#include "fgmetar.hxx"
#include "environment.hxx"
#include "atmosphere.hxx"
+#include "metarairportfilter.hxx"
#include <simgear/scene/sky/cloud.hxx>
#include <simgear/structure/exception.hxx>
+#include <Main/fg_props.hxx>
using std::string;
{
// 1. check the id given in the metar
FGAirport* a = FGAirport::findByIdent(m->getId());
-/*
+
// 2. if unknown, find closest airport with metar to current position
if( a == NULL ) {
- SGGeod pos = SGGeod::fromDeg(_longitude_n->getDoubleValue(), _latitude_n->getDoubleValue());
- a = FGAirport::findClosest(pos, 10000.0, &_airportWithMetarFilter);
+ SGGeod pos = SGGeod::fromDeg(
+ fgGetDouble( "/position/longitude-deg", 0.0 ),
+ fgGetDouble( "/position/latitude-deg", 0.0 ) );
+ a = FGAirport::findClosest(pos, 10000.0, MetarAirportFilter::instance() );
}
-*/
+
// 3. otherwise use ground elevation
if( a != NULL ) {
_station_elevation = a->getElevation();
_station_longitude = towerPosition.getLongitudeDeg();
_station_id = a->ident();
} else {
- _station_elevation = 0.0;
- _station_latitude = 0.0;
- _station_longitude = 0.0;
+ _station_elevation = fgGetDouble("/position/ground-elev-m", 0.0 ) * SG_METER_TO_FEET;
+ _station_latitude = fgGetDouble( "/position/latitude-deg", 0.0 );
+ _station_longitude = fgGetDouble( "/position/longitude-deg", 0.0 );
_station_id = "XXXX";
-// station_elevation_ft = _ground_elevation_n->getDoubleValue() * SG_METER_TO_FEET;
-// _station_id = m->getId();
}
}
// if its fog(FG) (might be shallow(MI) or patches(BC)) or haze (HZ) or mist(BR)
if( phenomenon == "FG" ) isFG = true;
if( phenomenon == "HZ" ) isHZ = true;
+ if( phenomenon == "BR" ) isBR = true;
if( description == "MI" ) isMI = true;
if( description == "BC" ) isBC = true;
- if( description == "BR" ) isBR = true;
}
}
}
SGPropertyNode_ptr cloudsNode = _rootNode->getNode("clouds", true );
const vector<SGMetarCloud> & metarClouds = m->getClouds();
unsigned layerOffset = 0; // Oh, this is ugly!
- bool setGroundCloudLayer = _rootNode->getBoolValue("set-ground-cloud-layer", false );
+
+ // fog/mist/haze cloud layer does not work with 3d clouds yet :-(
+ bool setGroundCloudLayer = _rootNode->getBoolValue("set-ground-cloud-layer", false ) &&
+ false == (fgGetBool("/sim/rendering/shader-effects", false ) &&
+ fgGetBool("/sim/rendering/clouds3d-enable", false ) );
if( setGroundCloudLayer ) {
// create a cloud layer #0 starting at the ground if its fog, mist or haze
// make sure layer actually starts at ground and set it's bottom at a constant
// value below the station's elevation
- const double LAYER_BOTTOM_BELOW_STATION_ELEVATION=200;
+ const double LAYER_BOTTOM_STATION_OFFSET =
+ fgGetDouble( "/environment/params/fog-mist-haze-layer/offset-from-station-elevation-ft", -200 );
SGMetarCloud::Coverage coverage = SGMetarCloud::COVERAGE_NIL;
double thickness = 0;
double alpha = 1.0;
if( isFG ) { // fog
- coverage = isBC ? SGMetarCloud::COVERAGE_SCATTERED : SGMetarCloud::COVERAGE_BROKEN;
- thickness = isMI ?
- 30 + LAYER_BOTTOM_BELOW_STATION_ELEVATION : // shallow fog, 10m/30ft
- 500 + LAYER_BOTTOM_BELOW_STATION_ELEVATION; // fog, 150m/500ft
- alpha = 1.0;
+ coverage = SGMetarCloud::getCoverage( isBC ?
