virtual ~TerrainSamplerImplementation ();
virtual void init ();
+ virtual InitStatus incrementalInit ();
virtual void postinit();
virtual void reinit ();
virtual void bind();
TerrainSamplerImplementation::~TerrainSamplerImplementation()
{
}
+
+SGSubsystem::InitStatus TerrainSamplerImplementation::incrementalInit()
+{
+ init();
+ return INIT_DONE;
+}
void TerrainSamplerImplementation::init()
{
if( subsys == NULL )
break;
remove_subsystem( subsystemName );
+ subsys->unbind();
delete subsys;
}