# include STL_IOSTREAM
# include STL_ITERATOR
#else
-# if defined(sgi) && !defined(__GNUC__)
+# if defined(sgi) && !defined(__GNUC__) && (_COMPILER_VERSION < 740)
# include <iostream.h>
# else
# include <iostream>
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-void checkTied( FGPropertyManager *node ) {
+void checkTied ( FGPropertyManager *node )
+{
int N = node->nChildren();
string name;
- for(int i=0;i<N;i++) {
- if(node->getChild(i)->nChildren() ) {
+
+ for (int i=0; i<N; i++) {
+ if (node->getChild(i)->nChildren() ) {
checkTied( (FGPropertyManager*)node->getChild(i) );
- } else if( node->getChild(i)->isTied() ) {
- name=((FGPropertyManager*)node->getChild(i))->GetFullyQualifiedName();
+ } else if ( node->getChild(i)->isTied() ) {
+ name = ((FGPropertyManager*)node->getChild(i))->GetFullyQualifiedName();
cerr << name << " is tied" << endl;
}
}
}
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// Constructor
FGFDMExec::FGFDMExec(FGPropertyManager* root)
try {
char* num = getenv("JSBSIM_DEBUG");
- if (!num) debug_lvl = 1;
- else debug_lvl = atoi(num); // set debug level
+ if (num) debug_lvl = atoi(num); // set debug level
} catch (...) { // if error set to 1
debug_lvl = 1;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-bool FGFDMExec::DeAllocate(void) {
-
+bool FGFDMExec::DeAllocate(void)
+{
delete Atmosphere;
delete FCS;
delete Propulsion;
delete IC;
delete Trim;
-
-
FirstModel = 0L;
Error = 0;
State->Initialize(IC);
Run();
State->Resume();
+
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-bool FGFDMExec::LoadModel(string AircraftPath, string EnginePath, string model) {
- FGFDMExec::AircraftPath=AircraftPath;
- FGFDMExec::EnginePath=EnginePath;
+bool FGFDMExec::LoadModel(string AircraftPath, string EnginePath, string model)
+{
+ FGFDMExec::AircraftPath = AircraftPath;
+ FGFDMExec::EnginePath = EnginePath;
+
return LoadModel(model);
}
scratch = AC_cfg->GetValue("VERSION").c_str();
CFGVersion = AC_cfg->GetValue("VERSION");
+ Release = AC_cfg->GetValue("RELEASE");
if (debug_lvl > 0)
cout << " Version: " << highint << CFGVersion
cerr << " You have version: " << CFGVersion << endl << fgdef << endl;
return false;
}
+
+ if (Release == "ALPHA") {
+ system("banner ALPHA");
+ cout << endl << endl
+ << highint << "This aircraft model is an " << fgred << Release
+ << reset << highint << " release!!!" << endl << endl << reset
+ << "This aircraft model may not even properly load, and probably"
+ << " will not fly as expected." << endl << endl
+ << fgred << highint << "Use this model for development purposes ONLY!!!"
+ << normint << reset << endl << endl;
+ } else if (Release == "BETA") {
+ system("banner BETA");
+ cout << endl << endl
+ << highint << "This aircraft model is a " << fgred << Release
+ << reset << highint << " release!!!" << endl << endl << reset
+ << "This aircraft model probably will not fly as expected." << endl << endl
+ << fgblue << highint << "Use this model for development purposes ONLY!!!"
+ << normint << reset << endl << endl;
+ }
return true;
}