#include "FGJSBBase.h"
+namespace JSBSim {
+
static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_JSBBASE;
const double FGJSBBase::ktstofps = 1.68781;
const double FGJSBBase::inchtoft = 0.08333333;
const double FGJSBBase::in3tom3 = 1.638706E-5;
-const double FGJSBBase::Reng = 1716.0;
+double FGJSBBase::Reng = 1716.0;
const double FGJSBBase::SHRatio = 1.40;
-const string FGJSBBase::needed_cfg_version = "1.58";
-const string FGJSBBase::JSBSim_version = "0.9.2";
+const string FGJSBBase::needed_cfg_version = "1.61";
+const string FGJSBBase::JSBSim_version = "0.9.5";
-queue <FGJSBBase::Message*> FGJSBBase::Messages;
+std::queue <FGJSBBase::Message*> FGJSBBase::Messages;
FGJSBBase::Message FGJSBBase::localMsg;
unsigned int FGJSBBase::messageId = 0;
unsigned int FGJSBBase::frame = 0;
-short FGJSBBase::debug_lvl = 0;
+short FGJSBBase::debug_lvl = 1;
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+} // namespace JSBSim