGClouds::buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_def_root, const string& name, double grid_z_rand, SGCloudField *layer) {
        SGPropertyNode *box_def=NULL;
-        SGPropertyNode *cld_def=NULL;
-        
-        SGPath texture_root = globals->get_fg_root();
-        texture_root.append("Textures");
-        texture_root.append("Sky");
+       SGPropertyNode *cld_def=NULL;
+       double extent = 0.0;
+
+       SGPath texture_root = globals->get_fg_root();
+       texture_root.append("Textures");
+       texture_root.append("Sky");
 
        box_def = box_def_root->getChild(name.c_str());
-  
+
        string base_name = name.substr(0,2);
        if( !box_def ) {
                if( name[2] == '-' ) {
                        box_def = box_def_root->getChild(base_name.c_str());
                }
                if( !box_def )
-                       return;
+                       return 0.0;
        }
-        
+
+       double x = mt_rand(&seed) * SGCloudField::fieldSize - (SGCloudField::fieldSize / 2.0);
+       double y = mt_rand(&seed) * SGCloudField::fieldSize - (SGCloudField::fieldSize / 2.0);
+       double z = grid_z_rand * (mt_rand(&seed) - 0.5);
+
+       float lon = fgGetNode("/position/longitude-deg", false)->getFloatValue();
+       float lat = fgGetNode("/position/latitude-deg", false)->getFloatValue();
+
+       SGVec3f pos(x,y,z);
+
        for(int i = 0; i < box_def->nChildren() ; i++) {
                SGPropertyNode *abox = box_def->getChild(i);
                if( strcmp(abox->getName(), "box") == 0) {
-                       double x = abox->getDoubleValue("x") + pos[0];
-                       double y = abox->getDoubleValue("y") + pos[1];
-                       double z = abox->getDoubleValue("z") + pos[2];
-                        SGVec3f newpos = SGVec3f(x, z, y);
-                        
-                        string type = abox->getStringValue("type", "cu-small");
-                               
-                        cld_def = cloud_def_root->getChild(type.c_str());
-                        if ( !cld_def ) return;
-                        
-                        double min_width = cld_def->getDoubleValue("min-cloud-width-m", 500.0);
-                        double max_width = cld_def->getDoubleValue("max-cloud-width-m", 1000.0);
-                        double min_height = cld_def->getDoubleValue("min-cloud-height-m", min_width);
-                        double max_height = cld_def->getDoubleValue("max-cloud-height-m", max_width);
-                        double min_sprite_width = cld_def->getDoubleValue("min-sprite-width-m", 200.0);
-                        double max_sprite_width = cld_def->getDoubleValue("max-sprite-width-m", min_sprite_width);
-                        double min_sprite_height = cld_def->getDoubleValue("min-sprite-height-m", min_sprite_width);
-                        double max_sprite_height = cld_def->getDoubleValue("max-sprite-height-m", max_sprite_width);
-                        int num_sprites = cld_def->getIntValue("num-sprites", 20);
-                        int num_textures_x = cld_def->getIntValue("num-textures-x", 1);
-                        int num_textures_y = cld_def->getIntValue("num-textures-y", 1);
-                        double bottom_shade = cld_def->getDoubleValue("bottom-shade", 1.0);
-                        string texture = cld_def->getStringValue("texture", "cl_cumulus.rgb");
-          
-                        SGNewCloud *cld = 
-                                new SGNewCloud(type,
-                                               texture_root, 
-                                               texture, 
-                                               min_width, 
-                                               max_width, 
-                                               min_height,
-                                               max_height,
-                                               min_sprite_width,
-                                               max_sprite_width,
-                                               min_sprite_height,
-                                               max_sprite_height,
-                                               bottom_shade,
-                                               num_sprites,
-                                               num_textures_x,
-                                               num_textures_y);
-                        layer->addCloud(newpos, cld);
+
+                       string type = abox->getStringValue("type", "cu-small");
+                       cld_def = cloud_def_root->getChild(type.c_str());
+                       if ( !cld_def ) return 0.0;
+
+                       double w = abox->getDoubleValue("width", 1000.0);
+                       double h = abox->getDoubleValue("height", 1000.0);
+                       int hdist = abox->getIntValue("hdist", 1);
+                       int vdist = abox->getIntValue("vdist", 1);
+
+                       double c = abox->getDoubleValue("count", 5);
+                       int count = (int) (c + (mt_rand(&seed) - 0.5) * c);
+
+                       extent = std::max(w*w, extent);
+
+                       for (int j = 0; j < count; j++) {
+
+                               // Locate the clouds randomly in the defined space. The hdist and
+                               // vdist values control the horizontal and vertical distribution
+                               // by simply summing random components.
+                               double x = 0.0;
+                               double y = 0.0;
+                               double z = 0.0;
+
+                               for (int k = 0; k < hdist; k++)
+                               {
+                                       x += (mt_rand(&seed) / hdist);
+                                       y += (mt_rand(&seed) / hdist);
+                               }
+
+                               for (int k = 0; k < vdist; k++)
+                               {
+                                       z += (mt_rand(&seed) / vdist);
+                               }
+
+                               x = w * (x - 0.5) + pos[0]; // N/S
+                               y = w * (y - 0.5) + pos[1]; // E/W
+                               z = h * z + pos[2]; // Up/Down. pos[2] is the cloudbase
+
+                               //SGVec3f newpos = SGVec3f(x, y, z);
+                               SGNewCloud cld(texture_root, cld_def, &seed);
+
+                               //layer->addCloud(newpos, cld.genCloud());
+                               layer->addCloud(lon, lat, z, x, y, index++, cld.genCloud());
+                       }
                }
        }
+
+       // Return the maximum extent of the cloud
+       return extent;
 }
 
