#include "FGJSBBase.h"
+namespace JSBSim {
+
static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_JSBBASE;
const double FGJSBBase::radtodeg = 57.29578;
const double FGJSBBase::degtorad = 1.745329E-2;
const double FGJSBBase::hptoftlbssec = 550.0;
+const double FGJSBBase::psftoinhg = 0.014138;
const double FGJSBBase::fpstokts = 0.592484;
const double FGJSBBase::ktstofps = 1.68781;
const double FGJSBBase::inchtoft = 0.08333333;
-const double FGJSBBase::Reng = 1716.0;
+const double FGJSBBase::in3tom3 = 1.638706E-5;
+double FGJSBBase::Reng = 1716.0;
const double FGJSBBase::SHRatio = 1.40;
-const string FGJSBBase::needed_cfg_version = "1.57";
-const string FGJSBBase::JSBSim_version = "0.9.1";
+const string FGJSBBase::needed_cfg_version = "1.61";
+const string FGJSBBase::JSBSim_version = "0.9.5";
-queue <FGJSBBase::Message*> FGJSBBase::Messages;
+std::queue <FGJSBBase::Message*> FGJSBBase::Messages;
FGJSBBase::Message FGJSBBase::localMsg;
unsigned int FGJSBBase::messageId = 0;
unsigned int FGJSBBase::frame = 0;
-short FGJSBBase::debug_lvl = 0;
+short FGJSBBase::debug_lvl = 1;
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+void FGJSBBase::disableHighLighting(void) {
+ highint[0]='\0';
+ halfint[0]='\0';
+ normint[0]='\0';
+ reset[0]='\0';
+ underon[0]='\0';
+ underoff[0]='\0';
+ fgblue[0]='\0';
+ fgcyan[0]='\0';
+ fgred[0]='\0';
+ fggreen[0]='\0';
+ fgdef[0]='\0';
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+} // namespace JSBSim
+