// node doesn't exist so create with requested type
node = fgGetNode( tokens[1].c_str(), true );
if ( tokens[2] == "bool" ) {
- node->setBoolValue(true);
+ node->setBoolValue(false);
} else if ( tokens[2] == "int" ) {
node->setIntValue(0);
} else if ( tokens[2] == "double" ) {