]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/Balloon.cxx
Honor the /sim/freeze/fuel property to inhibit fuel consumption at runtime.
[flightgear.git] / src / FDM / Balloon.cxx
index dd5bc016d8f8580432532adc857e9bcbb6daa138..90121c13ca60af40472d04c89c2cf2a4c62e4591 100644 (file)
@@ -103,9 +103,9 @@ void FGBalloonSim::init() {
 
     //set velocities
     sgSetVec3( temp,
-              fgGetDouble("/velocities/uBody-fps"),
-              fgGetDouble("/velocities/vBody-fps"),
-              fgGetDouble("/velocities/wBody-fps") );
+              fgGetDouble("/sim/presets/uBody-fps"),
+              fgGetDouble("/sim/presets/vBody-fps"),
+              fgGetDouble("/sim/presets/wBody-fps") );
     current_balloon.setVelocity( temp );
 
     SG_LOG( SG_FLIGHT, SG_INFO, "Finished initializing BalloonSim" );
@@ -113,9 +113,14 @@ void FGBalloonSim::init() {
 
 
 // Run an iteration of the EOM (equations of motion)
-void FGBalloonSim::update( int multiloop ) {
+void FGBalloonSim::update( double dt ) {
     double save_alt = 0.0;
 
+    if (is_suspended())
+      return;
+
+    int multiloop = _calc_multiloop(dt);
+
     // lets try to avoid really screwing up the BalloonSim model
     if ( get_Altitude() < -9000 ) {
        save_alt = get_Altitude();