]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGEngine.cpp
Updated to match changes in radiostack.[ch]xx
[flightgear.git] / src / FDM / JSBSim / FGEngine.cpp
index 28aafbeb823e6ad46343b33350e3ec7f2cf14bd3..f977a8846bcbf6808ef4ad509cca5a336ef8e572 100644 (file)
@@ -64,35 +64,49 @@ CLASS IMPLEMENTATION
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 
-FGEngine::FGEngine(FGFDMExec* exec) {
-  FDMExec     = exec;
-  State       = FDMExec->GetState();
-  Atmosphere  = FDMExec->GetAtmosphere();
-  FCS         = FDMExec->GetFCS();
-  Propulsion  = FDMExec->GetPropulsion();
-  Aircraft    = FDMExec->GetAircraft();
-  Translation = FDMExec->GetTranslation();
-  Rotation    = FDMExec->GetRotation();
-  Position    = FDMExec->GetPosition();
-  Auxiliary   = FDMExec->GetAuxiliary();
-  Output      = FDMExec->GetOutput();
-
-  Mixture = 1.0;               // FIXME: get actual value
-
-  Thrust = PctPower = 0.0;
-  Starved = Flameout = false;
-  Running = false;
-  Cranking = Starter = false;
-
-  if (debug_lvl & 2) cout << "Instantiated: FGEngine" << endl;
-  TrimMode = false;
+FGEngine::FGEngine(FGFDMExec* exec)
+  : Name(""),
+    Type(etUnknown),
+    X(0), Y(0), Z(0),
+    EnginePitch(0), EngineYaw(0),
+    SLFuelFlowMax(0), SLOxiFlowMax(0),
+    MaxThrottle(1.0), MinThrottle(0.0),
+    Thrust(0.0),
+    Throttle(0.0),
+    Mixture(1.0),
+    Magnetos(0),
+    Starter(false),
+    FuelNeed(0.0), OxidizerNeed(0.0),
+    Starved(false), Flameout(false), Running(false), Cranking(false),
+    PctPower(0.0),
+    EngineNumber(-1),
+    TrimMode(false),
+    FuelFlow_gph(0.0),
+    ManifoldPressure_inHg(0.0),
+    ExhaustGasTemp_degK(0.0),
+    CylinderHeadTemp_degK(0.0),
+    OilPressure_psi(0.0),
+    OilTemp_degK(0.0),
+    FDMExec(exec),
+    State(FDMExec->GetState()),
+    Atmosphere(FDMExec->GetAtmosphere()),
+    FCS(FDMExec->GetFCS()),
+    Propulsion(FDMExec->GetPropulsion()),
+    Aircraft(FDMExec->GetAircraft()),
+    Translation(FDMExec->GetTranslation()),
+    Rotation(FDMExec->GetRotation()),
+    Position(FDMExec->GetPosition()),
+    Auxiliary(FDMExec->GetAuxiliary()),
+    Output(FDMExec->GetOutput())
+{
+  Debug(0);
 }
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
 FGEngine::~FGEngine()
 {
-  if (debug_lvl & 2) cout << "Destroyed:    FGEngine" << endl;
+  Debug(1);
 }
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -101,12 +115,12 @@ FGEngine::~FGEngine()
 // This base class method removes fuel from the fuel tanks as appropriate,
 // and sets the starved flag if necessary.
 
-void FGEngine::ConsumeFuel(void) {
-  float Fshortage, Oshortage;
+void FGEngine::ConsumeFuel(void)
+{
+  double Fshortage, Oshortage;
   FGTank* Tank;
 
   if (TrimMode) return;
-
   Fshortage = Oshortage = 0.0;
   for (unsigned int i=0; i<SourceTanks.size(); i++) {
     Tank = Propulsion->GetTank(i);
@@ -123,21 +137,21 @@ void FGEngine::ConsumeFuel(void) {
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
-float FGEngine::CalcFuelNeed(void) {
+double FGEngine::CalcFuelNeed(void) {
   FuelNeed = SLFuelFlowMax*PctPower*State->Getdt()*Propulsion->GetRate();
   return FuelNeed;
 }
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
-float FGEngine::CalcOxidizerNeed(void) {
+double FGEngine::CalcOxidizerNeed(void) {
   OxidizerNeed = SLOxiFlowMax*PctPower*State->Getdt()*Propulsion->GetRate();
   return OxidizerNeed;
 }
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
-void FGEngine::SetPlacement(float x, float y, float z, float pitch, float yaw) {
+void FGEngine::SetPlacement(double x, double y, double z, double pitch, double yaw) {
   X = x;
   Y = y;
   Z = z;
@@ -153,9 +167,48 @@ void FGEngine::AddFeedTank(int tkID)
 }
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-void FGEngine::Debug(void)
+//    The bitmasked value choices are as follows:
+//    unset: In this case (the default) JSBSim would only print
+//       out the normally expected messages, essentially echoing
+//       the config files as they are read. If the environment
+//       variable is not set, debug_lvl is set to 1 internally
+//    0: This requests JSBSim not to output any messages
+//       whatsoever.
+//    1: This value explicity requests the normal JSBSim
+//       startup messages
+//    2: This value asks for a message to be printed out when
+//       a class is instantiated
+//    4: When this value is set, a message is displayed when a
+//       FGModel object executes its Run() method
+//    8: When this value is set, various runtime state variables
+//       are printed out periodically
+//    16: When set various parameters are sanity checked and
+//       a message is printed out when they go out of bounds
+
+void FGEngine::Debug(int from)
 {
-    //TODO: Add your source code here
+  if (debug_lvl <= 0) return;
+
+  if (debug_lvl & 1) { // Standard console startup message output
+    if (from == 0) { // Constructor
+
+    }
+  }
+  if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+    if (from == 0) cout << "Instantiated: FGEngine" << endl;
+    if (from == 1) cout << "Destroyed:    FGEngine" << endl;
+  }
+  if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+  }
+  if (debug_lvl & 8 ) { // Runtime state variables
+  }
+  if (debug_lvl & 16) { // Sanity checking
+  }
+  if (debug_lvl & 64) {
+    if (from == 0) { // Constructor
+      cout << IdSrc << endl;
+      cout << IdHdr << endl;
+    }
+  }
 }