-void FGClouds::buildLayer(int iLayer, const string& name, double alt, double coverage) {
+void FGClouds::buildLayer(int iLayer, const string& name, double coverage) {
        struct {
                string name;
                double count;
        } tCloudVariety[20];
        int CloudVarietyCount = 0;
        double totalCount = 0.0;
-        
+
+    SGSky* thesky = globals->get_renderer()->getSky();
+    
        SGPropertyNode *cloud_def_root = fgGetNode("/environment/cloudlayers/clouds", false);
        SGPropertyNode *box_def_root   = fgGetNode("/environment/cloudlayers/boxes", false);
        SGPropertyNode *layer_def_root = fgGetNode("/environment/cloudlayers/layers", false);
-        SGCloudField *layer = thesky->get_cloud_layer(iLayer)->get_layer3D();
+       SGCloudField *layer = thesky->get_cloud_layer(iLayer)->get_layer3D();
        layer->clear();
-        
+
        // If we don't have the required properties, then render the cloud in 2D
-        if ((! clouds_3d_enabled) || coverage == 0.0 ||
-           layer_def_root == NULL || cloud_def_root == NULL || box_def_root == NULL)
-        {
-                thesky->get_cloud_layer(iLayer)->set_enable3dClouds(false);
-               return;
-        }
-        
-        // If we can't find a definition for this cloud type, then render the cloud in 2D
+       if ((! clouds_3d_enabled) || coverage == 0.0 ||
+               layer_def_root == NULL || cloud_def_root == NULL || box_def_root == NULL) {
+                       thesky->get_cloud_layer(iLayer)->set_enable3dClouds(false);
+                       return;
+       }
+
+       // If we can't find a definition for this cloud type, then render the cloud in 2D
        SGPropertyNode *layer_def=NULL;
        layer_def = layer_def_root->getChild(name.c_str());
        if( !layer_def ) {
@@ -179,20 +210,15 @@ void FGClouds::buildLayer(int iLayer, const string& name, double alt, double cov
                        string base_name = name.substr(0,2);
                        layer_def = layer_def_root->getChild(base_name.c_str());
                }
-               if( !layer_def )
-                {
-                        thesky->get_cloud_layer(iLayer)->set_enable3dClouds(false);
-                        return;
-                }
+               if( !layer_def ) {
+                       thesky->get_cloud_layer(iLayer)->set_enable3dClouds(false);
+                       return;
+               }
        }
-        
-        // At this point, we know we've got some 3D clouds to generate.
-        thesky->get_cloud_layer(iLayer)->set_enable3dClouds(true);
-
-       double grid_x_size = layer_def->getDoubleValue("grid-x-size", 1000.0);
-       double grid_y_size = layer_def->getDoubleValue("grid-y-size", 1000.0);
-       double grid_x_rand = layer_def->getDoubleValue("grid-x-rand", grid_x_size);
-       double grid_y_rand = layer_def->getDoubleValue("grid-y-rand", grid_y_size);
+
+       // At this point, we know we've got some 3D clouds to generate.
+       thesky->get_cloud_layer(iLayer)->set_enable3dClouds(true);
+
        double grid_z_rand = layer_def->getDoubleValue("grid-z-rand");
 