+ fgGetString( "/environment/params/fog-mist-haze-layer/fog-bc-2dlayer-coverage", SGMetarCloud::COVERAGE_SCATTERED_STRING ) :
+ fgGetString( "/environment/params/fog-mist-haze-layer/fog-2dlayer-coverage", SGMetarCloud::COVERAGE_BROKEN_STRING )
+ );
+ thickness = isMI ?
+ fgGetDouble("/environment/params/fog-mist-haze-layer/fog-shallow-thickness-ft",30) - LAYER_BOTTOM_STATION_OFFSET : // shallow fog, 10m/30ft
+ fgGetDouble("/environment/params/fog-mist-haze-layer/fog-thickness-ft",500) - LAYER_BOTTOM_STATION_OFFSET; // fog, 150m/500ft
+ alpha = fgGetDouble("/environment/params/fog-mist-haze-layer/fog-2dlayer-alpha", 1.0);
} else if( isBR ) { // mist
- coverage = SGMetarCloud::COVERAGE_OVERCAST;
- thickness = 2000 + LAYER_BOTTOM_BELOW_STATION_ELEVATION;
- alpha = 0.8;
- } else if( isHZ ) { // hase
- coverage = SGMetarCloud::COVERAGE_OVERCAST;
- thickness = 2000 + LAYER_BOTTOM_BELOW_STATION_ELEVATION;
- alpha = 0.6;
+ coverage = SGMetarCloud::getCoverage(fgGetString("/environment/params/fog-mist-haze-layer/mist-2dlayer-coverage", SGMetarCloud::COVERAGE_OVERCAST_STRING));
+ thickness = fgGetDouble("/environment/params/fog-mist-haze-layer/mist-thickness-ft",2000) - LAYER_BOTTOM_STATION_OFFSET;
+ alpha = fgGetDouble("/environment/params/fog-mist-haze-layer/mist-2dlayer-alpha",0.8);
+ } else if( isHZ ) { // haze
+ coverage = SGMetarCloud::getCoverage(fgGetString("/environment/params/fog-mist-haze-layer/mist-2dlayer-coverage", SGMetarCloud::COVERAGE_OVERCAST_STRING));
+ thickness = fgGetDouble("/environment/params/fog-mist-haze-layer/haze-thickness-ft",2000) - LAYER_BOTTOM_STATION_OFFSET;
+ alpha = fgGetDouble("/environment/params/fog-mist-haze-layer/haze-2dlayer-alpha",0.6);
}
- // fog is "overcast" by default of "broken" for patches of fog
+
if( coverage != SGMetarCloud::COVERAGE_NIL ) {
+
+ // if there is a layer above the fog, limit the top to one foot below that layer's bottom
+ if( metarClouds[0].getCoverage() != SGMetarCloud::COVERAGE_CLEAR )
+ thickness = metarClouds[0].getAltitude_ft() - LAYER_BOTTOM_STATION_OFFSET - 1;
+
SGPropertyNode_ptr layerNode = cloudsNode->getChild(LAYER, 0, true );
layerNode->setDoubleValue( "coverage-type", SGCloudLayer::getCoverageType(coverage_string[coverage]) );
layerNode->setStringValue( "coverage", coverage_string[coverage] );
- layerNode->setDoubleValue( "elevation-ft", _station_elevation - LAYER_BOTTOM_BELOW_STATION_ELEVATION );
+ layerNode->setDoubleValue( "elevation-ft", _station_elevation + LAYER_BOTTOM_STATION_OFFSET );
layerNode->setDoubleValue( "thickness-ft", thickness );
layerNode->setDoubleValue( "visibility-m", _min_visibility );
layerNode->setDoubleValue( "alpha", alpha );
- _min_visibility = _max_visibility = 20000.0; // assume good visibility above the fog
+ _min_visibility = _max_visibility =
+ fgGetDouble("/environment/params/fog-mist-haze-layer/visibility-above-layer-m",20000.0); // assume good visibility above the fog
layerOffset = 1; // shudder
}
}