#include <deque>
#include "terrainsampler.hxx"
+
using simgear::PropertyList;
+using std::deque;
+using std::vector;
+using std::ostringstream;
+using std::string;
#include <simgear/props/tiedpropertylist.hxx>
}
}
+/*
double alt_low_min = 0.0;
double n_max = 0.0;
sum = 0.0;
break;
}
}
-
+*/
_altLayered = 0.5 * (_altMin + _altOffset);
#if 0
if( subsys == NULL )
break;
remove_subsystem( subsystemName );
+ delete subsys;
}
init();