inline int GetBrakeGroup(void) { return (int)eBrakeGrp; }
inline int GetSteerType(void) { return (int)eSteerType; }
-
+
+ inline bool GetRetractable(void) { return isRetractable; }
+ inline bool GetGearUnitUp(void) { return GearUp; }
+ inline bool GetGearUnitDown(void) { return GearDown; }
+
private:
FGColumnVector3 vXYZ;
FGColumnVector3 vMoment;
bool FirstContact;
bool Reported;
bool ReportEnable;
+ bool isRetractable;
+ bool GearUp, GearDown;
string name;
string sSteerType;
string sBrakeGroup;
+ string sRetractable;
+
BrakeGroup eBrakeGrp;
SteerType eSteerType;
double maxSteerAngle;
FGMassBalance* MassBalance;
void Report(void);
- void Debug(void);
+ void Debug(int from);
};
#include "FGAircraft.h"