aerodynamic and mass properties, landing gear, etc.
@author Jon S. Berndt
@version $Id$
+ @see
+ [1] Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling
+ Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate
+ School, January 1994
+ [2] D. M. Henderson, "Euler Angles, Quaternions, and Transformation Matrices",
+ JSC 12960, July 1977
+ [3] Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
+ NASA-Ames", NASA CR-2497, January 1975
+ [4] Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
+ Wiley & Sons, 1979 ISBN 0-471-03032-5
+ [5] Bernard Etkin, "Dynamics of Flight, Stability and Control", Wiley & Sons,
+ 1982 ISBN 0-471-08936-2
*/
/*******************************************************************************
@param Executive a pointer to the parent executive object
*/
FGAircraft(FGFDMExec *Executive);
+
/// Destructor
~FGAircraft(void);
@return bool returns false if no error
*/
bool Run(void);
+
/** Loads the aircraft.
The executive calls this method to load the aircraft into JSBSim.
@param apath path to the aircraft files (e.g. "aircraft/X15/")
@return true if succesful
*/
bool LoadAircraft(string apath, string epath, string acname);
+
+ /** Retrieves the aircraft name
+ @return the name of the aircraft as a string type
+ */
inline string GetAircraftName(void) { return AircraftName; }
+
inline void SetGearUp(bool tt) { GearUp = tt; }
inline bool GetGearUp(void) { return GearUp; }
inline int GetNumGearUnits(void) { return lGear.size(); }