        for(int i = 0; i < layer_def->nChildren() ; i++) {
@@ -207,7 +233,7 @@ void FGClouds::buildLayer(int iLayer, const string& name, double alt, double cov
                        char variety_name[50];
                        do {
                                variety++;
-                               snprintf(variety_name, sizeof(variety_name), cloud_name.c_str(), variety);
+                               snprintf(variety_name, sizeof(variety_name) - 1, cloud_name.c_str(), variety);
                        } while( box_def_root->getChild(variety_name, 0, false) );
 
                        totalCount += count;
@@ -216,38 +242,30 @@ void FGClouds::buildLayer(int iLayer, const string& name, double alt, double cov
                }
        }
        totalCount = 1.0 / totalCount;
-        
-       for(double px = 0.0; px < SGCloudField::fieldSize; px += grid_x_size) {
-               for(double py = 0.0; py < SGCloudField::fieldSize; py += grid_y_size) {
-                       double x = px + grid_x_rand * (sg_random() - 0.5) - (SGCloudField::fieldSize / 2.0);
-                       double y = py + grid_y_rand * (sg_random() - 0.5) - (SGCloudField::fieldSize / 2.0);
-                       double z = grid_z_rand * (sg_random() - 0.5);
-                        
-                        if (sg_random() < coverage)
-                        {
-                            double choice = sg_random();
-    
-                            for(int i = 0; i < CloudVarietyCount ; i ++) {
-                                    choice -= tCloudVariety[i].count * totalCount;
-                                    if( choice <= 0.0 ) {
-                                            sgVec3 pos={x,z,y};
-                                            
-                                            buildCloud(cloud_def_root, 
-                                                       box_def_root, 
-                                                       tCloudVariety[i].name, 
-                                                       pos, 
-                                                       layer);
-                                            break;
-                                    }
-                            }
-                        }
+
+       // Determine how much cloud coverage we need in m^2.
+       double cov = coverage * SGCloudField::fieldSize * SGCloudField::fieldSize;
+
+       while (cov > 0.0f) {
+               double choice = mt_rand(&seed);
+
+               for(int i = 0; i < CloudVarietyCount ; i ++) {
+                       choice -= tCloudVariety[i].count * totalCount;
+                       if( choice <= 0.0 ) {
+                               cov -= buildCloud(cloud_def_root,
+                                               box_def_root,
+                                               tCloudVariety[i].name,
+                                               grid_z_rand,
+                                               layer);
+                               break;
+                       }
                }
        }
 
-        // Now we've built any clouds, enable them and set the density (coverage)
-        //layer->setCoverage(coverage);
-        //layer->applyCoverage();
-        thesky->get_cloud_layer(iLayer)->set_enable3dClouds(clouds_3d_enabled);
+       // Now we've built any clouds, enable them and set the density (coverage)
+       //layer->setCoverage(coverage);
+       //layer->applyCoverage();
+       thesky->get_cloud_layer(iLayer)->set_enable3dClouds(clouds_3d_enabled);
 }
 
 void FGClouds::buildCloudLayers(void) {
@@ -255,25 +273,22 @@ void FGClouds::buildCloudLayers(void) {
 
