]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGInertial.h
Fix stall widths for the "auxilliary" (reverse flow) stalls so they
[flightgear.git] / src / FDM / JSBSim / FGInertial.h
index 7a1da74cf5c49dc496990858932e452b5b13d972..e679593978294abdc02d829299ed4f0119f74385 100644 (file)
@@ -27,10 +27,6 @@ HISTORY
 --------------------------------------------------------------------------------
 09/13/00   JSB   Created
 
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-COMMENTS, REFERENCES,  and NOTES
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 SENTRY
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
@@ -55,16 +51,30 @@ INCLUDES
 
 #include "FGModel.h"
 #include "FGConfigFile.h"
-#include "FGMatrix33.h"
 #include "FGColumnVector3.h"
-#include "FGColumnVector4.h"
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+DEFINITIONS
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 #define ID_INERTIAL "$Id$"
 
 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-CLASS DECLARATION
+FORWARD DECLARATIONS
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
+namespace JSBSim {
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+CLASS DOCUMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+/** Models inertial forces (e.g. centripetal and coriolis accelerations).
+  */
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+CLASS DECLARATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 class FGInertial : public FGModel {
 
@@ -73,20 +83,14 @@ public:
   ~FGInertial(void);
 
   bool Run(void);
-  FGColumnVector3& GetForces(void) {return vForces;}
-  FGColumnVector3& GetGravity(void) {return vGravity;}
-  double GetForces(int n) {return vForces(n);}
   bool LoadInertial(FGConfigFile* AC_cfg);
-  double SLgravity(void) {return gAccelReference;}
-  double gravity(void) {return gAccel;}
-  double omega(void) {return RotationRate;}
-  double RefRadius(void) {return RadiusReference;}
+  double SLgravity(void) const {return gAccelReference;}
+  double gravity(void) const {return gAccel;}
+  double omega(void) const {return RotationRate;}
+  double GetGAccel(double r) const { return GM/(r*r); }
+  double RefRadius(void) const {return RadiusReference;}
 
 private:
-  FGColumnVector3 vOmegaLocal;
-  FGColumnVector3 vForces;
-  FGColumnVector3 vRadius;
-  FGColumnVector3 vGravity;
   double gAccel;
   double gAccelReference;
   double RadiusReference;
@@ -94,7 +98,6 @@ private:
   double GM;
   void Debug(int from);
 };
-
+}
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 #endif
-