void FGInertial::bind(void)
{
+ typedef double (FGInertial::*PMF)(int) const;
PropertyManager->Tie("forces/fbx-inertial-lbs", this,1,
- &FGInertial::GetForces);
+ (PMF)&FGInertial::GetForces);
PropertyManager->Tie("forces/fby-inertial-lbs", this,2,
- &FGInertial::GetForces);
+ (PMF)&FGInertial::GetForces);
PropertyManager->Tie("forces/fbz-inertial-lbs", this,3,
- &FGInertial::GetForces);
+ (PMF)&FGInertial::GetForces);
}
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