        //double wind_speed_kt   = metar_root->getDoubleValue("wind-speed-kt");
        double temperature_degc  = metar_root->getDoubleValue("temperature-sea-level-degc");
-       double dewpoint_degc     = metar_root->getDoubleValue("dewpoint-sea-level-degc");
-       double pressure_mb              = metar_root->getDoubleValue("pressure-sea-level-inhg") * SG_INHG_TO_PA / 100.0;
-
-       double dewp = pow(10.0, 7.5 * dewpoint_degc / (237.7 + dewpoint_degc));
-       double temp = pow(10.0, 7.5 * temperature_degc / (237.7 + temperature_degc));
-       double rel_humidity = dewp * 100 / temp;
+       double dewpoint_degc     = metar_root->getDoubleValue("dewpoint-sea-level-degc");
+       double pressure_mb       = metar_root->getDoubleValue("pressure-sea-level-inhg") * SG_INHG_TO_PA / 100.0;
+       double rel_humidity      = metar_root->getDoubleValue("relative-humidity");
 
        // formule d'Epsy, base d'un cumulus
        double cumulus_base = 122.0 * (temperature_degc - dewpoint_degc);
        double stratus_base = 100.0 * (100.0 - rel_humidity) * SG_FEET_TO_METER;
 
+    SGSky* thesky = globals->get_renderer()->getSky();
        for(int iLayer = 0 ; iLayer < thesky->get_cloud_layer_count(); iLayer++) {
                SGPropertyNode *cloud_root = fgGetNode("/environment/clouds/layer", iLayer, true);
 
                double alt_ft = cloud_root->getDoubleValue("elevation-ft");
                double alt_m = alt_ft * SG_FEET_TO_METER;
-                string coverage = cloud_root->getStringValue("coverage");
-                
-                
+               string coverage = cloud_root->getStringValue("coverage");
+
                double coverage_norm = 0.0;
                if( coverage == "few" )
                        coverage_norm = 2.0/8.0;        // <1-2
@@ -285,6 +300,7 @@ void FGClouds::buildCloudLayers(void) {
                        coverage_norm = 8.0/8.0;        // 8
 
