]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGGroundReactions.cpp
JSBSim tweaks.
[flightgear.git] / src / FDM / JSBSim / FGGroundReactions.cpp
index 085c8e6fa2ee81aff8e39555c4f5ca9d7414ff11..66ee85ef3f94229f43e87d7c3e945b55533d12e0 100644 (file)
@@ -1,4 +1,4 @@
-/*******************************************************************************
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
  Module:       FGGroundReactions.cpp
  Author:       Jon S. Berndt
@@ -31,25 +31,28 @@ HISTORY
 --------------------------------------------------------------------------------
 09/13/00   JSB   Created
 
-********************************************************************************
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 INCLUDES
-*******************************************************************************/
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 #include "FGGroundReactions.h"
 
-static const char *IdSrc = "$Header$";
+static const char *IdSrc = "$Id$";
 static const char *IdHdr = ID_GROUNDREACTIONS;
 
-/*******************************************************************************
-************************************ CODE **************************************
-*******************************************************************************/
+extern short debug_lvl;
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+CLASS IMPLEMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 
 FGGroundReactions::FGGroundReactions(FGFDMExec* fgex) : FGModel(fgex)
 {
-
+  if (debug_lvl & 2) cout << "Instantiated: FGGroundReactions" << endl;
 }
 
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
 bool FGGroundReactions:: Run(void) {
 
@@ -61,8 +64,18 @@ bool FGGroundReactions:: Run(void) {
   }
 }
 
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
 bool FGGroundReactions::LoadGroundReactions(FGConfigFile* AC_cfg)
 {
 //
+  return true;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGGroundReactions::Debug(void)
+{
+    //TODO: Add your source code here
 }