]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGJSBBase.cpp
Rob Deters: UIUC updates from March 1, 2004.
[flightgear.git] / src / FDM / JSBSim / FGJSBBase.cpp
index 1b8a36d494c2b9711beb5c40fd5009269d4842bf..4ed156854ff6eb019f019ba4c432363eb2b0ae8e 100644 (file)
@@ -37,6 +37,8 @@ INCLUDES
 
 #include "FGJSBBase.h"
 
+namespace JSBSim {
+
 static const char *IdSrc = "$Id$";
 static const char *IdHdr = ID_JSBBASE;
 
@@ -56,5 +58,142 @@ char FGJSBBase::fgred[6]    = {27, '[', '3', '1', 'm', '\0' };
 char FGJSBBase::fggreen[6]  = {27, '[', '3', '2', 'm', '\0' };
 char FGJSBBase::fgdef[6]    = {27, '[', '3', '9', 'm', '\0' };
 
-short FGJSBBase::debug_lvl  = 0;
+const double FGJSBBase::radtodeg = 57.29578;
+const double FGJSBBase::degtorad = 1.745329E-2;
+const double FGJSBBase::hptoftlbssec = 550.0;
+const double FGJSBBase::psftoinhg = 0.014138;
+const double FGJSBBase::fpstokts = 0.592484;
+const double FGJSBBase::ktstofps = 1.68781;
+const double FGJSBBase::inchtoft = 0.08333333;
+const double FGJSBBase::in3tom3 = 1.638706E-5;
+double FGJSBBase::Reng = 1716.0;
+const double FGJSBBase::SHRatio = 1.40;
+
+// Note that definition of lbtoslug by the inverse of slugtolb and not
+// to a different constant you can also get from some tables will make
+// lbtoslug*slugtolb == 1 up to the magnitude of roundoff. So converting from
+// slug to lb and back will yield to the original value you started with up
+// to the magnitude of roundoff.
+// Taken from units gnu commandline tool
+const double FGJSBBase::slugtolb = 32.174049;
+const double FGJSBBase::lbtoslug = 1.0/slugtolb;
+
+const string FGJSBBase::needed_cfg_version = "1.61";
+const string FGJSBBase::JSBSim_version = "0.9.5";
+
+std::queue <FGJSBBase::Message*> FGJSBBase::Messages;
+FGJSBBase::Message FGJSBBase::localMsg;
+unsigned int FGJSBBase::messageId = 0;
+unsigned int FGJSBBase::frame = 0;
+
+short FGJSBBase::debug_lvl  = 1;
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::FGJSBBase()
+{
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::Message* FGJSBBase::PutMessage(Message* msg)
+{
+  Messages.push(msg);
+  return msg;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::Message* FGJSBBase::PutMessage(string text)
+{
+  Message *msg = new Message();
+  msg->text = text;
+  msg->messageId = messageId++;
+  msg->subsystem = "FDM";
+  msg->type = Message::eText;
+  Messages.push(msg);
+  return msg;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::Message* FGJSBBase::PutMessage(string text, bool bVal)
+{
+  Message *msg = new Message();
+  msg->text = text;
+  msg->messageId = messageId++;
+  msg->subsystem = "FDM";
+  msg->type = Message::eBool;
+  msg->bVal = bVal;
+  Messages.push(msg);
+  return msg;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::Message* FGJSBBase::PutMessage(string text, int iVal)
+{
+  Message *msg = new Message();
+  msg->text = text;
+  msg->messageId = messageId++;
+  msg->subsystem = "FDM";
+  msg->type = Message::eInteger;
+  msg->bVal = (iVal != 0);
+  Messages.push(msg);
+  return msg;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::Message* FGJSBBase::PutMessage(string text, double dVal)
+{
+  Message *msg = new Message();
+  msg->text = text;
+  msg->messageId = messageId++;
+  msg->subsystem = "FDM";
+  msg->type = Message::eDouble;
+  msg->bVal = (dVal != 0.0);
+  Messages.push(msg);
+  return msg;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::Message* FGJSBBase::ReadMessage(void)
+{
+  if (!Messages.empty()) return Messages.front();
+  else                   return NULL;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGJSBBase::Message* FGJSBBase::ProcessMessage(void)
+{
+  if (!Messages.empty())
+    localMsg = *(Messages.front());
+  else
+    return NULL;
+  Messages.pop();
+  return &localMsg;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGJSBBase::disableHighLighting(void) {
+  highint[0]='\0';
+  halfint[0]='\0';
+  normint[0]='\0';
+  reset[0]='\0';
+  underon[0]='\0';
+  underoff[0]='\0';
+  fgblue[0]='\0';
+  fgcyan[0]='\0';
+  fgred[0]='\0';
+  fggreen[0]='\0';
+  fgdef[0]='\0';
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+} // namespace JSBSim