                string layer_type = "nn";
+
                if( coverage == "cirrus" ) {
                        layer_type = "ci";
                } else if( alt_ft > 16500 ) {
@@ -297,15 +313,15 @@ void FGClouds::buildCloudLayers(void) {
                                layer_type = "ns";
                } else {
 //                     layer_type = "st|cu|cb|sc";
-                        if( cumulus_base * 0.80 < alt_m && cumulus_base * 1.20 > alt_m ) {
-                                // +/- 20% from cumulus probable base
-                                layer_type = "cu";
-                        } else if( stratus_base * 0.80 < alt_m && stratus_base * 1.40 > alt_m ) {
-                                // +/- 20% from stratus probable base
-                                layer_type = "st";
-                        } else {
+                       if( cumulus_base * 0.80 < alt_m && cumulus_base * 1.20 > alt_m ) {
+                               // +/- 20% from cumulus probable base
+                               layer_type = "cu";
+                       } else if( stratus_base * 0.80 < alt_m && stratus_base * 1.40 > alt_m ) {
+                               // +/- 20% from stratus probable base
+                               layer_type = "st";
+                       } else {
                                // above formulae is far from perfect
-                                if ( alt_ft < 2000 )
+                               if ( alt_ft < 2000 )
                                        layer_type = "st";
                                else if( alt_ft < 4500 )
                                        layer_type = "cu";
@@ -313,237 +329,104 @@ void FGClouds::buildCloudLayers(void) {
                                        layer_type = "sc";
                        }
                }
-                
-               buildLayer(iLayer, layer_type, alt_m, coverage_norm);
-       }
-}
-
-// copy from FGMetarEnvironmentCtrl until better
-void
-FGClouds::update_metar_properties( const FGMetar *m )
-{
-    int i;
-
-    fgSetString("/environment/metar/station-id", m->getId());
-    fgSetDouble("/environment/metar/min-visibility-m",
-                m->getMinVisibility().getVisibility_m() );
-    fgSetDouble("/environment/metar/max-visibility-m",
-                m->getMaxVisibility().getVisibility_m() );
-
-    SGPropertyNode *metar = fgGetNode("/environment/metar", true);
-    const SGMetarVisibility *dirvis = m->getDirVisibility();
-
-    for (i = 0; i < 8; i++, dirvis++) {
-        SGPropertyNode *vis = metar->getChild("visibility", i, true);
-        double v = dirvis->getVisibility_m();
-
-        vis->setDoubleValue("min-m", v);
-        vis->setDoubleValue("max-m", v);
-    }
-
-    fgSetInt("/environment/metar/base-wind-range-from",
-             m->getWindRangeFrom() );
-    fgSetInt("/environment/metar/base-wind-range-to",
-             m->getWindRangeTo() );
-    fgSetDouble("/environment/metar/base-wind-speed-kt",
-                m->getWindSpeed_kt() );
-    fgSetDouble("/environment/metar/gust-wind-speed-kt",
-                m->getGustSpeed_kt() );
-    fgSetDouble("/environment/metar/temperature-degc",
-                m->getTemperature_C() );
-    fgSetDouble("/environment/metar/dewpoint-degc",
-                m->getDewpoint_C() );
-    fgSetDouble("/environment/metar/rel-humidity-norm",
-                m->getRelHumidity() );
-    fgSetDouble("/environment/metar/pressure-inhg",
-                m->getPressure_inHg() );
-
-    vector<SGMetarCloud> cv = m->getClouds();
-    vector<SGMetarCloud>::const_iterator cloud, cloud_end = cv.end();
-
-    // Load into both the METAR and environment properties to stop interpolation
-    SGPropertyNode *metar_clouds = fgGetNode("/environment/metar/clouds", true);
-    SGPropertyNode *clouds = fgGetNode("/environment/clouds", true);
-
-    for (i = 0, cloud = cv.begin(); i < FGEnvironmentMgr::MAX_CLOUD_LAYERS; i++) {
-        const char *coverage_string[5] = { "clear", "few", "scattered", "broken", "overcast" };
-        const double thickness_value[5] = { 0, 65, 600, 750, 1000 };
-
-        const char *coverage = "clear";
-        double elevation = -9999.0;
-        double thickness = 0.0;
-        const double span = 40000.0;
-
-        if (cloud != cloud_end) {
-            int c = cloud->getCoverage();
-            coverage = coverage_string[c];
-            elevation = cloud->getAltitude_ft() + station_elevation_ft;
-            thickness = thickness_value[c];
-            ++cloud;
-        }
-
-        SGPropertyNode *layer;
-        layer = metar_clouds->getChild("layer", i, true);
-        layer->setStringValue("coverage", coverage);
-        layer->setDoubleValue("elevation-ft", elevation);
-        layer->setDoubleValue("thickness-ft", thickness);
-        layer->setDoubleValue("span-m", span);
-
-        layer = clouds->getChild("layer", i, true);
-        layer->setStringValue("coverage", coverage);
-        layer->setDoubleValue("elevation-ft", elevation);
-        layer->setDoubleValue("thickness-ft", thickness);
-        layer->setDoubleValue("span-m", span);
-    }
-
-    fgSetDouble("/environment/metar/rain-norm", m->getRain());
-    fgSetDouble("/environment/metar/hail-norm", m->getHail());
-    fgSetDouble("/environment/metar/snow-norm", m->getSnow());
-    fgSetBool("/environment/metar/snow-cover", m->getSnowCover());
-}
-
-void
-FGClouds::update_env_config ()
-{
-    fgSetupWind( fgGetDouble("/environment/metar/base-wind-range-from"),
-                 fgGetDouble("/environment/metar/base-wind-range-to"),
-                 fgGetDouble("/environment/metar/base-wind-speed-kt"),
-                 fgGetDouble("/environment/metar/gust-wind-speed-kt") );
 
