#endif
else Opened = false;
- if (debug_lvl & 2) cout << "Instantiated: FGConfigFile" << endl;
+ Debug(0);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGConfigFile::~FGConfigFile()
{
cfgfile.close();
- if (debug_lvl & 2) cout << "Destroyed: FGConfigFile" << endl;
+ Debug(1);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string FGConfigFile::GetNextConfigLine(void)
{
-
int comment_starts_at;
int comment_ends_at;
int comment_length;
comment_length = comment_ends_at + 2 - comment_starts_at + 1;
LineComment = CurrentLine.substr(comment_starts_at+4, comment_length-4-3);
CurrentLine.erase(comment_starts_at, comment_length);
+ if (CurrentLine.find_first_not_of(" ") == string::npos) {
+ CurrentLine.erase();
+ }
} else if ( start_comment && !end_comment) { // <!-- ...
CommentsOn = true;
comment_length = line_length - comment_starts_at;
CommentString += CommentStringTemp + "\r\n";
CurrentLine.erase(0, comment_length);
}
-
} while (CommentsOn);
- if (CurrentLine.length() == 0) GetNextConfigLine();
CurrentIndex = 0;
+ if (CurrentLine.length() == 0) {
+ GetNextConfigLine();
+ }
return CurrentLine;
}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-void FGConfigFile::Debug(void)
+// The bitmasked value choices are as follows:
+// unset: In this case (the default) JSBSim would only print
+// out the normally expected messages, essentially echoing
+// the config files as they are read. If the environment
+// variable is not set, debug_lvl is set to 1 internally
+// 0: This requests JSBSim not to output any messages
+// whatsoever.
+// 1: This value explicity requests the normal JSBSim
+// startup messages
+// 2: This value asks for a message to be printed out when
+// a class is instantiated
+// 4: When this value is set, a message is displayed when a
+// FGModel object executes its Run() method
+// 8: When this value is set, various runtime state variables
+// are printed out periodically
+// 16: When set various parameters are sanity checked and
+// a message is printed out when they go out of bounds
+
+void FGConfigFile::Debug(int from)
{
- //TODO: Add your source code here
+ if (debug_lvl <= 0) return;
+
+ if (debug_lvl & 1) { // Standard console startup message output
+ }
+ if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+ if (from == 0) cout << "Instantiated: FGConfigFile" << endl;
+ if (from == 1) cout << "Destroyed: FGConfigFile" << endl;
+ }
+ if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+ }
+ if (debug_lvl & 8 ) { // Runtime state variables
+ }
+ if (debug_lvl & 16) { // Sanity checking
+ }
+ if (debug_lvl & 64) {
+ if (from == 0) { // Constructor
+ cout << IdSrc << endl;
+ cout << IdHdr << endl;
+ }
+ }
}