]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGInertial.cpp
Updated to match changes in radiostack.[ch]xx
[flightgear.git] / src / FDM / JSBSim / FGInertial.cpp
index c7c60c542af26243dfec9c1f773163440f639d9d..b3d3f598954c2d4658d48525bd44b5a5e077b94c 100644 (file)
@@ -47,11 +47,7 @@ CLASS IMPLEMENTATION
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 
-FGInertial::FGInertial(FGFDMExec* fgex) : FGModel(fgex),
-    vForces(3),
-    vOmegaLocal(3),
-    vRadius(3),
-    vGravity(3)
+FGInertial::FGInertial(FGFDMExec* fgex) : FGModel(fgex)
 {
   Name = "FGInertial";
 
@@ -63,15 +59,18 @@ FGInertial::FGInertial(FGFDMExec* fgex) : FGModel(fgex),
   RadiusReference = 20925650.00;
   gAccelReference = GM/(RadiusReference*RadiusReference);
   gAccel          = GM/(RadiusReference*RadiusReference);
+  
+  bind();
 
-  if (debug_lvl & 2) cout << "Instantiated: FGInertial" << endl;
+  Debug(0);
 }
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
 FGInertial::~FGInertial(void)
 {
-  if (debug_lvl & 2) cout << "Destroyed:    FGInertial" << endl;
+  unbind();
+  Debug(1);
 }
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -128,8 +127,69 @@ bool FGInertial::LoadInertial(FGConfigFile* AC_cfg)
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
-void FGInertial::Debug(void)
+void FGInertial::bind(void)
+{
+  typedef double (FGInertial::*PMF)(int) const;
+  PropertyManager->Tie("forces/fbx-inertial-lbs", this,1,
+                       (PMF)&FGInertial::GetForces);
+  PropertyManager->Tie("forces/fby-inertial-lbs", this,2,
+                       (PMF)&FGInertial::GetForces);
+  PropertyManager->Tie("forces/fbz-inertial-lbs", this,3,
+                       (PMF)&FGInertial::GetForces);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGInertial::unbind(void)
+{
+  PropertyManager->Untie("forces/fbx-inertial-lbs");
+  PropertyManager->Untie("forces/fby-inertial-lbs");
+  PropertyManager->Untie("forces/fbz-inertial-lbs");
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+//    The bitmasked value choices are as follows:
+//    unset: In this case (the default) JSBSim would only print
+//       out the normally expected messages, essentially echoing
+//       the config files as they are read. If the environment
+//       variable is not set, debug_lvl is set to 1 internally
+//    0: This requests JSBSim not to output any messages
+//       whatsoever.
+//    1: This value explicity requests the normal JSBSim
+//       startup messages
+//    2: This value asks for a message to be printed out when
+//       a class is instantiated
+//    4: When this value is set, a message is displayed when a
+//       FGModel object executes its Run() method
+//    8: When this value is set, various runtime state variables
+//       are printed out periodically
+//    16: When set various parameters are sanity checked and
+//       a message is printed out when they go out of bounds
+
+void FGInertial::Debug(int from)
 {
-    //TODO: Add your source code here
+  if (debug_lvl <= 0) return;
+
+  if (debug_lvl & 1) { // Standard console startup message output
+    if (from == 0) { // Constructor
+
+    }
+  }
+  if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+    if (from == 0) cout << "Instantiated: FGInertial" << endl;
+    if (from == 1) cout << "Destroyed:    FGInertial" << endl;
+  }
+  if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+  }
+  if (debug_lvl & 8 ) { // Runtime state variables
+  }
+  if (debug_lvl & 16) { // Sanity checking
+  }
+  if (debug_lvl & 64) {
+    if (from == 0) { // Constructor
+      cout << IdSrc << endl;
+      cout << IdHdr << endl;
+    }
+  }
 }