-    fgDefaultWeatherValue( "visibility-m",
-                           fgGetDouble("/environment/metar/min-visibility-m") );
-#if 0
-    set_temp_at_altitude( fgGetDouble("/environment/metar/temperature-degc"),
-                          station_elevation_ft );
-    set_dewpoint_at_altitude( fgGetDouble("/environment/metar/dewpoint-degc"),
-                              station_elevation_ft );
-#endif
-    fgDefaultWeatherValue( "pressure-sea-level-inhg",
-                           fgGetDouble("/environment/metar/pressure-inhg") );
-}
-
-void FGClouds::setLayer( int iLayer, float alt_ft, const string& coverage, const string& layer_type ) {
-       double coverage_norm = 0.0;
-       if( coverage == "few" )
-               coverage_norm = 2.0/8.0;        // <1-2
-       else if( coverage == "scattered" )
-               coverage_norm = 4.0/8.0;        // 3-4
-       else if( coverage == "broken" )
-               coverage_norm = 6.0/8.0;        // 5-7
-       else if( coverage == "overcast" )
-               coverage_norm = 8.0/8.0;        // 8
-
-       buildLayer(iLayer, layer_type, station_elevation_ft + alt_ft * SG_FEET_TO_METER, coverage_norm);
-}
-
-void FGClouds::buildScenario( const string& scenario ) {
-       string fakeMetar="";
-       string station = fgGetString("/environment/metar/station-id", "XXXX");
-        
-       // fetch station elevation if exists
-        if( station == "XXXX" )
-            station_elevation_ft = fgGetDouble("/position/ground-elev-m", 0.0);
-        else {
-            const FGAirport* a = FGAirport::findByIdent(station);
-            station_elevation_ft = (a ? a->getElevation() : 0.0);
-        }
-
-       for(int iLayer = 0 ; iLayer < thesky->get_cloud_layer_count(); iLayer++) {
-            thesky->get_cloud_layer(iLayer)
-                ->setCoverage(SGCloudLayer::SG_CLOUD_CLEAR);
-            thesky->get_cloud_layer(iLayer)->get_layer3D()->clear();
+               cloud_root->setStringValue("layer-type",layer_type);
+               buildLayer(iLayer, layer_type, coverage_norm);
        }
-
-       station += " 011000Z ";
-       if( scenario == "Fair weather" ) {
-               fakeMetar = "15003KT 12SM SCT041 FEW200 20/08 Q1015 NOSIG";
-               //setLayer(0, 3300.0, "scattered", "cu");
-        } else if( scenario == "Thunderstorm" ) {
-               fakeMetar = "15012KT 08SM TSRA SCT040 BKN070 20/12 Q0995";
-               setLayer(0, 4000.0, "scattered", "cb");
-               setLayer(1, 7000.0, "scattered", "ns");
-       } else 
-               return;
-       FGMetar *m = new FGMetar( station + fakeMetar );
-       update_metar_properties( m );
-       update_env_config();
-       // propagate aloft tables
-       //_controller->reinit();
-
-       fgSetString("/environment/metar/last-metar", m->getData());
-       // TODO:de-activate real metar updates
-       if( scenario == "Fair weather" ) {
-               fgSetString("/environment/clouds/layer[1]/coverage", "cirrus");
-       }
-}
-
-void FGClouds::set_scenario(const char * sc) {
-
-        scenario = string(sc);
-        
-//        if(!rebuild_required && (scenario == last_scenario))
-//            return;
-        
-        if( last_scenario == "none" ) {
-        // save clouds and weather conditions
-            SGPropertyNode *param = fgGetNode("/environment/config", true);
-            copyProperties( param, last_env_config );
-            param = fgGetNode("/environment/clouds", true);
-            copyProperties( param, last_env_clouds );
-        }
-                
-        if( scenario == "METAR" ) {
-            string realMetar = fgGetString("/environment/metar/real-metar", "");
-
-            if( realMetar != "" ) {
-                fgSetString("/environment/metar/last-metar", realMetar.c_str());
-                FGMetar *m = new FGMetar( realMetar );
-                update_metar_properties( m );
-                update_env_config();
-                       // propagate aloft tables
-                _controller->reinit();
-                buildCloudLayers();
-            }
-        }
-        else if( scenario == "none" ) {
-        // restore clouds and weather conditions
-            SGPropertyNode *param = fgGetNode("/environment/config", true);
-            copyProperties( last_env_config, param );
-            param = fgGetNode("/environment/clouds", true);
-            copyProperties( last_env_clouds, param );
-            fgSetDouble("/environment/metar/rain-norm", 0.0);
-            fgSetDouble("/environment/metar/snow-norm", 0.0);
-//         update_env_config();
-           // propagate aloft tables
-            _controller->reinit();
-            buildCloudLayers();
-        }
-        else {
-            buildScenario( scenario );
-            _controller->reinit();
-            buildCloudLayers();
-        }
-        
-        last_scenario = scenario;
-
-        if( snd_lightning == NULL )
-            init();
 }
 
