FGEngine(FGFDMExec* exec);
virtual ~FGEngine();
- enum EngineType {etUnknown, etRocket, etPiston, etTurboProp, etTurboJet, etTurboShaft};
+ enum EngineType {etUnknown, etRocket, etPiston, etTurbine};
virtual double GetThrottleMin(void) { return MinThrottle; }
virtual double GetThrottleMax(void) { return MaxThrottle; }