void setLayer( int iLayer, float alt_m, const string& coverage, const string& layer_type );
- void update_metar_properties( FGMetar *m );
+ void update_metar_properties( const FGMetar *m );
- void FGClouds::update_env_config ();
+ void update_env_config ();
int update_event;
SGSoundSample *snd_lightning;