-const char * FGClouds::get_scenario(void) const
+void FGClouds::set_3dClouds(bool enable)
 {
-    return scenario.c_str();
+       if (enable != clouds_3d_enabled) {
+               clouds_3d_enabled = enable;
+               buildCloudLayers();
+       }
 }
 
-void FGClouds::set_3dClouds(bool enable)
+bool FGClouds::get_3dClouds() const
 {
-    if (enable != clouds_3d_enabled) {
-        clouds_3d_enabled = enable;
-        buildCloudLayers();
-    }
+       return clouds_3d_enabled;
 }
 
-bool FGClouds::get_3dClouds() const {
-    return clouds_3d_enabled;
-}
-  
+/**
+ * Adds a 3D cloud to a cloud layer.
+ *
+ * Property arguments
+ * layer - the layer index to add this cloud to. (Defaults to 0)
+ * index - the index for this cloud (to be used later)
+ * lon/lat/alt - the position for the cloud
+ * (Various) - cloud definition properties. See README.3DClouds
+ *
+ */
+ static bool
+ do_add_3Dcloud (const SGPropertyNode *arg)
+ {
+   int l = arg->getIntValue("layer", 0);
+   int index = arg->getIntValue("index", 0);
+
+   SGPath texture_root = globals->get_fg_root();
+        texture_root.append("Textures");
+        texture_root.append("Sky");
+
+        float lon = arg->getFloatValue("lon-deg", 0.0f);
+        float lat = arg->getFloatValue("lat-deg", 0.0f);
+        float alt = arg->getFloatValue("alt-ft",  0.0f);
+        float x   = arg->getFloatValue("x-offset-m",  0.0f);
+        float y   = arg->getFloatValue("y-offset-m",  0.0f);
+
+   SGSky* thesky = globals->get_renderer()->getSky();
+   SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
+   SGNewCloud cld(texture_root, arg, &seed);
+   bool success = layer->addCloud(lon, lat, alt, x, y, index, cld.genCloud());
+
+   // Adding a 3D cloud immediately makes this layer 3D.
+   thesky->get_cloud_layer(l)->set_enable3dClouds(true);
+
+   return success;
+ }
+
+ /**
+  * Removes a 3D cloud from a cloud layer
+  *
+  * Property arguments
+  *
+  * layer - the layer index to remove this cloud from. (defaults to 0)
+  * index - the cloud index
+  *
+  */
+ static bool
+ do_delete_3Dcloud (const SGPropertyNode *arg)
+ {
+   int l = arg->getIntValue("layer", 0);
+   int i = arg->getIntValue("index", 0);
+
+   SGSky* thesky = globals->get_renderer()->getSky();
+   SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
+        return layer->deleteCloud(i);
+ }
+
+/**
+ * Move a cloud within a 3D layer
+ *
+ * Property arguments
+ * layer - the layer index to add this cloud to. (Defaults to 0)
+ * index - the cloud index to move.
+ * lon/lat/alt - the position for the cloud
+ *
+ */
+ static bool
+ do_move_3Dcloud (const SGPropertyNode *arg)
+ {
+   int l = arg->getIntValue("layer", 0);
+   int i = arg->getIntValue("index", 0);
+      SGSky* thesky = globals->get_renderer()->getSky();
+     
+        float lon = arg->getFloatValue("lon-deg", 0.0f);
+        float lat = arg->getFloatValue("lat-deg", 0.0f);
+        float alt = arg->getFloatValue("alt-ft",  0.0f);
+        float x   = arg->getFloatValue("x-offset-m",  0.0f);
+        float y   = arg->getFloatValue("y-offset-m",  0.0f);
+
+   SGCloudField *layer = thesky->get_cloud_layer(l)->get_layer3D();
+        return layer->repositionCloud(i, lon, lat, alt, x, y);
+ }