virtual double GetThrottleMin(void) { return MinThrottle; }
virtual double GetThrottleMax(void) { return MaxThrottle; }
- double GetThrottle(void) { return Throttle; }
- double GetMixture(void) { return Mixture; }
- int GetMagnetos(void) { return Magnetos; }
- bool GetStarter(void) { return Starter; }
- double GetThrust(void) { return Thrust; }
- bool GetStarved(void) { return Starved; }
- bool GetFlameout(void) { return Flameout; }
- bool GetRunning(void) { return Running; }
- bool GetCranking(void) { return Cranking; }
- int GetType(void) { return Type; }
- string GetName(void) { return Name; }
+ virtual double GetThrottle(void) { return Throttle; }
+ virtual double GetMixture(void) { return Mixture; }
+ virtual int GetMagnetos(void) { return Magnetos; }
+ virtual bool GetStarter(void) { return Starter; }
+ virtual double GetThrust(void) { return Thrust; }
+ virtual bool GetStarved(void) { return Starved; }
+ virtual bool GetFlameout(void) { return Flameout; }
+ virtual bool GetRunning(void) { return Running; }
+ virtual bool GetCranking(void) { return Cranking; }
+ virtual int GetType(void) { return Type; }
+ virtual string GetName(void) { return Name; }
+
+ virtual double getFuelFlow_gph () const {
+ return FuelFlow_gph;
+ }
virtual double getManifoldPressure_inHg () const {
return ManifoldPressure_inHg;
return (OilTemp_degK - 273.0) * (9.0 / 5.0) + 32.0;
}
- void SetStarved(bool tt) {Starved = tt;}
- void SetStarved(void) {Starved = true;}
+ virtual void SetStarved(bool tt) {Starved = tt;}
+ virtual void SetStarved(void) {Starved = true;}
- void SetRunning(bool bb) { Running=bb; }
- void SetName(string name) {Name = name;}
- void AddFeedTank(int tkID);
+ virtual void SetRunning(bool bb) { Running=bb; }
+ virtual void SetName(string name) {Name = name;}
+ virtual void AddFeedTank(int tkID);
- void SetMagnetos(int m) { Magnetos = m; }
- void SetStarter(bool s) { Starter = s;}
+ virtual void SetMagnetos(int m) { Magnetos = m; }
+ virtual void SetStarter(bool s) { Starter = s;}
/** Calculates the thrust of the engine, and other engine functions.
@param PowerRequired this is the power required to run the thrusting device
derived class' Calculate() function before any other calculations are
done. This base class method removes fuel from the fuel tanks as
appropriate, and sets the starved flag if necessary. */
- void ConsumeFuel(void);
+ virtual void ConsumeFuel(void);
/** The fuel need is calculated based on power levels and flow rate for that
power level. It is also turned from a rate into an actual amount (pounds)
by multiplying it by the delta T and the rate.
@return Total fuel requirement for this engine in pounds. */
- double CalcFuelNeed(void);
+ virtual double CalcFuelNeed(void);
/** The oxidizer need is calculated based on power levels and flow rate for that
power level. It is also turned from a rate into an actual amount (pounds)
by multiplying it by the delta T and the rate.
@return Total oxidizer requirement for this engine in pounds. */
- double CalcOxidizerNeed(void);
+ virtual double CalcOxidizerNeed(void);
/// Sets engine placement information
- void SetPlacement(double x, double y, double z, double pitch, double yaw);
+ virtual void SetPlacement(double x, double y, double z, double pitch, double yaw);
+
+ /// Sets the engine number
+ virtual void SetEngineNumber(int nn) {EngineNumber = nn;}
virtual double GetPowerAvailable(void) {return 0.0;};
- bool GetTrimMode(void) {return TrimMode;}
- void SetTrimMode(bool state) {TrimMode = state;}
+ virtual bool GetTrimMode(void) {return TrimMode;}
+ virtual void SetTrimMode(bool state) {TrimMode = state;}
protected:
string Name;
int EngineNumber;
bool TrimMode;
+ double FuelFlow_gph;
double ManifoldPressure_inHg;
double ExhaustGasTemp_degK;
double CylinderHeadTemp_degK;
FGOutput* Output;
vector <int> SourceTanks;
- void Debug(void);
+ virtual void Debug(int from);
};
#include "FGState.h"